Player Matchup

Osiris
Osiris
ChompyChibby
Osiris
Level 119
God Stats
0W - 2L
1,279 SR
Queue Stats
75W - 151L
1,325 Elo+
Party 1
Vulcan
Vulcan
Darkvanir
Vulcan
Level 152
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 1
Cerberus
Cerberus
Warmech1914
Cerberus
Level 145
God Stats
1W - 5L
1,615 SR
Queue Stats
185W - 243L
1,473 Elo+
Party 1
Nemesis
Nemesis
XBLCONNECTZ
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
o zxqx
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,409 Elo+
Party 1
Team Averages
Level 90
1,490 SR
1,368 Elo+

VS

Team Averages
Level 120
1,524 SR
1,477 Elo+
Bacchus
Bacchus
Chuntyy--
Bacchus
Level 106
God Stats
4W - 5L
1,301 SR
Queue Stats
76W - 77L
1,458 Elo+
Solo
Thor
Thor
DeadlyAspects
Thor
Level 155
God Stats
4W - 2L
1,741 SR
Queue Stats
81W - 57L
1,596 Elo+
Solo
Anubis
Anubis
MrNava-
Anubis
Level 120
God Stats
5W - 3L
1,511 SR
Queue Stats
127W - 109L
1,472 Elo+
Solo
Danzaburou
Danzaburou
SmokeyRC 21
Danzaburou
Level 159
God Stats
16W - 10L
1,530 SR
Queue Stats
399W - 399L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
natadekoko0113
Gilgamesh
Level 61
God Stats
9W - 7L
1,538 SR
Queue Stats
554W - 552L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 0
5,762
576
2,847
7,569
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
Darkvanir
Vulcan
9
0 / 5 / 1
5,010
501
2,293
5,628
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Warmech1914
Cerberus
9
2 / 2 / 1
6,273
627
3,671
8,782
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
XBLCONNECTZ
Nemesis
6
0 / 4 / 0
4,228
423
86
5,734
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
o zxqx
Olorun
9
4 / 5 / 1
5,749
575
6,780
7,879
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuntyy--
Bacchus
10
2 / 3 / 3
5,884
588
3,035
5,921
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
9 / 1 / 5
6,905
691
6,838
6,536
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MrNava-
Anubis
11
2 / 0 / 3
6,541
654
3,222
4,392
1,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
SmokeyRC 21
Danzaburou
11
3 / 2 / 2
6,173
617
4,962
7,086
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
natadekoko0113
Gilgamesh
12
2 / 1 / 2
6,916
692
5,213
7,728
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
18
18
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
0
0.5
W
Bacchus
Chuntyy--
Bacchus
2
3
3
1.17
L
Vulcan
Darkvanir
Vulcan
0
5
1
0.1
W
9
1
5
11.5
W
Anubis
MrNava-
Anubis
2
0
3
3.5
W
Danzaburou
SmokeyRC 21
Danzaburou
3
2
2
2
L
Cerberus
Warmech1914
Cerberus
2
2
1
1.25
L
Nemesis
XBLCONNECTZ
Nemesis
0
4
0
0
W
Gilgamesh
natadekoko0113
Gilgamesh
2
1
2
3
L
Olorun
o zxqx
Olorun
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
23,270
35,592
Taken
31,663
13,294
Mitigated
13,833
6,602
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,847
1,369
0
1,053
7,569
3,243
0
0
7,095
0
34,137
W
Bacchus
Chuntyy--
Bacchus
3,035
196
0
1,573
5,921
3,903
0
2,946
2,975
21,231
81
L
Vulcan
Darkvanir
Vulcan
2,293
152
0
205
5,628
1,187
0
1,293
4,335
31,319
798
W
6,838
1,552
0
543
6,536
2,215
0
1,038
5,498
0
41,064
W
Anubis
MrNava-
Anubis
3,222
148
33
2,972
4,392
1,703
41
2,849
1,543
43,856
0
W
Danzaburou
SmokeyRC 21
Danzaburou
4,962
2,383
0
2,890
7,086
2,190
493
4,986
2,100
0
33,296
L
Cerberus
Warmech1914
Cerberus
3,671
205
0
3,103
8,782
4,975
0
2,461
6,321
22,004
326
L
Nemesis
XBLCONNECTZ
Nemesis
86
0
0
120
5,734
1,399
0
554
5,139
0
17,043
W
Gilgamesh
natadekoko0113
Gilgamesh
5,213
1,350
0
1,485
7,728
3,822
11
451
7,277
0
42,764
L
Olorun
o zxqx
Olorun
6,780
4,233
0
2,121
7,879
2,490
0
1,949
5,930
28,528
2,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
32,419
272
Minions Killed
318
0
Camps Cleared
0
990,083
Distance Traveled
1,007,779
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,762
576
72
7
0
201,636
0
W
Bacchus
5,884
588
24
2
0
205,479
1
L
Vulcan
5,010
501
60
6
0
191,406
0
W
Thor
6,905
691
54
5
0
227,829
0
W
Anubis
6,541
654
95
10
0
189,539
2
W
Danzaburou
6,173
617
55
6
0
174,180
0
L
Cerberus
6,273
627
44
4
0
199,416
0
L
Nemesis
4,228
423
33
3
0
230,026
0
W
Gilgamesh
6,916
692
90
9
0
210,752
1
L
Olorun
5,749
575
63
6
0
167,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role