Player Matchup

Scylla
Scylla
Silver I
Devadot
Scylla
Silver I
Level 158
God Stats
28W - 42L
1,562 SR
Queue Stats
230W - 238L
1,102 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Theflop1097
Cthulhu
Silver IV
Level 100
God Stats
5W - 3L
1,847 SR
Queue Stats
271W - 308L
767 MMR
Solo
Bellona
Bellona
Silver IV
bananaXD994
Bellona
Silver IV
Level 84
God Stats
7W - 11L
1,222 SR
Queue Stats
63W - 94L
835 MMR
Solo
Neith
Neith
Silver IV
r0zaman
Neith
Silver IV
Level 119
God Stats
8W - 8L
1,348 SR
Queue Stats
120W - 133L
869 MMR
Solo
Bacchus
Bacchus
Silver III
xAvayia98
Bacchus
Silver III
Level 128
God Stats
5W - 1L
1,544 SR
Queue Stats
88W - 101L
761 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,505 SR
867 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,553 SR
864 MMR
Sobek
Sobek
Silver III
Andy_McLean9
Sobek
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
946 MMR
Solo
Raijin
Raijin
Silver I
NotLandoNorris
Raijin
Silver I
Level 126
God Stats
3W - 3L
1,673 SR
Queue Stats
173W - 184L
1,056 MMR
Solo
Heimdallr
Heimdallr
Silver II
daniroor91
Heimdallr
Silver II
Level 170
God Stats
18W - 11L
1,633 SR
Queue Stats
221W - 238L
1,113 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
henriqueronaldoh
Sun Wukong
Bronze I
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 122L
601 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
zrubavelp
Tsukuyomi
Silver V
Level 82
God Stats
28W - 28L
1,462 SR
Queue Stats
245W - 267L
604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Devadot
Scylla
7
1 / 0 / 0
3,816
763
939
1,159
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Theflop1097
Cthulhu
5
0 / 0 / 1
3,474
695
1,045
2,078
589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
bananaXD994
Bellona
8
2 / 0 / 0
4,747
949
709
2,930
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
r0zaman
Neith
6
1 / 0 / 0
3,570
714
1,961
1,893
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
xAvayia98
Bacchus
6
1 / 0 / 1
3,449
690
1,074
1,756
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
XbalanqueAo KuangMulanThanatos

VS

Bans
ZeusNe ZhaThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,274
655
410
2,692
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,217
643
1,010
1,966
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
daniroor91
Heimdallr
6
0 / 1 / 0
3,171
634
1,100
2,533
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
henriqueronaldoh
Sun Wukong
2
0 / 2 / 0
2,690
538
572
1,726
769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
zrubavelp
Tsukuyomi
6
0 / 1 / 0
3,113
623
505
3,122
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Scylla
Devadot
Scylla
1
0
0
1
L
0
1
0
0
W
Cthulhu
Theflop1097
Cthulhu
0
0
1
0.5
W
Bellona
bananaXD994
Bellona
2
0
0
2
L
Heimdallr
daniroor91
Heimdallr
0
1
0
0
L
Sun Wukong
henriqueronaldoh
Sun Wukong
0
2
0
0
W
Neith
r0zaman
Neith
1
0
0
1
W
Bacchus
xAvayia98
Bacchus
1
0
1
1.5
L
Tsukuyomi
zrubavelp
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,728
Damage
3,597
9,816
Taken
12,039
3,650
Mitigated
3,961
5,239
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
410
32
0
1,599
2,692
1,216
0
428
2,264
7,128
0
W
Scylla
Devadot
Scylla
939
131
0
500
1,159
325
0
975
184
19,669
0
L
1,010
89
0
394
1,966
527
0
1,245
601
12,062
349
W
Cthulhu
Theflop1097
Cthulhu
1,045
70
576
859
2,078
589
0
277
1,801
7,566
0
W
Bellona
bananaXD994
Bellona
709
343
0
2,284
2,930
1,309
356
0
2,831
0
25,046
L
Heimdallr
daniroor91
Heimdallr
1,100
678
0
887
2,533
694
0
923
1,610
0
18,193
L
Sun Wukong
henriqueronaldoh
Sun Wukong
572
377
0
349
1,726
769
0
0
1,726
0
5,017
W
Neith
r0zaman
Neith
1,961
638
0
472
1,893
455
0
71
1,822
0
21,047
W
Bacchus
xAvayia98
Bacchus
1,074
0
0
548
1,756
972
0
62
1,694
9,867
0
L
Tsukuyomi
zrubavelp
Tsukuyomi
505
115
0
1,936
3,122
755
0
342
2,780
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,056
Gold Earned
15,465
161
Minions Killed
125
0
Camps Cleared
0
482,829
Distance Traveled
418,276
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,274
655
11
2
0
96,614
0
W
Scylla
3,816
763
41
8
0
89,514
2
L
Raijin
3,217
643
28
6
0
87,791
0
W
Cthulhu
3,474
695
14
3
0
103,321
3
W
Bellona
4,747
949
50
10
0
87,304
0
L
Heimdallr
3,171
634
39
8
0
87,866
0
L
Sun Wukong
2,690
538
12
2
0
34,997
0
W
Neith
3,570
714
41
8
0
89,008
0
W
Bacchus
3,449
690
15
3
0
113,682
0
L
Tsukuyomi
3,113
623
35
7
0
111,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role