Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
DieRatel
Vulcan
Silver II
Level 115
God Stats
3W - 2L
1,477 SR
Queue Stats
27W - 40L
1,061 MMR
Solo
Da Ji
Da Ji
Silver II
Plashher
Da Ji
Silver II
Level 141
God Stats
12W - 10L
1,437 SR
Queue Stats
161W - 179L
1,063 MMR
Solo
Hades
Hades
Silver II
Sh0wm3yaSk1LL
Hades
Silver II
Level 119
God Stats
10W - 6L
1,562 SR
Queue Stats
182W - 189L
1,052 MMR
Solo
Bacchus
Bacchus
Silver II
YouKayRosco
Bacchus
Silver II
Level 124
God Stats
13W - 11L
1,581 SR
Queue Stats
116W - 115L
1,037 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,511 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,445 SR
1,163 MMR
Nox
Nox
Silver III
 
Nox
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver III
AzaChobei-
Aphrodite
Silver III
Level 60
God Stats
31W - 39L
1,487 SR
Queue Stats
147W - 161L
986 MMR
Solo
Rama
Rama
Silver III
DieM_30
Rama
Silver III
Level 86
God Stats
4W - 6L
1,447 SR
Queue Stats
136W - 165L
1,059 MMR
Solo
Bakasura
Bakasura
Bronze IV
NFBMaGiKz
Bakasura
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,080 MMR
Solo
Shiva
Shiva
Silver I
Paradox95
Shiva
Silver I
Level 153
God Stats
1W - 2L
1,289 SR
Queue Stats
94W - 112L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 4
10,307
644
13,545
9,966
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
DieRatel
Vulcan
14
2 / 3 / 4
8,366
523
10,268
5,817
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Plashher
Da Ji
16
9 / 4 / 5
9,386
587
7,512
13,700
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 9
8,877
555
8,371
11,485
5,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
YouKayRosco
Bacchus
13
4 / 2 / 7
9,166
573
6,849
11,098
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangAthenaAwilixAtlas

VS

Bans
AchillesArachneBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 5 / 3
7,119
445
3,231
8,940
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
AzaChobei-
Aphrodite
12
0 / 5 / 7
7,283
455
2,452
14,915
10,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Rama
DieM_30
Rama
13
0 / 4 / 0
7,671
479
4,294
8,943
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
NFBMaGiKz
Bakasura
16
6 / 5 / 4
9,185
574
6,835
16,585
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Paradox95
Shiva
13
4 / 4 / 5
7,966
498
10,771
15,623
15,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
23
Kills
12
13
Deaths
23
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
4
9
L
Nox
 
Nox
2
5
3
0.7
L
Aphrodite
AzaChobei-
Aphrodite
0
5
7
0.7
L
Rama
DieM_30
Rama
0
4
0
0
W
Vulcan
DieRatel
Vulcan
2
3
4
1.33
L
Bakasura
NFBMaGiKz
Bakasura
6
5
4
1.6
L
Shiva
Paradox95
Shiva
4
4
5
1.63
W
Da Ji
Plashher
Da Ji
9
4
5
2.88
W
1
3
9
1.83
W
Bacchus
YouKayRosco
Bacchus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,545
Damage
27,583
52,066
Taken
65,006
27,229
Mitigated
37,283
20,637
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,545
6,914
0
5,933
9,966
2,753
4,936
1,157
8,489
82,773
0
L
Nox
 
Nox
3,231
298
0
1,138
8,940
2,839
0
5,121
3,819
33,577
0
L
Aphrodite
AzaChobei-
Aphrodite
2,452
404
1,690
4,965
14,915
10,619
0
10,447
4,468
22,371
0
L
Rama
DieM_30
Rama
4,294
3,881
0
1,882
8,943
2,735
75
7,034
1,909
0
51,082
W
Vulcan
DieRatel
Vulcan
10,268
404
0
637
5,817
2,336
642
1,045
4,527
71,514
1,725
L
Bakasura
NFBMaGiKz
Bakasura
6,835
5,043
0
7,903
16,585
5,947
0
7,403
9,182
35
45,826
L
Shiva
Paradox95
Shiva
10,771
2,591
70
2,551
15,623
15,143
0
8,671
6,952
357
49,847
W
Da Ji
Plashher
Da Ji
7,512
1,889
0
6,233
13,700
5,328
0
656
13,044
0
64,709
W
8,371
1,270
452
3,832
11,485
5,828
0
956
10,190
52,651
976
W
Bacchus
YouKayRosco
Bacchus
6,849
497
459
3,091
11,098
10,984
489
2,597
8,069
17,227
2,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
39,224
451
Minions Killed
383
0
Camps Cleared
0
1,515,798
Distance Traveled
1,551,472
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,307
644
126
8
0
257,128
0
L
Nox
7,119
445
77
5
0
300,262
7
L
Aphrodite
7,283
455
30
2
0
304,050
5
L
Rama
7,671
479
102
6
0
281,000
0
W
Vulcan
8,366
523
109
7
0
331,651
4
L
Bakasura
9,185
574
105
7
0
364,608
1
L
Shiva
7,966
498
69
4
0
301,552
6
W
Da Ji
9,386
587
100
6
0
319,832
5
W
Hades
8,877
555
99
6
0
301,049
2
W
Bacchus
9,166
573
17
1
0
306,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role