Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DoctorDeymien
Ares
Level 82
God Stats
57W - 50L
1,605 SR
Queue Stats
91W - 84L
1,486 Elo+
Party 1
Loki
Loki
The-_-Kirb
Loki
Level 152
God Stats
6W - 2L
1,292 SR
Queue Stats
224W - 220L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
natadekoko0113
Gilgamesh
Level 61
God Stats
9W - 8L
1,572 SR
Queue Stats
678W - 684L
1,378 Elo+
Solo
Danzaburou
Danzaburou
thecitrusdemon
Danzaburou
Level 89
God Stats
7W - 8L
1,543 SR
Queue Stats
220W - 228L
1,447 Elo+
Party 1
Team Averages
Level 94
1,502 SR
1,449 Elo+

VS

Team Averages
Level 86
1,452 SR
1,466 Elo+
Persephone
Persephone
B15MARK
Persephone
Level 126
God Stats
0W - 3L
1,184 SR
Queue Stats
151W - 144L
1,501 Elo+
Party 2
Hachiman
Hachiman
BabushkaKerik
Hachiman
Level 48
God Stats
7W - 14L
1,533 SR
Queue Stats
181W - 190L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Hakomaro
Jormungandr
Level 128
God Stats
8W - 4L
1,733 SR
Queue Stats
137W - 130L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
Mynxify
Ne Zha
Level 59
God Stats
1W - 3L
1,310 SR
Queue Stats
16W - 19L
1,451 Elo+
Solo
Bakasura
Bakasura
StandardChain26
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 1
8,283
592
4,098
3,775
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
7,328
523
7,000
13,133
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 1
7,655
547
3,203
11,039
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
natadekoko0113
Gilgamesh
16
9 / 0 / 0
10,200
729
12,177
8,860
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
thecitrusdemon
Danzaburou
12
0 / 0 / 4
7,054
504
6,663
7,102
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B15MARK
Persephone
12
1 / 1 / 0
7,425
530
2,944
4,615
1,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
BabushkaKerik
Hachiman
10
0 / 1 / 0
5,998
428
5,629
7,290
2,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Hakomaro
Jormungandr
10
0 / 2 / 1
5,939
424
6,374
11,711
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Mynxify
Ne Zha
12
1 / 4 / 0
6,339
453
2,622
10,198
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
10
0 / 8 / 0
6,073
434
1,618
14,110
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
16
Kills
2
2
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
L
Persephone
B15MARK
Persephone
1
1
0
1
L
Hachiman
BabushkaKerik
Hachiman
0
1
0
0
W
2
0
2
3
L
Jormungandr
Hakomaro
Jormungandr
0
2
1
0.25
L
Ne Zha
Mynxify
Ne Zha
1
4
0
0.25
L
Bakasura
0
8
0
0
W
4
1
1
4.5
W
Gilgamesh
natadekoko0113
Gilgamesh
9
0
0
9
W
Danzaburou
thecitrusdemon
Danzaburou
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
19,187
43,909
Taken
47,924
21,544
Mitigated
22,130
18,068
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,098
39
0
936
3,775
1,051
289
1,615
2,160
65,351
0
L
Persephone
B15MARK
Persephone
2,944
268
0
1,834
4,615
1,218
0
2,163
2,195
49,226
333
L
Hachiman
BabushkaKerik
Hachiman
5,629
3,183
0
2,944
7,290
2,316
0
2,676
4,614
0
36,820
W
7,000
658
193
4,179
13,133
9,186
0
3,198
9,302
28,779
669
L
Jormungandr
Hakomaro
Jormungandr
6,374
1,096
0
1,879
11,711
8,430
0
3,703
8,008
34,278
0
L
Ne Zha
Mynxify
Ne Zha
2,622
765
0
1,219
10,198
3,478
0
1,875
8,153
0
47,341
L
Bakasura
1,618
1,063
0
2,551
14,110
6,688
0
0
13,237
0
22,790
W
3,203
1,074
0
6,169
11,039
3,241
264
1,924
8,957
0
50,716
W
Gilgamesh
natadekoko0113
Gilgamesh
12,177
4,568
0
2,133
8,860
5,834
0
0
8,830
0
80,535
W
Danzaburou
thecitrusdemon
Danzaburou
6,663
1,616
0
4,458
7,102
2,232
0
1,437
5,352
0
46,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
31,774
440
Minions Killed
357
0
Camps Cleared
0
1,455,606
Distance Traveled
1,415,710
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,283
592
115
8
0
283,812
0
L
Persephone
7,425
530
104
7
0
258,472
2
L
Hachiman
5,998
428
66
5
0
264,391
0
W
Ares
7,328
523
28
2
0
294,073
1
L
Jormungandr
5,939
424
54
4
0
295,903
7
L
Ne Zha
6,339
453
86
6
0
323,721
2
L
Bakasura
6,073
434
47
3
0
273,223
0
W
Loki
7,655
547
90
6
0
316,625
2
W
Gilgamesh
10,200
729
122
9
0
298,679
5
W
Danzaburou
7,054
504
85
6
0
262,417
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role