Player Matchup

Anubis
Anubis
Djloreee102
Anubis
Level 128
God Stats
37W - 42L
1,473 SR
Queue Stats
210W - 219L
1,485 Elo+
Solo
Achilles
Achilles
Kulziti
Achilles
Level 126
God Stats
1W - 3L
1,321 SR
Queue Stats
130W - 141L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Weezey4
Danzaburou
Level 63
God Stats
35W - 25L
1,500 SR
Queue Stats
221W - 245L
1,387 Elo+
Solo
Team Averages
Level 106
1,431 SR
1,452 Elo+

VS

Team Averages
Level 117
1,391 SR
1,417 Elo+
Nut
Nut
Dr LochATwo
Nut
Level 116
God Stats
1W - 8L
1,174 SR
Queue Stats
23W - 29L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Kill x alien
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,493 Elo+
Party 1
Fenrir
Fenrir
v TriaIs
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 2 / 8
11,239
803
7,896
8,535
3,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Kulziti
Achilles
15
5 / 1 / 9
10,397
743
12,689
15,124
17,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Weezey4
Danzaburou
15
4 / 0 / 7
10,328
738
4,136
4,667
1,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,536
610
5,636
10,445
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
9,274
662
7,570
9,688
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
v TriaIs
Fenrir
13
2 / 6 / 1
9,597
686
5,015
9,061
2,854
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
8
5
L
0
4
1
0.13
L
1
5
2
0.4
W
Achilles
Kulziti
Achilles
5
1
9
9.5
W
Danzaburou
Weezey4
Danzaburou
4
0
7
7.5
L
Fenrir
v TriaIs
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
18,221
28,326
Taken
29,194
22,995
Mitigated
8,355
9,780
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,896
175
0
4,365
8,535
3,990
718
1,940
6,595
68,656
1,911
L
5,636
2,069
83
503
10,445
3,203
0
1,432
8,519
0
36,729
L
7,570
1,827
0
1,140
9,688
2,298
24
2,856
6,284
37,300
106
W
Achilles
Kulziti
Achilles
12,689
2,786
0
3,132
15,124
17,304
356
4,150
10,974
0
39,560
W
Danzaburou
Weezey4
Danzaburou
4,136
535
226
2,057
4,667
1,701
660
1,453
3,214
0
29,970
L
Fenrir
v TriaIs
Fenrir
5,015
869
0
646
9,061
2,854
0
3,511
5,356
0
18,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
27,407
227
Minions Killed
149
0
Camps Cleared
0
728,218
Distance Traveled
664,053
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,239
803
121
9
0
223,423
8
L
Nut
8,536
610
57
4
0
232,568
6
L
Nu Wa
9,274
662
67
5
0
231,603
0
W
Achilles
10,397
743
51
4
0
269,607
2
W
Danzaburou
10,328
738
55
4
0
235,188
0
L
Fenrir
9,597
686
25
2
0
199,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role