Player Matchup

Vulcan
Vulcan
AgenTOFErebuS
Vulcan
Level 158
God Stats
1W - 1L
1,310 SR
Queue Stats
143W - 132L
1,542 Elo+
Party 2
Mercury
Mercury
Boffjamin
Mercury
Level 153
God Stats
3W - 3L
1,429 SR
Queue Stats
120W - 110L
1,553 Elo+
Party 2
Skadi
Skadi
MYPUPPETMASTER
Skadi
Level 47
God Stats
4W - 3L
1,486 SR
Queue Stats
184W - 167L
1,510 Elo+
Party 1
Horus
Horus
NightFLASH6O3
Horus
Level 104
God Stats
21W - 18L
1,468 SR
Queue Stats
190W - 180L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
PoisonCountr
Cthulhu
Level 125
God Stats
21W - 7L
1,731 SR
Queue Stats
132W - 133L
1,505 Elo+
Party 1
Team Averages
Level 117
1,485 SR
1,520 Elo+

VS

Team Averages
Level 96
1,591 SR
1,480 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kvothi
Ullr
Level 41
God Stats
13W - 17L
1,543 SR
Queue Stats
29W - 50L
1,412 Elo+
Solo
Hachiman
Hachiman
NotAGoodGhost
Hachiman
Level 68
God Stats
24W - 23L
1,540 SR
Queue Stats
205W - 209L
1,470 Elo+
Solo
Kukulkan
Kukulkan
R3coveryy
Kukulkan
Level 43
God Stats
1W - 2L
1,664 SR
Queue Stats
113W - 112L
1,507 Elo+
Solo
Serqet
Serqet
RoboTofu
Serqet
Level 171
God Stats
47W - 26L
1,706 SR
Queue Stats
122W - 128L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,982
555
15,978
8,064
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Boffjamin
Mercury
14
2 / 5 / 6
8,435
469
5,152
15,653
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
9 / 1 / 1
10,535
585
13,965
7,123
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 0 / 13
10,048
558
7,929
14,372
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
PoisonCountr
Cthulhu
17
8 / 2 / 2
10,601
589
10,259
9,989
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 2
6,995
389
4,149
16,546
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Kvothi
Ullr
16
2 / 3 / 1
9,230
513
8,630
13,550
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
NotAGoodGhost
Hachiman
17
2 / 4 / 1
10,384
577
9,217
14,480
5,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
R3coveryy
Kukulkan
13
1 / 9 / 1
8,170
454
4,262
12,705
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
RoboTofu
Serqet
13
4 / 4 / 2
8,216
456
9,841
13,566
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
9
9
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
2
0.25
W
3
1
6
6
W
Mercury
Boffjamin
Mercury
2
5
6
1
L
Ullr
Kvothi
Ullr
2
3
1
0.83
W
9
1
1
9.5
W
2
0
13
8.5
L
Hachiman
NotAGoodGhost
Hachiman
2
4
1
0.63
W
Cthulhu
PoisonCountr
Cthulhu
8
2
2
4.5
L
Kukulkan
R3coveryy
Kukulkan
1
9
1
0.17
L
Serqet
RoboTofu
Serqet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,283
Damage
36,099
55,201
Taken
70,847
32,255
Mitigated
29,116
14,611
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,149
763
272
7,750
16,546
11,295
0
4,606
11,753
0
26,828
W
15,978
770
0
1,429
8,064
3,095
779
64
7,959
73,444
684
W
Mercury
Boffjamin
Mercury
5,152
3,055
0
5,298
15,653
5,000
0
86
15,042
0
58,048
L
Ullr
Kvothi
Ullr
8,630
3,367
0
1,708
13,550
4,145
503
7,148
6,034
0
69,579
W
13,965
5,269
0
1,107
7,123
2,586
1,780
357
6,473
0
84,224
W
7,929
2,401
580
4,456
14,372
13,100
200
746
12,534
8,071
29,000
L
Hachiman
NotAGoodGhost
Hachiman
9,217
4,335
0
6,185
14,480
5,058
522
1,391
13,003
0
90,518
W
Cthulhu
PoisonCountr
Cthulhu
10,259
419
0
1,741
9,989
8,474
15
2,856
6,651
63,275
3,685
L
Kukulkan
R3coveryy
Kukulkan
4,262
814
0
1,880
12,705
3,537
0
7,671
4,130
42,556
488
L
Serqet
RoboTofu
Serqet
9,841
1,341
0
1,185
13,566
5,081
0
4,544
8,803
0
50,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
42,995
535
Minions Killed
510
0
Camps Cleared
0
1,877,812
Distance Traveled
1,685,994
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,995
389
37
2
0
347,921
11
W
Vulcan
9,982
555
130
7
0
370,712
7
W
Mercury
8,435
469
92
5
0
400,298
4
L
Ullr
9,230
513
147
8
0
333,910
0
W
Skadi
10,535
585
139
8
0
368,664
0
W
Horus
10,048
558
47
3
0
405,554
0
L
Hachiman
10,384
577
162
9
0
325,747
4
W
Cthulhu
10,601
589
127
7
0
332,584
0
L
Kukulkan
8,170
454
80
4
0
280,457
0
L
Serqet
8,216
456
84
5
0
397,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role