Player Matchup

Ares
Ares
Skipy4real
Ares
Level 59
God Stats
15W - 20L
1,469 SR
Queue Stats
194W - 195L
1,463 Elo+
Solo
Fenrir
Fenrir
Tale-of-the-wolf
Fenrir
Level 249
God Stats
11W - 9L
1,707 SR
Queue Stats
249W - 237L
1,489 Elo+
Party 1
Charybdis
Charybdis
grucha750i
Charybdis
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 28L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ninjarein
Morgan Le Fay
Level 189
God Stats
5W - 7L
1,348 SR
Queue Stats
221W - 212L
1,496 Elo+
Party 1
Lancelot
Lancelot
tes391
Lancelot
Level 67
God Stats
2W - 2L
1,273 SR
Queue Stats
207W - 212L
1,436 Elo+
Solo
Team Averages
Level 135
1,459 SR
1,476 Elo+

VS

Team Averages
Level 106
1,587 SR
1,482 Elo+
Charon
Charon
GreedySage
Charon
Level 119
God Stats
2W - 1L
1,756 SR
Queue Stats
46W - 37L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Shaicase
Danzaburou
Level 121
God Stats
2W - 0L
1,869 SR
Queue Stats
69W - 55L
1,466 Elo+
Party 2
Hera
Hera
darkmagician206
Hera
Level 125
God Stats
6W - 7L
1,500 SR
Queue Stats
224W - 199L
1,461 Elo+
Solo
Serqet
Serqet
erlion
Serqet
Level 62
God Stats
4W - 4L
1,436 SR
Queue Stats
148W - 122L
1,472 Elo+
Solo
Achilles
Achilles
reivasco
Achilles
Level 101
God Stats
2W - 2L
1,376 SR
Queue Stats
82W - 75L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,447
438
5,365
13,275
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 1
8,294
488
4,172
13,948
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
grucha750i
Charybdis
13
0 / 8 / 0
7,490
441
4,893
12,978
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
ninjarein
Morgan Le Fay
13
1 / 4 / 1
7,796
459
7,906
10,073
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
tes391
Lancelot
14
2 / 4 / 1
7,725
454
4,191
14,307
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GreedySage
Charon
15
3 / 1 / 9
9,611
565
6,875
12,897
10,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Shaicase
Danzaburou
19
7 / 0 / 4
11,319
666
12,339
10,704
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 4
8,884
523
8,342
6,677
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
erlion
Serqet
15
8 / 1 / 1
8,802
518
8,385
11,137
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
reivasco
Achilles
17
3 / 0 / 1
10,376
610
9,462
10,735
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
23
23
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
GreedySage
Charon
3
1
9
7.5
W
Danzaburou
Shaicase
Danzaburou
7
0
4
9
L
1
3
1
0.5
L
0
4
1
0.13
W
2
2
4
2
W
Serqet
erlion
Serqet
8
1
1
8.5
L
Charybdis
grucha750i
Charybdis
0
8
0
0
L
Morgan Le Fay
ninjarein
Morgan Le Fay
1
4
1
0.38
W
Achilles
reivasco
Achilles
3
0
1
3.5
L
Lancelot
tes391
Lancelot
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
45,403
64,581
Taken
52,150
31,482
Mitigated
35,296
16,801
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
GreedySage
Charon
6,875
1,538
2,450
3,193
12,897
10,649
590
4,650
8,247
31,850
1,338
W
Danzaburou
Shaicase
Danzaburou
12,339
5,986
0
4,972
10,704
4,499
2,438
1,713
8,940
0
107,426
L
5,365
275
0
2,913
13,275
9,813
0
5,867
7,408
21,729
687
L
4,172
720
0
4,728
13,948
7,633
0
756
12,425
0
60,052
W
8,342
2,213
58
965
6,677
1,934
23
2,951
3,726
61,932
0
W
Serqet
erlion
Serqet
8,385
2,627
0
5,565
11,137
3,942
0
3,442
7,695
0
65,053
L
Charybdis
grucha750i
Charybdis
4,893
2,053
0
3,092
12,978
3,589
0
1,733
11,245
0
55,236
L
Morgan Le Fay
ninjarein
Morgan Le Fay
7,906
128
0
1,986
10,073
3,248
0
4,200
5,258
53,794
1,465
W
Achilles
reivasco
Achilles
9,462
1,750
0
4,798
10,735
14,272
0
476
9,617
481
74,552
L
Lancelot
tes391
Lancelot
4,191
581
0
4,082
14,307
7,199
0
2,670
11,481
0
51,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,752
Gold Earned
48,992
472
Minions Killed
570
0
Camps Cleared
0
1,652,511
Distance Traveled
1,673,231
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,611
565
36
2
0
320,724
6
W
Danzaburou
11,319
666
186
11
0
319,788
4
L
Ares
7,447
438
19
1
0
332,470
0
L
Fenrir
8,294
488
127
7
0
305,439
7
W
Hera
8,884
523
107
6
0
326,778
5
W
Serqet
8,802
518
102
6
0
378,806
0
L
Charybdis
7,490
441
115
7
0
314,343
0
L
Morgan Le Fay
7,796
459
116
7
0
318,664
3
W
Achilles
10,376
610
139
8
0
327,135
3
L
Lancelot
7,725
454
95
6
0
381,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role