Player Matchup

Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
Kzum31
Cernunnos
Gold V
Level 157
God Stats
4W - 4L
1,450 SR
Queue Stats
362W - 360L
1,080 MMR
Solo
Zeus
Zeus
Silver I
Mohlvagabond
Zeus
Silver I
Level 89
God Stats
10W - 14L
1,445 SR
Queue Stats
568W - 583L
1,094 MMR
Solo
Da Ji
Da Ji
Silver II
Plashher
Da Ji
Silver II
Level 141
God Stats
12W - 10L
1,463 SR
Queue Stats
148W - 164L
1,109 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,471 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 158
1,488 SR
1,348 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
 
Ra
Silver I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
 
Loki
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Freemanator7
Achilles
Silver I
Level 148
God Stats
55W - 71L
1,396 SR
Queue Stats
870W - 913L
1,124 MMR
Solo
Tyr
Tyr
Silver II
LORD-EAotsen
Tyr
Silver II
Level 163
God Stats
5W - 4L
1,545 SR
Queue Stats
100W - 122L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 0
6,181
618
6,977
11,374
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
 
Athena
4
0 / 0 / 0
4,352
435
1,422
2,192
1,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Kzum31
Cernunnos
9
0 / 3 / 0
5,374
537
1,683
5,105
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 3 / 0
5,935
594
4,050
5,159
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
Plashher
Da Ji
9
0 / 5 / 0
4,938
494
3,807
9,650
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangSusanoThanatosAwilix

VS

Bans
ArachneThorNu WaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 1
7,041
704
3,150
6,076
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
 
Ra
11
0 / 1 / 2
5,967
597
926
5,436
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
 
Loki
11
2 / 0 / 5
5,758
576
4,205
4,021
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Freemanator7
Achilles
13
7 / 0 / 2
7,451
745
5,012
9,280
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 0 / 1
6,644
664
7,373
9,599
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Athena
 
Athena
0
0
0
0
W
Anhur
 
Anhur
3
0
1
3.5
W
Ra
 
Ra
0
1
2
1
W
Loki
 
Loki
2
0
5
4.5
W
Achilles
Freemanator7
Achilles
7
0
2
8
L
Cernunnos
Kzum31
Cernunnos
0
3
0
0
W
0
0
1
0.5
L
1
3
0
0.33
L
Da Ji
Plashher
Da Ji
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
20,666
33,480
Taken
34,412
12,166
Mitigated
17,943
9,519
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,977
1,183
0
2,300
11,374
6,013
0
0
11,374
0
47,638
L
Athena
 
Athena
1,422
676
0
1,110
2,192
1,351
0
45
2,076
6,318
0
W
Anhur
 
Anhur
3,150
1,081
0
4,005
6,076
1,749
331
641
5,435
0
50,447
W
Ra
 
Ra
926
38
372
2,384
5,436
1,861
467
1,871
3,565
47,759
0
W
Loki
 
Loki
4,205
1,272
0
1,330
4,021
1,414
267
864
3,157
0
18,818
W
Achilles
Freemanator7
Achilles
5,012
1,753
0
1,678
9,280
3,999
0
1,952
7,328
0
48,056
L
Cernunnos
Kzum31
Cernunnos
1,683
739
0
896
5,105
782
0
0
4,825
0
32,000
W
7,373
783
0
5,671
9,599
8,920
0
0
9,599
0
52,144
L
4,050
313
0
1,283
5,159
1,132
0
175
4,945
38,035
1,363
L
Da Ji
Plashher
Da Ji
3,807
976
0
3,930
9,650
2,888
0
651
8,779
0
34,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
32,861
311
Minions Killed
392
0
Camps Cleared
0
876,123
Distance Traveled
1,161,643
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,181
618
95
10
0
231,680
0
L
Athena
4,352
435
8
1
0
85,450
0
W
Anhur
7,041
704
101
10
0
208,592
3
W
Ra
5,967
597
86
9
0
241,186
4
W
Loki
5,758
576
33
3
0
221,771
0
W
Achilles
7,451
745
77
8
0
266,984
0
L
Cernunnos
5,374
537
68
7
0
205,371
2
W
Tyr
6,644
664
95
10
0
223,110
0
L
Zeus
5,935
594
76
8
0
165,903
4
L
Da Ji
4,938
494
64
6
0
187,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role