Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AligatorJR
Pele
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 56L
1,578 Elo+
Solo
Ymir
Ymir
GingerOverlord3
Ymir
Level 158
God Stats
10W - 14L
1,564 SR
Queue Stats
250W - 224L
1,519 Elo+
Solo
Danzaburou
Danzaburou
iCyclow
Danzaburou
Level 122
God Stats
1W - 3L
1,251 SR
Queue Stats
66W - 70L
1,554 Elo+
Solo
Discordia
Discordia
ktystal
Discordia
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
462W - 439L
1,472 Elo+
Solo
Team Averages
Level 143
1,506 SR
1,525 Elo+

VS

Team Averages
Level 125
1,651 SR
1,540 Elo+
Arachne
Arachne
Headsetgamer
Arachne
Level 176
God Stats
11W - 5L
1,929 SR
Queue Stats
155W - 154L
1,532 Elo+
Solo
Bellona
Bellona
JafsAapen
Bellona
Level 56
God Stats
13W - 6L
1,599 SR
Queue Stats
86W - 94L
1,507 Elo+
Party 1
Janus
Janus
Jandroïd
Janus
Level 89
God Stats
23W - 9L
1,617 SR
Queue Stats
30W - 13L
1,560 Elo+
Solo
Danzaburou
Danzaburou
RONNISJR
Danzaburou
Level 128
God Stats
2W - 2L
1,518 SR
Queue Stats
35W - 34L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
kabrog
Nu Wa
Level 174
God Stats
205W - 136L
1,593 SR
Queue Stats
610W - 612L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 5 / 3
5,823
485
4,522
17,443
13,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 5
5,837
486
6,402
10,534
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 4 / 3
6,289
524
3,791
11,368
7,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
iCyclow
Danzaburou
13
3 / 2 / 2
7,248
604
6,387
7,782
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ktystal
Discordia
12
2 / 2 / 1
6,888
574
3,614
5,075
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Headsetgamer
Arachne
13
4 / 2 / 3
7,054
588
5,426
11,382
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JafsAapen
Bellona
14
7 / 4 / 3
9,021
752
16,488
14,593
10,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Jandroïd
Janus
14
5 / 0 / 3
7,577
631
8,013
6,790
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RONNISJR
Danzaburou
12
1 / 3 / 3
7,061
588
4,951
7,902
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kabrog
Nu Wa
11
0 / 0 / 3
6,255
521
5,448
3,246
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
17
17
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
3
0.5
L
1
4
5
0.88
L
2
4
3
0.88
W
Arachne
Headsetgamer
Arachne
4
2
3
2.75
W
Bellona
JafsAapen
Bellona
7
4
3
2.13
W
Janus
Jandroïd
Janus
5
0
3
6.5
W
Danzaburou
RONNISJR
Danzaburou
1
3
3
0.83
L
Danzaburou
iCyclow
Danzaburou
3
2
2
2
W
Nu Wa
kabrog
Nu Wa
0
0
3
1.5
L
Discordia
ktystal
Discordia
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
40,326
52,202
Taken
43,913
28,782
Mitigated
20,081
15,300
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,522
2,874
0
7,975
17,443
13,834
0
1,596
15,847
0
34,495
L
6,402
1,253
0
3,299
10,534
3,260
0
1,259
9,275
0
38,135
L
3,791
505
0
1,199
11,368
7,217
0
4,901
6,467
18,280
0
W
Arachne
Headsetgamer
Arachne
5,426
3,316
0
7,524
11,382
3,578
0
754
10,578
0
52,418
W
Bellona
JafsAapen
Bellona
16,488
7,865
0
7,430
14,593
10,991
189
2,452
12,045
0
72,783
W
Janus
Jandroïd
Janus
8,013
1,080
0
2,561
6,790
1,900
0
1,086
5,620
61,880
0
W
Danzaburou
RONNISJR
Danzaburou
4,951
2,047
0
2,309
7,902
2,837
540
806
7,096
0
40,030
L
Danzaburou
iCyclow
Danzaburou
6,387
2,062
0
2,124
7,782
2,900
0
2,893
4,889
0
60,530
W
Nu Wa
kabrog
Nu Wa
5,448
1,769
0
629
3,246
775
324
1,922
1,048
39,931
212
L
Discordia
ktystal
Discordia
3,614
155
0
703
5,075
1,571
0
2,804
2,271
47,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
36,968
382
Minions Killed
447
0
Camps Cleared
0
1,185,161
Distance Traveled
1,224,705
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,823
485
74
6
0
215,850
1
L
Pele
5,837
486
61
5
0
268,366
0
L
Ymir
6,289
524
34
3
0
242,868
6
W
Arachne
7,054
588
84
7
0
277,970
1
W
Bellona
9,021
752
113
9
0
246,579
2
W
Janus
7,577
631
95
8
0
261,251
4
W
Danzaburou
7,061
588
88
7
0
221,791
0
L
Danzaburou
7,248
604
100
8
0
210,863
0
W
Nu Wa
6,255
521
67
6
0
217,114
4
L
Discordia
6,888
574
113
9
0
247,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role