Player Matchup

Achilles
Achilles
CatDogGageman
Achilles
Level 113
God Stats
1W - 1L
1,530 SR
Queue Stats
64W - 57L
1,558 Elo+
Party 2
Izanami
Izanami
ChrisHarlow
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,816 Elo+
Party 2
Zhong Kui
Zhong Kui
Tempest873
Zhong Kui
Level 119
God Stats
10W - 4L
1,577 SR
Queue Stats
59W - 62L
1,518 Elo+
Party 2
Atlas
Atlas
TraceyShaffer
Atlas
Level 124
God Stats
2W - 1L
1,811 SR
Queue Stats
48W - 38L
1,503 Elo+
Solo
Janus
Janus
bray183
Janus
Level 148
God Stats
3W - 1L
1,543 SR
Queue Stats
128W - 110L
1,604 Elo+
Party 2
Team Averages
Level 102
1,592 SR
1,600 Elo+

VS

Team Averages
Level 128
1,609 SR
1,541 Elo+
Mulan
Mulan
 
Mulan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Anzark
Kukulkan
Level 64
God Stats
7W - 6L
1,673 SR
Queue Stats
115W - 106L
1,540 Elo+
Party 3
Chaac
Chaac
ArmchairFiber
Chaac
Level 149
God Stats
15W - 8L
1,810 SR
Queue Stats
128W - 143L
1,562 Elo+
Party 1
Sobek
Sobek
Frostypookey
Sobek
Level 120
God Stats
6W - 9L
1,462 SR
Queue Stats
159W - 155L
1,551 Elo+
Party 3
Anhur
Anhur
LethalCannoneer
Anhur
Level 158
God Stats
11W - 13L
1,602 SR
Queue Stats
241W - 228L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CatDogGageman
Achilles
11
3 / 2 / 0
7,071
643
8,454
11,367
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ChrisHarlow
Izanami
11
4 / 1 / 5
6,283
571
4,370
5,742
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Tempest873
Zhong Kui
12
4 / 1 / 5
6,916
629
7,356
7,917
5,278
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 8
6,029
548
5,342
8,324
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
bray183
Janus
12
5 / 0 / 5
6,647
604
5,650
5,648
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 4 / 0
6,320
575
6,533
12,632
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Anzark
Kukulkan
10
1 / 3 / 0
6,292
572
3,635
3,324
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
5,828
530
4,383
10,635
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 1
5,017
456
4,181
10,030
6,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 1
5,648
513
3,405
7,759
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
4
4
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
L
Kukulkan
Anzark
Kukulkan
1
3
0
0.33
L
1
3
2
0.67
W
Achilles
CatDogGageman
Achilles
3
2
0
1.5
W
Izanami
ChrisHarlow
Izanami
4
1
5
6.5
L
0
5
1
0.1
L
0
5
1
0.1
W
Zhong Kui
Tempest873
Zhong Kui
4
1
5
6.5
W
4
0
8
8
W
Janus
bray183
Janus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
22,137
38,998
Taken
44,380
24,235
Mitigated
19,441
16,998
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,533
963
0
4,482
12,632
6,038
0
1,354
10,359
605
40,309
L
Kukulkan
Anzark
Kukulkan
3,635
384
0
419
3,324
983
0
2,578
746
33,419
0
L
4,383
263
0
3,995
10,635
3,754
0
5,825
4,726
0
40,494
W
Achilles
CatDogGageman
Achilles
8,454
1,520
0
5,385
11,367
10,112
0
165
11,202
0
44,116
W
Izanami
ChrisHarlow
Izanami
4,370
2,574
0
1,500
5,742
1,551
0
1,131
4,611
0
29,651
L
4,181
974
0
3,074
10,030
6,299
0
4,736
4,793
12,992
0
L
3,405
2,241
0
1,805
7,759
2,367
0
3,026
4,583
0
40,929
W
Zhong Kui
Tempest873
Zhong Kui
7,356
436
0
4,952
7,917
5,278
0
2,225
5,470
50,356
1,438
W
5,342
2,486
0
2,240
8,324
5,726
0
3,357
4,809
21,149
0
W
Janus
bray183
Janus
5,650
533
0
2,921
5,648
1,568
0
1,251
4,357
47,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
29,105
348
Minions Killed
309
0
Camps Cleared
0
1,208,338
Distance Traveled
1,131,718
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,320
575
80
7
0
212,581
2
L
Kukulkan
6,292
572
81
7
0
221,532
0
L
Chaac
5,828
530
67
6
0
261,653
0
W
Achilles
7,071
643
78
7
0
235,244
0
W
Izanami
6,283
571
58
5
0
221,832
0
L
Sobek
5,017
456
8
1
0
228,314
5
L
Anhur
5,648
513
73
7
0
207,638
0
W
Zhong Kui
6,916
629
91
8
0
223,576
2
W
Atlas
6,029
548
34
3
0
247,514
0
W
Janus
6,647
604
87
8
0
280,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role