Player Matchup

Ra
Ra
Fupakabruh
Ra
Level 195
God Stats
3W - 6L
1,307 SR
Queue Stats
707W - 658L
1,482 Elo+
Solo
Ganesha
Ganesha
Squadly
Ganesha
Level 62
God Stats
0W - 2L
1,224 SR
Queue Stats
53W - 70L
1,413 Elo+
Party 1
Freya
Freya
saltyari
Freya
Level 108
God Stats
0W - 1L
1,839 SR
Queue Stats
85W - 120L
1,395 Elo+
Party 1
Nemesis
Nemesis
ughzoon
Nemesis
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
48W - 86L
1,386 Elo+
Solo
Hera
Hera
xxPRESTOWIGxx
Hera
Level 188
God Stats
13W - 6L
1,628 SR
Queue Stats
584W - 580L
1,519 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,439 Elo+

VS

Team Averages
Level 109
1,416 SR
1,487 Elo+
Ullr
Ullr
Cuboil
Ullr
Level 65
God Stats
1W - 1L
1,213 SR
Queue Stats
50W - 33L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
JohnZuzu187
Cu Chulainn
Level 74
God Stats
1W - 2L
1,279 SR
Queue Stats
72W - 73L
1,462 Elo+
Solo
Scylla
Scylla
Pickajewww
Scylla
Level 124
God Stats
3W - 0L
1,587 SR
Queue Stats
159W - 176L
1,487 Elo+
Solo
Thoth
Thoth
YouregonNapay
Thoth
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 97L
1,534 Elo+
Solo
Sylvanus
Sylvanus
crystalking2000
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
10,887
907
14,919
14,014
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Squadly
Ganesha
15
1 / 6 / 9
8,999
750
5,211
17,329
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Freya
saltyari
Freya
16
4 / 7 / 5
9,415
785
5,581
14,271
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
ughzoon
Nemesis
14
0 / 7 / 6
8,150
679
4,673
13,743
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 4 / 5
9,230
769
9,890
11,060
3,937
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cuboil
Ullr
19
10 / 3 / 13
11,529
961
15,868
14,397
7,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
JohnZuzu187
Cu Chulainn
17
5 / 4 / 15
10,753
896
9,111
14,612
15,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Pickajewww
Scylla
14
5 / 4 / 12
9,580
798
12,361
9,461
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 18
11,383
949
22,723
8,895
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
16
2 / 2 / 17
9,564
797
3,435
12,604
11,839
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
15
Kills
29
29
Deaths
15
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ullr
Cuboil
Ullr
10
3
13
5.5
L
6
5
6
1.8
W
Cu Chulainn
JohnZuzu187
Cu Chulainn
5
4
15
3.13
W
Scylla
Pickajewww
Scylla
5
4
12
2.75
L
Ganesha
Squadly
Ganesha
1
6
9
0.92
W
7
2
18
8
W
Sylvanus
2
2
17
5.25
L
Freya
saltyari
Freya
4
7
5
0.93
L
Nemesis
ughzoon
Nemesis
0
7
6
0.43
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
63,498
70,417
Taken
59,969
46,089
Mitigated
43,554
21,249
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Cuboil
Ullr
15,868
6,457
152
2,517
14,397
7,924
3,659
8,216
5,901
0
43,542
L
14,919
588
6,173
5,624
14,014
6,298
367
7,534
6,480
41,424
644
W
Cu Chulainn
JohnZuzu187
Cu Chulainn
9,111
969
1,308
1,519
14,612
15,321
515
7,319
6,662
0
20,302
W
Scylla
Pickajewww
Scylla
12,361
724
1,275
796
9,461
4,148
342
7,243
1,867
26,489
0
L
Ganesha
Squadly
Ganesha
5,211
619
706
2,670
17,329
19,929
0
7,773
9,556
10,467
0
W
22,723
1,107
792
1,214
8,895
4,322
2,971
4,544
3,985
43,164
0
W
Sylvanus
3,435
671
9,077
5,776
12,604
11,839
45
6,177
5,930
6,687
0
L
Freya
saltyari
Freya
5,581
1,464
328
1,617
14,271
4,324
494
10,474
3,797
13,911
0
L
Nemesis
ughzoon
Nemesis
4,673
633
160
1,681
13,743
11,601
90
6,825
6,918
0
10,262
L
9,890
1,935
560
1,730
11,060
3,937
376
5,913
5,147
16,177
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
52,809
130
Minions Killed
143
0
Camps Cleared
0
930,848
Distance Traveled
1,086,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,529
961
54
5
0
204,369
0
L
Ra
10,887
907
64
5
0
210,123
0
W
Cu Chulainn
10,753
896
25
2
0
217,170
0
W
Scylla
9,580
798
18
2
0
219,059
0
L
Ganesha
8,999
750
0
0
0
189,248
0
W
Thoth
11,383
949
43
4
0
212,180
0
W
Sylvanus
9,564
797
3
0
0
233,398
0
L
Freya
9,415
785
24
2
0
189,191
0
L
Nemesis
8,150
679
17
1
0
163,547
0
L
Hera
9,230
769
25
2
0
178,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role