Player Matchup

Odin
Odin
assurete
Odin
Level 149
God Stats
3W - 2L
1,606 SR
Queue Stats
345W - 333L
1,559 Elo+
Party 2
Atlas
Atlas
danygokubs
Atlas
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 213L
1,544 Elo+
Party 2
Agni
Agni
rickelt001
Agni
Level 154
God Stats
2W - 2L
1,304 SR
Queue Stats
184W - 192L
1,494 Elo+
Solo
Sol
Sol
xBadWolff
Sol
Level 218
God Stats
107W - 61L
1,664 SR
Queue Stats
554W - 519L
1,542 Elo+
Solo
Kali
Kali
xXDinVichXx
Kali
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 97L
1,557 Elo+
Party 2
Team Averages
Level 154
1,515 SR
1,539 Elo+

VS

Team Averages
Level 105
1,519 SR
1,473 Elo+
Khepri
Khepri
Alpha Nawan
Khepri
Level 103
God Stats
1W - 2L
1,680 SR
Queue Stats
11W - 18L
1,415 Elo+
Solo
Tyr
Tyr
BANGBANGSKITSKIT
Tyr
Level 94
God Stats
3W - 5L
1,315 SR
Queue Stats
293W - 299L
1,449 Elo+
Party 1
Janus
Janus
HiggsJ
Janus
Level 56
God Stats
2W - 9L
1,347 SR
Queue Stats
173W - 210L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Ironaeus23
Hou Yi
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 56L
1,520 Elo+
Solo
Awilix
Awilix
acíd
Awilix
Level 116
God Stats
2W - 1L
1,751 SR
Queue Stats
189W - 189L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 1 / 7
7,582
505
3,628
9,628
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
14
2 / 2 / 3
8,228
549
6,592
9,596
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 0 / 13
8,894
593
11,512
4,967
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 1
10,377
692
14,164
13,993
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
10 / 2 / 6
9,981
665
11,555
11,906
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 0
7,069
471
3,206
8,922
6,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 3
7,586
506
6,704
17,597
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
HiggsJ
Janus
13
1 / 6 / 1
7,412
494
1,458
9,051
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Ironaeus23
Hou Yi
14
2 / 2 / 1
8,346
556
8,365
9,662
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
acíd
Awilix
13
4 / 6 / 0
7,801
520
6,927
15,089
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
7
8
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
0
0
L
0
4
3
0.38
L
Janus
HiggsJ
Janus
1
6
1
0.25
L
Hou Yi
Ironaeus23
Hou Yi
2
2
1
1.25
L
Awilix
acíd
Awilix
4
6
0
0.67
W
Odin
4
1
7
7.5
W
Atlas
2
2
3
1.75
W
1
0
13
7.5
W
3
3
1
1.17
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,451
Damage
26,660
50,090
Taken
60,321
22,409
Mitigated
30,257
16,880
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,206
310
0
1,158
8,922
6,420
0
3,406
5,232
22,429
4,629
L
6,704
1,028
0
6,223
17,597
12,606
0
11,778
5,819
76
45,523
L
Janus
HiggsJ
Janus
1,458
214
0
1,170
9,051
2,902
0
4,794
4,251
43,450
592
L
Hou Yi
Ironaeus23
Hou Yi
8,365
3,610
0
4,200
9,662
3,146
336
4,537
4,631
0
69,287
L
Awilix
acíd
Awilix
6,927
2,383
0
4,713
15,089
5,183
0
5,261
9,828
0
52,584
W
Odin
3,628
1,132
0
590
9,628
6,478
36
2,290
7,298
0
17,244
W
Atlas
6,592
1,725
0
2,077
9,596
4,333
0
728
8,868
47,671
1,139
W
11,512
523
0
920
4,967
1,522
57
850
4,069
62,465
0
W
14,164
7,588
0
8,517
13,993
4,717
560
193
13,800
86,601
11,895
W
11,555
5,762
0
4,776
11,906
5,359
59
562
11,304
0
75,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
38,214
490
Minions Killed
441
0
Camps Cleared
0
1,667,232
Distance Traveled
1,583,420
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,069
471
37
2
0
339,204
6
L
Tyr
7,586
506
85
6
0
308,311
0
L
Janus
7,412
494
113
8
0
276,870
3
L
Hou Yi
8,346
556
129
9
0
294,751
4
L
Awilix
7,801
520
77
5
0
364,284
2
W
Odin
7,582
505
27
2
0
348,709
1
W
Atlas
8,228
549
94
6
0
323,714
0
W
Agni
8,894
593
101
7
0
325,630
2
W
Sol
10,377
692
156
10
0
276,778
6
W
Kali
9,981
665
112
7
0
392,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role