Player Matchup

Sun Wukong
Sun Wukong
Berserk420Qc
Sun Wukong
Level 132
God Stats
6W - 4L
1,621 SR
Queue Stats
277W - 260L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Darkstuh
Heimdallr
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 106L
1,520 Elo+
Party 1
Mulan
Mulan
Mr J5807
Mulan
Level 146
God Stats
1W - 2L
1,413 SR
Queue Stats
196W - 203L
1,396 Elo+
Solo
Ix Chel
Ix Chel
PHIL9049
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 174L
1,399 Elo+
Solo
King Arthur
King Arthur
TheDmH
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,557 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,477 Elo+

VS

Team Averages
Level 125
1,435 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JunkFargaloo
Bacchus
Level 109
God Stats
2W - 4L
1,381 SR
Queue Stats
50W - 66L
1,425 Elo+
Solo
Persephone
Persephone
Mike_D_Marshall
Persephone
Level 87
God Stats
16W - 14L
1,293 SR
Queue Stats
692W - 762L
1,503 Elo+
Solo
Nut
Nut
marioheliosimoes
Nut
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,503 Elo+
Solo
Nu Wa
Nu Wa
rubio27papi
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berserk420Qc
Sun Wukong
12
1 / 5 / 4
6,638
830
9,283
10,578
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Darkstuh
Heimdallr
14
4 / 4 / 5
7,522
940
5,628
6,776
2,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mr J5807
Mulan
10
2 / 3 / 2
6,620
828
4,932
6,309
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
PHIL9049
Ix Chel
12
1 / 6 / 3
6,569
821
5,064
8,444
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheDmH
King Arthur
11
0 / 4 / 6
6,133
767
3,638
9,201
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 0 / 16
9,155
1,144
5,681
11,150
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
JunkFargaloo
Bacchus
14
6 / 3 / 10
8,547
1,068
6,269
9,924
14,697
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
Mike_D_Marshall
Persephone
14
3 / 2 / 13
8,440
1,055
10,627
5,344
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 9
7,955
994
6,286
7,177
2,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 3 / 13
8,308
1,039
8,527
5,708
1,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
8
Kills
22
22
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
16
12
L
Sun Wukong
Berserk420Qc
Sun Wukong
1
5
4
0.6
L
Heimdallr
Darkstuh
Heimdallr
4
4
5
1.63
W
Bacchus
JunkFargaloo
Bacchus
6
3
10
3.67
W
Persephone
Mike_D_Marshall
Persephone
3
2
13
4.75
L
Mulan
Mr J5807
Mulan
2
3
2
1
L
Ix Chel
PHIL9049
Ix Chel
1
6
3
0.42
L
King Arthur
TheDmH
King Arthur
0
4
6
0.75
W
5
1
9
9.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
37,390
41,308
Taken
39,303
25,461
Mitigated
31,456
7,269
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,681
1,819
4,561
5,309
11,150
10,203
189
2,377
8,773
2,474
11,047
L
Sun Wukong
Berserk420Qc
Sun Wukong
9,283
979
405
2,089
10,578
7,671
0
6,071
4,507
0
20,464
L
Heimdallr
Darkstuh
Heimdallr
5,628
1,949
148
88
6,776
2,840
0
4,364
2,412
0
17,943
W
Bacchus
JunkFargaloo
Bacchus
6,269
41
566
2,333
9,924
14,697
220
1,217
8,707
12,789
0
W
Persephone
Mike_D_Marshall
Persephone
10,627
657
1,699
1,514
5,344
1,976
622
182
5,150
22,433
398
L
Mulan
Mr J5807
Mulan
4,932
761
130
420
6,309
3,631
0
3,928
2,381
0
13,243
L
Ix Chel
PHIL9049
Ix Chel
5,064
983
1,075
869
8,444
3,758
0
6,005
2,439
12,623
0
L
King Arthur
TheDmH
King Arthur
3,638
522
565
1,480
9,201
7,561
0
5,992
3,209
0
7,019
W
6,286
3,245
1,361
1,520
7,177
2,827
1,564
1,021
6,156
0
17,473
W
8,527
2,703
281
576
5,708
1,753
581
267
5,441
13,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
42,405
79
Minions Killed
91
0
Camps Cleared
0
648,671
Distance Traveled
805,787
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,155
1,144
14
2
0
186,221
0
L
Sun Wukong
6,638
830
33
4
0
161,085
0
L
Heimdallr
7,522
940
16
2
0
133,069
0
W
Bacchus
8,547
1,068
11
1
0
138,030
3
W
Persephone
8,440
1,055
29
4
0
166,737
0
L
Mulan
6,620
828
12
2
0
53,892
0
L
Ix Chel
6,569
821
15
2
0
148,287
0
L
King Arthur
6,133
767
3
0
0
152,338
0
W
Nut
7,955
994
21
3
0
153,884
0
W
Nu Wa
8,308
1,039
16
2
0
160,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role