Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
Alexander_1TK
Tiamat
Silver I
Level 157
God Stats
0W - 1L
1,673 SR
Queue Stats
49W - 53L
1,335 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
GoddessSupreme
Gilgamesh
Bronze III
Level 64
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 11L
1,260 MMR
Solo
Pele
Pele
Gold IV
ScarlettJoy
Pele
Gold IV
Level 151
God Stats
18W - 12L
1,711 SR
Queue Stats
252W - 272L
1,380 MMR
Solo
Danzaburou
Danzaburou
Silver I
shortysmaals
Danzaburou
Silver I
Level 153
God Stats
23W - 27L
1,487 SR
Queue Stats
330W - 351L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,613 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,698 SR
1,299 MMR
Medusa
Medusa
Silver I
Bio-_Prodigy
Medusa
Silver I
Level 68
God Stats
37W - 26L
1,550 SR
Queue Stats
121W - 124L
1,224 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
DeathChef90
Cu Chulainn
Gold V
Level 174
God Stats
15W - 10L
1,647 SR
Queue Stats
279W - 297L
1,220 MMR
Solo
Nu Wa
Nu Wa
Gold V
Denever23
Nu Wa
Gold V
Level 69
God Stats
26W - 11L
1,783 SR
Queue Stats
179W - 187L
1,373 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Grimm_Gambit
Kuzenbo
Gold IV
Level 168
God Stats
14W - 4L
1,792 SR
Queue Stats
276W - 293L
1,318 MMR
Solo
Mercury
Mercury
Gold IV
xLoneSaxagex
Mercury
Gold IV
Level 65
God Stats
24W - 16L
1,720 SR
Queue Stats
160W - 172L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 6 / 0
7,753
408
4,891
23,362
16,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
0 / 5 / 0
8,678
457
8,594
13,166
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GoddessSupreme
Gilgamesh
12
0 / 8 / 0
7,774
409
5,693
22,130
17,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 5 / 0
8,747
460
6,541
17,520
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
shortysmaals
Danzaburou
13
0 / 6 / 1
8,253
434
7,776
14,061
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesKing ArthurKukulkanAthenaBastet

VS

Bans
ThanatosCthulhuLancelotSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 6
11,314
595
16,055
12,122
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
DeathChef90
Cu Chulainn
18
7 / 0 / 4
12,255
645
16,219
15,436
17,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Denever23
Nu Wa
19
8 / 0 / 8
12,674
667
22,743
6,577
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Grimm_Gambit
Kuzenbo
16
3 / 0 / 11
10,915
574
7,207
19,509
23,603
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
xLoneSaxagex
Mercury
20
5 / 0 / 6
11,929
628
8,642
15,391
7,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
1
Kills
30
30
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
0
0
L
0
5
0
0
W
Medusa
7
1
6
10
W
Cu Chulainn
DeathChef90
Cu Chulainn
7
0
4
9
W
Nu Wa
Denever23
Nu Wa
8
0
8
12
L
Gilgamesh
GoddessSupreme
Gilgamesh
0
8
0
0
W
Kuzenbo
Grimm_Gambit
Kuzenbo
3
0
11
8.5
L
1
5
0
0.2
L
Danzaburou
shortysmaals
Danzaburou
0
6
1
0.08
W
Mercury
xLoneSaxagex
Mercury
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
70,866
90,239
Taken
69,035
49,424
Mitigated
55,173
15,202
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,891
966
991
6,339
23,362
16,099
0
9,693
13,010
33,004
0
L
8,594
550
0
2,220
13,166
4,784
49
7,058
5,705
84,079
773
W
Medusa
16,055
6,528
0
5,642
12,122
4,681
1,746
3,859
8,162
0
107,859
W
Cu Chulainn
DeathChef90
Cu Chulainn
16,219
1,555
0
4,960
15,436
17,464
684
578
14,092
9,568
76,338
W
Nu Wa
Denever23
Nu Wa
22,743
5,772
0
853
6,577
2,221
2,372
2,909
3,441
99,189
1,055
L
Gilgamesh
GoddessSupreme
Gilgamesh
5,693
1,429
0
1,011
22,130
17,696
0
4,543
16,233
0
37,890
W
Kuzenbo
Grimm_Gambit
Kuzenbo
7,207
2,326
2,731
3,896
19,509
23,603
292
4,690
14,583
32,366
1,238
L
6,541
698
0
1,387
17,520
6,590
0
5,627
11,404
0
78,187
L
Danzaburou
shortysmaals
Danzaburou
7,776
3,142
0
3,254
14,061
4,255
0
3,552
10,325
0
60,496
W
Mercury
xLoneSaxagex
Mercury
8,642
4,803
0
2,279
15,391
7,204
340
2,538
12,583
0
125,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
59,087
526
Minions Killed
672
0
Camps Cleared
0
1,759,816
Distance Traveled
2,008,880
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,753
408
57
3
0
370,325
8
L
Tiamat
8,678
457
170
9
0
328,534
3
W
Medusa
11,314
595
141
7
0
381,789
4
W
Cu Chulainn
12,255
645
135
7
0
373,213
0
W
Nu Wa
12,674
667
182
10
0
389,302
6
L
Gilgamesh
7,774
409
73
4
0
347,685
0
W
Kuzenbo
10,915
574
42
2
0
408,658
2
L
Pele
8,747
460
131
7
0
402,942
10
L
Danzaburou
8,253
434
95
5
0
310,330
1
W
Mercury
11,929
628
172
9
0
455,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role