Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Guti1497
Awilix
Gold IV
Level 142
God Stats
1W - 3L
1,456 SR
Queue Stats
79W - 82L
1,563 MMR
Solo
Neith
Neith
Gold III
Locationsexwithm
Neith
Gold III
Level 116
God Stats
17W - 30L
1,367 SR
Queue Stats
307W - 331L
1,568 MMR
Solo
Cerberus
Cerberus
Gold II
WhyNǿt
Cerberus
Gold II
Level 68
God Stats
1W - 3L
1,588 SR
Queue Stats
50W - 44L
1,561 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ghost32002
Cu Chulainn
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,482 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,447 SR
1,560 MMR
King Arthur
King Arthur
Silver I
Guillem99
King Arthur
Silver I
Level 143
God Stats
9W - 16L
1,433 SR
Queue Stats
52W - 43L
1,549 MMR
Solo
Bacchus
Bacchus
Bronze III
Sethy1122
Bacchus
Bronze III
Level 107
God Stats
4W - 2L
1,229 SR
Queue Stats
5W - 5L
1,555 MMR
Solo
Janus
Janus
Gold III
astril2005
Janus
Gold III
Level 128
God Stats
6W - 7L
1,464 SR
Queue Stats
49W - 49L
1,602 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
seanie2times
Ao Kuang
Gold III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,529 MMR
Solo
Anhur
Anhur
Gold IV
vWxxD
Anhur
Gold IV
Level 109
God Stats
6W - 3L
1,609 SR
Queue Stats
88W - 91L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 1 / 3
5,653
565
5,601
3,732
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
Guti1497
Awilix
10
2 / 2 / 1
5,396
540
1,654
5,835
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 1
6,415
642
4,787
4,811
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WhyNǿt
Cerberus
9
3 / 0 / 4
5,823
582
4,209
5,049
2,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ghost32002
Cu Chulainn
8
0 / 3 / 0
4,510
451
3,112
7,270
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThorAchillesKaliLokiThoth

VS

Bans
ArachneThanatosHachimanBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guillem99
King Arthur
11
4 / 1 / 1
6,818
682
5,521
6,405
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Sethy1122
Bacchus
8
0 / 4 / 2
5,154
515
3,856
7,135
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
0 / 1 / 2
6,005
601
1,879
4,319
1,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
seanie2times
Ao Kuang
11
3 / 0 / 0
5,755
576
1,132
6,700
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
vWxxD
Anhur
9
0 / 2 / 0
5,320
532
1,477
6,621
1,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
7
7
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
3
1.5
W
King Arthur
Guillem99
King Arthur
4
1
1
4.5
L
Awilix
Guti1497
Awilix
2
2
1
1.25
L
3
1
1
3.5
W
Bacchus
Sethy1122
Bacchus
0
4
2
0.25
L
Cerberus
WhyNǿt
Cerberus
3
0
4
5
W
Janus
0
1
2
1
L
Cu Chulainn
ghost32002
Cu Chulainn
0
3
0
0
W
Ao Kuang
seanie2times
Ao Kuang
3
0
0
3
W
Anhur
vWxxD
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
13,865
26,697
Taken
31,180
9,678
Mitigated
14,106
7,023
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,601
136
0
500
3,732
933
0
2,500
1,232
37,908
522
W
King Arthur
Guillem99
King Arthur
5,521
1,063
0
1,205
6,405
4,034
0
452
5,953
0
44,405
L
Awilix
Guti1497
Awilix
1,654
530
0
2,005
5,835
1,694
0
414
5,421
0
32,278
L
4,787
1,000
0
1,226
4,811
1,345
0
1,306
3,505
0
48,803
W
Bacchus
Sethy1122
Bacchus
3,856
652
0
1,272
7,135
5,055
0
3,727
3,408
16,701
0
L
Cerberus
WhyNǿt
Cerberus
4,209
623
0
2,065
5,049
2,224
0
1,675
3,374
16,991
0
W
Janus
1,879
103
0
1,541
4,319
1,076
0
2,979
1,340
45,976
428
L
Cu Chulainn
ghost32002
Cu Chulainn
3,112
233
0
1,227
7,270
3,482
0
926
6,344
2,839
18,057
W
Ao Kuang
seanie2times
Ao Kuang
1,132
306
0
1,392
6,700
2,276
0
1,987
4,713
42,367
0
W
Anhur
vWxxD
Anhur
1,477
1,308
0
2,485
6,621
1,665
0
1,193
5,428
0
35,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
29,052
303
Minions Killed
343
0
Camps Cleared
0
1,071,386
Distance Traveled
1,086,688
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,653
565
83
8
0
208,683
4
W
King Arthur
6,818
682
76
8
0
219,038
3
L
Awilix
5,396
540
60
6
0
261,422
0
L
Neith
6,415
642
89
9
0
209,538
4
W
Bacchus
5,154
515
32
3
0
218,613
2
L
Cerberus
5,823
582
28
3
0
217,376
2
W
Janus
6,005
601
92
9
0
233,758
0
L
Cu Chulainn
4,510
451
43
4
0
174,367
0
W
Ao Kuang
5,755
576
70
7
0
241,401
0
W
Anhur
5,320
532
73
7
0
173,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role