Player Matchup

Guan Yu
Guan Yu
Gold II
CsTuMyy
Guan Yu
Gold II
Level 197
God Stats
3W - 0L
1,672 SR
Queue Stats
100W - 95L
1,631 MMR
Party 1
Thoth
Thoth
Gold II
ELITEinDIAPERZ
Thoth
Gold II
Level 261
God Stats
109W - 96L
1,605 SR
Queue Stats
681W - 729L
1,648 MMR
Party 1
Geb
Geb
Gold II
YonzWorld
Geb
Gold II
Level 139
God Stats
11W - 10L
1,611 SR
Queue Stats
307W - 351L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 199
1,629 SR
1,632 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,608 SR
1,653 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum V
Victor_opd
Artio
Platinum V
Level 126
God Stats
9W - 8L
1,559 SR
Queue Stats
135W - 119L
1,645 MMR
Party 2
Susano
Susano
Gold II
Ιiore
Susano
Gold II
Level 129
God Stats
0W - 1L
1,765 SR
Queue Stats
12W - 7L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CsTuMyy
Guan Yu
13
3 / 1 / 3
8,176
743
8,844
10,396
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 4
8,728
793
7,409
3,840
1,003
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 4
7,799
709
6,182
8,415
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ne ZhaHerculesAchillesAh Muzen CabKuzenbo

VS

Bans
TyrBaron SamediKaliVulcanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 0
6,836
621
8,797
6,394
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
12
0 / 3 / 1
6,705
610
4,097
11,400
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Ιiore
Susano
13
2 / 2 / 0
7,667
697
4,436
8,126
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
2
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
Guan Yu
CsTuMyy
Guan Yu
3
1
3
4.5
W
3
0
4
5
L
Artio
0
3
1
0.17
W
1
1
4
3
L
Susano
Ιiore
Susano
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
17,330
22,651
Taken
25,920
13,253
Mitigated
11,571
7,905
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,797
395
0
618
6,394
1,273
0
2,797
3,044
37,355
0
W
Guan Yu
CsTuMyy
Guan Yu
8,844
583
1,196
3,010
10,396
8,317
0
4,217
5,178
0
23,260
W
7,409
223
0
1,197
3,840
1,003
954
2,346
939
42,663
273
L
Artio
4,097
287
256
2,699
11,400
8,356
0
5,466
4,785
10,021
0
W
6,182
624
0
2,502
8,415
3,933
84
3,888
3,609
14,911
2,864
L
Susano
Ιiore
Susano
4,436
1,004
0
280
8,126
1,942
0
3,257
4,350
0
20,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
21,208
142
Minions Killed
119
0
Camps Cleared
0
685,400
Distance Traveled
658,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,836
621
59
5
0
208,759
2
W
Guan Yu
8,176
743
40
4
0
238,322
0
W
Thoth
8,728
793
87
8
0
221,296
0
L
Artio
6,705
610
18
2
0
208,965
0
W
Geb
7,799
709
15
1
0
225,782
8
L
Susano
7,667
697
42
4
0
240,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role