Player Matchup

Hel
Hel
Platinum I
CORNICULA
Hel
Platinum I
Level 162
God Stats
3W - 4L
1,484 SR
Queue Stats
372W - 387L
2,016 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
DamnedPoet
Nu Wa
Platinum IV
Level 141
God Stats
26W - 24L
1,706 SR
Queue Stats
190W - 201L
1,674 MMR
Solo
Loki
Loki
Gold I
FrownzCG
Loki
Gold I
Level 124
God Stats
1W - 3L
1,424 SR
Queue Stats
95W - 97L
1,670 MMR
Solo
Thor
Thor
Diamond IV
TTVnickolasGur99
Thor
Diamond IV
Level 168
God Stats
13W - 22L
1,529 SR
Queue Stats
390W - 381L
2,044 MMR
Solo
Medusa
Medusa
Diamond IV
你们慢慢送
Medusa
Diamond IV
Level 107
God Stats
44W - 36L
1,600 SR
Queue Stats
470W - 484L
2,169 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,549 SR
1,915 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,665 SR
1,914 MMR
Osiris
Osiris
Platinum I
ItsJMED
Osiris
Platinum I
Level 159
God Stats
1W - 0L
1,676 SR
Queue Stats
76W - 59L
1,925 MMR
Party 1
Lancelot
Lancelot
Diamond V
MartialMonkey68
Lancelot
Diamond V
Level 163
God Stats
6W - 2L
1,750 SR
Queue Stats
66W - 49L
2,069 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
TheLastFever
Kumbhakarna
Gold II
Level 150
God Stats
2W - 1L
1,525 SR
Queue Stats
252W - 257L
1,594 MMR
Solo
Chang'e
Chang'e
Diamond V
overgrownfrog
Chang'e
Diamond V
Level 155
God Stats
18W - 8L
1,740 SR
Queue Stats
234W - 224L
2,000 MMR
Solo
Anhur
Anhur
Diamond IV
zolllie
Anhur
Diamond IV
Level 155
God Stats
32W - 23L
1,632 SR
Queue Stats
222W - 193L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,534
467
5,713
12,553
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
10
1 / 2 / 2
5,959
426
4,089
4,391
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
11
0 / 3 / 0
6,342
453
2,140
8,034
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 2
7,121
509
4,844
11,720
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 2
7,830
559
6,644
7,823
1,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KhepriPeleNemesisBastetNut

VS

Bans
ShivaThothDa JiAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ItsJMED
Osiris
15
2 / 0 / 1
9,405
672
7,748
8,536
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
16
7 / 0 / 2
8,779
627
5,146
6,233
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
TheLastFever
Kumbhakarna
12
0 / 1 / 7
7,206
515
1,157
9,304
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
14
6 / 2 / 3
8,637
617
10,501
9,220
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zolllie
Anhur
14
2 / 2 / 2
8,582
613
5,819
9,586
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
17
17
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Nu Wa
1
2
2
1
L
Loki
0
3
0
0
W
Osiris
ItsJMED
Osiris
2
0
1
2.5
W
Lancelot
7
0
2
8
L
1
4
2
0.5
W
Kumbhakarna
TheLastFever
Kumbhakarna
0
1
7
3.5
W
Chang'e
6
2
3
3.75
W
Anhur
zolllie
Anhur
2
2
2
1.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
30,371
44,521
Taken
42,879
11,466
Mitigated
22,021
11,804
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
165
592
4,742
12,553
3,388
0
4,637
7,476
47,372
1,048
L
Nu Wa
4,089
1,275
0
66
4,391
501
90
33
4,358
22,609
0
L
Loki
2,140
59
0
1,666
8,034
2,191
0
0
7,391
0
34,930
W
Osiris
ItsJMED
Osiris
7,748
1,435
0
3,266
8,536
6,938
0
1,003
7,466
562
71,058
W
Lancelot
5,146
1,004
0
1,241
6,233
2,998
0
669
5,468
0
74,860
L
4,844
812
0
1,285
11,720
3,539
0
5,072
6,206
0
52,198
W
Kumbhakarna
TheLastFever
Kumbhakarna
1,157
204
0
2,181
9,304
5,968
0
2,092
7,092
10,486
86
W
Chang'e
10,501
937
1,052
3,483
9,220
2,916
38
2,609
6,449
54,146
1,643
W
Anhur
zolllie
Anhur
5,819
3,747
0
5,025
9,586
3,201
0
2,971
6,479
0
72,959
L
6,644
2,916
0
3,453
7,823
1,847
0
1,102
6,637
0
59,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
42,609
444
Minions Killed
504
0
Camps Cleared
0
1,220,213
Distance Traveled
1,480,193
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,534
467
102
7
0
276,940
0
L
Nu Wa
5,959
426
32
2
0
206,736
0
L
Loki
6,342
453
84
6
0
196,603
0
W
Osiris
9,405
672
141
10
0
264,179
0
W
Lancelot
8,779
627
118
8
0
371,873
1
L
Thor
7,121
509
112
8
0
258,286
2
W
Kumbhakarna
7,206
515
15
1
0
309,002
4
W
Chang'e
8,637
617
105
8
0
282,148
4
W
Anhur
8,582
613
125
9
0
252,991
1
L
Medusa
7,830
559
114
8
0
281,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role