Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ItsDaddysHome69
Mulan
Level 48
God Stats
4W - 0L
1,861 SR
Queue Stats
122W - 118L
1,439 Elo+
Solo
Thanatos
Thanatos
NotAGoodGhost
Thanatos
Level 68
God Stats
12W - 25L
1,346 SR
Queue Stats
205W - 209L
1,458 Elo+
Solo
Yemoja
Yemoja
walkingonclouds
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,365 Elo+
Solo
Team Averages
Level 89
1,542 SR
1,452 Elo+

VS

Team Averages
Level 71
1,635 SR
1,497 Elo+
Fafnir
Fafnir
Feje Ael
Fafnir
Level 37
God Stats
5W - 3L
1,796 SR
Queue Stats
69W - 82L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Luccalvez
Nu Wa
Level 49
God Stats
22W - 24L
1,510 SR
Queue Stats
84W - 95L
1,377 Elo+
Solo
Arachne
Arachne
MightyJoke
Arachne
Level 56
God Stats
5W - 2L
1,730 SR
Queue Stats
128W - 148L
1,500 Elo+
Solo
Izanami
Izanami
Redatron69x
Izanami
Level 87
God Stats
19W - 6L
1,682 SR
Queue Stats
24W - 9L
1,615 Elo+
Solo
Surtr
Surtr
iTheater Thug
Surtr
Level 126
God Stats
2W - 2L
1,457 SR
Queue Stats
38W - 40L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 0 / 6
8,205
586
5,985
5,932
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
 
Chernobog
14
2 / 2 / 5
7,371
527
10,256
9,989
3,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 2
8,604
615
8,830
9,790
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NotAGoodGhost
Thanatos
15
12 / 1 / 2
9,040
646
8,127
12,945
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 1 / 5
7,277
520
4,358
10,336
5,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Feje Ael
Fafnir
10
0 / 1 / 4
7,069
505
5,151
10,980
11,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Luccalvez
Nu Wa
13
0 / 6 / 0
6,922
494
3,644
7,224
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MightyJoke
Arachne
11
2 / 5 / 0
6,519
466
5,643
11,633
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
Redatron69x
Izanami
11
2 / 4 / 1
6,499
464
6,748
8,945
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
7,036
503
3,653
12,532
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
4
6
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
6
7
W
Chernobog
 
Chernobog
2
2
5
2.25
L
Fafnir
Feje Ael
Fafnir
0
1
4
2
W
2
2
2
1.5
L
Nu Wa
Luccalvez
Nu Wa
0
6
0
0
L
Arachne
MightyJoke
Arachne
2
5
0
0.4
W
Thanatos
NotAGoodGhost
Thanatos
12
1
2
13
L
Izanami
Redatron69x
Izanami
2
4
1
0.63
L
0
4
1
0.13
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,556
Damage
24,839
48,992
Taken
51,314
23,049
Mitigated
27,550
24,024
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,985
481
0
795
5,932
1,864
0
1,649
4,283
59,439
353
W
Chernobog
 
Chernobog
10,256
5,491
0
3,041
9,989
3,709
0
2,258
7,686
0
58,219
L
Fafnir
Feje Ael
Fafnir
5,151
1,747
0
3,878
10,980
11,281
0
2,941
7,921
21,262
2,997
W
8,830
1,720
0
5,206
9,790
6,111
0
467
8,900
0
66,020
L
Nu Wa
Luccalvez
Nu Wa
3,644
540
0
1,079
7,224
1,624
21
1,865
5,123
45,965
333
L
Arachne
MightyJoke
Arachne
5,643
3,835
0
4,451
11,633
3,276
0
1,082
10,419
0
37,698
W
Thanatos
NotAGoodGhost
Thanatos
8,127
1,842
0
10,598
12,945
5,535
0
1,310
11,635
0
71,027
L
Izanami
Redatron69x
Izanami
6,748
4,274
226
1,675
8,945
2,492
633
4,002
4,897
0
41,169
L
3,653
896
0
2,963
12,532
8,877
0
0
12,003
435
46,201
W
4,358
1,296
1,959
2,425
10,336
5,830
0
2,775
7,561
24,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
34,045
475
Minions Killed
364
0
Camps Cleared
0
1,448,622
Distance Traveled
1,342,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,205
586
126
9
0
290,907
0
W
Chernobog
7,371
527
90
6
0
280,137
0
L
Fafnir
7,069
505
32
2
0
282,992
1
W
Mulan
8,604
615
125
9
0
277,846
0
L
Nu Wa
6,922
494
92
7
0
232,187
0
L
Arachne
6,519
466
67
5
0
308,016
0
W
Thanatos
9,040
646
96
7
0
320,147
0
L
Izanami
6,499
464
75
5
0
254,659
0
L
Surtr
7,036
503
98
7
0
264,598
0
W
Yemoja
7,277
520
38
3
0
279,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role