Player Matchup

Kumbhakarna
Kumbhakarna
CrazyShadowWolf0
Kumbhakarna
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 193L
1,401 Elo+
Party 1
Hachiman
Hachiman
Dmoney69465
Hachiman
Level 85
God Stats
0W - 2L
1,237 SR
Queue Stats
218W - 218L
1,464 Elo+
Party 1
Thanatos
Thanatos
TTVMintyz
Thanatos
Level 75
God Stats
1W - 6L
1,268 SR
Queue Stats
264W - 256L
1,451 Elo+
Solo
Bellona
Bellona
The__Cartell
Bellona
Level 52
God Stats
13W - 8L
1,500 SR
Queue Stats
164W - 161L
1,378 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 93
God Stats
341W - 280L
1,639 SR
Queue Stats
532W - 537L
1,458 Elo+
Party 1
Team Averages
Level 78
1,429 SR
1,431 Elo+

VS

Team Averages
Level 96
1,599 SR
1,426 Elo+
Nike
Nike
Foococheita
Nike
Level 147
God Stats
11W - 6L
1,583 SR
Queue Stats
171W - 170L
1,456 Elo+
Solo
Hercules
Hercules
ImHerSlayerr
Hercules
Level 114
God Stats
13W - 10L
1,615 SR
Queue Stats
513W - 494L
1,439 Elo+
Solo
Cthulhu
Cthulhu
LILPPONDABEAT30
Cthulhu
Level 48
God Stats
51W - 30L
1,690 SR
Queue Stats
153W - 164L
1,451 Elo+
Solo
Nu Wa
Nu Wa
hellslastson5095
Nu Wa
Level 125
God Stats
8W - 8L
1,608 SR
Queue Stats
255W - 254L
1,423 Elo+
Solo
Rama
Rama
noicleydone
Rama
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrazyShadowWolf0
Kumbhakarna
10
1 / 2 / 1
6,071
467
2,939
12,575
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Dmoney69465
Hachiman
12
0 / 4 / 0
6,826
525
2,203
9,533
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
TTVMintyz
Thanatos
10
0 / 5 / 1
5,654
435
4,478
12,109
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
The__Cartell
Bellona
13
1 / 1 / 0
6,808
524
3,905
12,288
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
aznee_uzamaki
Charybdis
9
0 / 1 / 1
5,777
444
6,206
8,503
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,080
622
5,252
8,208
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
ImHerSlayerr
Hercules
15
5 / 0 / 0
8,060
620
4,557
9,230
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 2
7,105
547
9,809
12,623
7,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 4
7,978
614
11,738
4,387
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 2
6,569
505
3,829
7,033
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CrazyShadowWolf0
Kumbhakarna
1
2
1
0.75
L
Hachiman
Dmoney69465
Hachiman
0
4
0
0
W
1
1
2
2
W
Hercules
ImHerSlayerr
Hercules
5
0
0
5
W
2
2
2
1.5
L
Thanatos
TTVMintyz
Thanatos
0
5
1
0.1
L
Bellona
The__Cartell
Bellona
1
1
0
1
L
Charybdis
aznee_uzamaki
Charybdis
0
1
1
0.5
W
3
0
4
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
35,185
55,008
Taken
41,481
23,904
Mitigated
20,912
20,279
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CrazyShadowWolf0
Kumbhakarna
2,939
314
0
1,462
12,575
8,409
0
5,607
6,745
17,587
0
L
Hachiman
Dmoney69465
Hachiman
2,203
768
0
934
9,533
1,962
0
5,175
3,971
0
54,642
W
5,252
729
0
3,163
8,208
5,158
0
0
7,588
176
51,849
W
Hercules
ImHerSlayerr
Hercules
4,557
1,065
0
2,740
9,230
4,681
0
0
9,186
0
77,315
W
9,809
677
1,488
3,175
12,623
7,899
0
2,019
10,604
36,336
1,045
L
Thanatos
TTVMintyz
Thanatos
4,478
1,136
0
6,580
12,109
2,926
0
3,928
7,807
0
31,244
L
Bellona
The__Cartell
Bellona
3,905
1,254
0
6,226
12,288
7,992
0
860
11,254
0
40,325
L
Charybdis
aznee_uzamaki
Charybdis
6,206
3,035
0
5,077
8,503
2,615
0
4,798
3,647
0
34,167
W
11,738
2,742
0
470
4,387
1,142
1,022
0
4,387
53,550
1,160
W
3,829
2,960
0
2,363
7,033
2,032
195
920
6,113
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
37,792
312
Minions Killed
397
0
Camps Cleared
0
1,305,391
Distance Traveled
1,350,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,071
467
20
2
0
259,299
0
L
Hachiman
6,826
525
112
9
0
246,811
0
W
Nike
8,080
622
92
7
0
261,332
4
W
Hercules
8,060
620
116
9
0
311,520
0
W
Cthulhu
7,105
547
44
3
0
279,877
0
L
Thanatos
5,654
435
60
5
0
288,123
0
L
Bellona
6,808
524
69
5
0
271,747
2
L
Charybdis
5,777
444
51
4
0
239,411
0
W
Nu Wa
7,978
614
78
6
0
255,052
0
W
Rama
6,569
505
67
5
0
242,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role