Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SnoopDoggW
Maui
Level 126
God Stats
1W - 2L
1,443 SR
Queue Stats
362W - 343L
1,542 Elo+
Solo
Arachne
Arachne
SydentoX
Arachne
Level 66
God Stats
4W - 5L
1,686 SR
Queue Stats
15W - 13L
1,696 Elo+
Solo
Hachiman
Hachiman
TKD1Ray
Hachiman
Level 114
God Stats
25W - 32L
1,519 SR
Queue Stats
612W - 608L
1,515 Elo+
Solo
Ra
Ra
korneto2001
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,557 Elo+
Solo
Team Averages
Level 101
1,529 SR
1,562 Elo+

VS

Team Averages
Level 158
1,661 SR
1,549 Elo+
Danzaburou
Danzaburou
Carpo97
Danzaburou
Level 145
God Stats
8W - 4L
1,689 SR
Queue Stats
63W - 60L
1,499 Elo+
Party 1
Janus
Janus
ShakaIaka
Janus
Level 165
God Stats
35W - 40L
1,576 SR
Queue Stats
395W - 384L
1,574 Elo+
Solo
Scylla
Scylla
nicnic97
Scylla
Level 94
God Stats
3W - 0L
1,806 SR
Queue Stats
51W - 33L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
吾好舟不用楫
Guan Yu
Level 175
God Stats
3W - 3L
1,616 SR
Queue Stats
239W - 219L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
衾寒茶暖
Baron Samedi
Level 211
God Stats
20W - 21L
1,618 SR
Queue Stats
603W - 623L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 1 / 0
6,370
637
6,901
5,091
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 1
5,535
554
3,794
8,139
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SydentoX
Arachne
10
1 / 0 / 1
5,331
533
3,284
7,759
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
TKD1Ray
Hachiman
9
0 / 4 / 0
4,993
499
2,021
5,992
1,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
5,501
550
3,183
6,181
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carpo97
Danzaburou
11
6 / 0 / 3
6,924
692
7,018
5,328
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
ShakaIaka
Janus
12
2 / 0 / 2
5,855
586
3,773
7,502
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
nicnic97
Scylla
12
3 / 1 / 1
6,311
631
5,265
3,443
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,101
510
1,555
9,384
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
衾寒茶暖
Baron Samedi
10
3 / 0 / 6
6,345
635
3,435
5,795
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
W
Danzaburou
Carpo97
Danzaburou
6
0
3
7.5
W
Janus
ShakaIaka
Janus
2
0
2
3
L
0
4
1
0.13
L
Arachne
SydentoX
Arachne
1
0
1
1.5
L
Hachiman
TKD1Ray
Hachiman
0
4
0
0
L
0
5
0
0
W
Scylla
nicnic97
Scylla
3
1
1
3.5
W
0
1
1
0.5
W
Baron Samedi
衾寒茶暖
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
21,046
33,162
Taken
31,452
10,294
Mitigated
15,486
7,668
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,901
2,505
0
1,337
5,091
1,192
66
963
4,128
0
48,425
W
Danzaburou
Carpo97
Danzaburou
7,018
3,156
0
2,995
5,328
1,554
0
2,225
2,983
0
45,387
W
Janus
ShakaIaka
Janus
3,773
264
0
5,023
7,502
2,252
0
1,137
6,365
50,596
0
L
3,794
1,061
0
1,160
8,139
3,529
0
4,305
3,492
30,793
11,008
L
Arachne
SydentoX
Arachne
3,284
2,227
0
2,440
7,759
2,340
7
4,071
3,542
0
21,760
L
Hachiman
TKD1Ray
Hachiman
2,021
699
0
1,857
5,992
1,470
0
903
5,089
0
24,770
L
3,183
352
0
874
6,181
1,763
132
1,606
4,575
34,571
0
W
Scylla
nicnic97
Scylla
5,265
848
0
788
3,443
1,050
0
1,742
1,701
37,312
2,085
W
1,555
0
135
4,140
9,384
6,887
0
0
9,384
82
27,163
W
Baron Samedi
衾寒茶暖
Baron Samedi
3,435
164
1,076
2,446
5,795
3,743
0
1,397
4,398
21,653
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
30,536
317
Minions Killed
349
0
Camps Cleared
0
959,305
Distance Traveled
1,083,565
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,370
637
78
8
0
190,937
2
W
Danzaburou
6,924
692
90
9
0
206,501
0
W
Janus
5,855
586
103
10
0
267,496
1
L
Maui
5,535
554
79
8
0
200,613
0
L
Arachne
5,331
533
39
4
0
209,938
0
L
Hachiman
4,993
499
52
5
0
171,408
0
L
Ra
5,501
550
69
7
0
186,409
1
W
Scylla
6,311
631
87
9
0
197,484
0
W
Guan Yu
5,101
510
42
4
0
204,218
0
W
Baron Samedi
6,345
635
27
3
0
207,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role