Player Matchup

Bacchus
Bacchus
Gold II
GGMaster12
Bacchus
Gold II
Level 124
God Stats
12W - 5L
1,804 SR
Queue Stats
28W - 23L
1,664 MMR
Party 3
Chiron
Chiron
Gold IV
IamTeba
Chiron
Gold IV
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 23L
1,664 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
Jeffersongab
Sun Wukong
Platinum V
Level 148
God Stats
11W - 7L
1,678 SR
Queue Stats
100W - 89L
1,756 MMR
Party 2
Fenrir
Fenrir
Gold II
milfkroete
Fenrir
Gold II
Level 60
God Stats
7W - 3L
1,684 SR
Queue Stats
92W - 93L
1,673 MMR
Solo
Janus
Janus
Gold II
nonoam69
Janus
Gold II
Level 126
God Stats
10W - 8L
1,501 SR
Queue Stats
115W - 115L
1,492 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,633 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,574 SR
1,648 MMR
Ix Chel
Ix Chel
Gold II
BaB0uChe_Style
Ix Chel
Gold II
Level 193
God Stats
5W - 5L
1,524 SR
Queue Stats
259W - 282L
1,696 MMR
Solo
Hachiman
Hachiman
Platinum IV
Framdir
Hachiman
Platinum IV
Level 122
God Stats
10W - 4L
1,846 SR
Queue Stats
38W - 33L
1,682 MMR
Solo
Loki
Loki
Gold II
Kozmax
Loki
Gold II
Level 149
God Stats
18W - 15L
1,736 SR
Queue Stats
178W - 172L
1,683 MMR
Solo
Mulan
Mulan
Platinum IV
SngKrv
Mulan
Platinum IV
Level 145
God Stats
3W - 2L
1,703 SR
Queue Stats
100W - 93L
1,663 MMR
Party 1
Khepri
Khepri
Gold III
WhyNǿt
Khepri
Gold III
Level 68
God Stats
0W - 1L
1,061 SR
Queue Stats
50W - 44L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GGMaster12
Bacchus
10
1 / 1 / 6
6,301
630
5,699
7,330
6,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
IamTeba
Chiron
12
6 / 1 / 1
7,036
704
7,347
5,699
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Jeffersongab
Sun Wukong
11
1 / 3 / 0
6,051
605
3,149
10,729
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
milfkroete
Fenrir
11
2 / 0 / 1
5,875
588
3,912
7,289
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
nonoam69
Janus
12
3 / 1 / 1
6,194
619
3,440
4,249
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliOsirisThanatosCu Chulainn

VS

Bans
ThorAo KuangAthenaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,994
599
4,605
5,811
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Framdir
Hachiman
9
0 / 4 / 1
4,999
500
3,312
6,732
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kozmax
Loki
10
2 / 3 / 1
5,489
549
4,526
7,117
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
SngKrv
Mulan
13
3 / 1 / 0
7,672
767
8,006
8,708
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Khepri
WhyNǿt
Khepri
7
0 / 3 / 2
4,799
480
2,274
7,773
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Hachiman
Framdir
Hachiman
0
4
1
0.13
W
Bacchus
GGMaster12
Bacchus
1
1
6
4
W
Chiron
IamTeba
Chiron
6
1
1
6.5
W
Sun Wukong
Jeffersongab
Sun Wukong
1
3
0
0.33
L
Loki
Kozmax
Loki
2
3
1
0.83
L
Mulan
SngKrv
Mulan
3
1
0
3
L
Khepri
WhyNǿt
Khepri
0
3
2
0.33
W
Fenrir
milfkroete
Fenrir
2
0
1
2.5
W
Janus
nonoam69
Janus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,547
Damage
22,723
35,296
Taken
36,141
17,006
Mitigated
13,532
10,341
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,605
343
128
1,914
5,811
1,774
0
3,715
1,918
32,444
901
L
Hachiman
Framdir
Hachiman
3,312
1,635
0
1,549
6,732
1,876
0
1,380
5,352
0
30,424
W
Bacchus
GGMaster12
Bacchus
5,699
970
0
1,376
7,330
6,233
161
2,040
5,121
24,716
1,151
W
Chiron
IamTeba
Chiron
7,347
2,620
327
2,079
5,699
1,741
701
723
4,976
0
46,758
W
Sun Wukong
Jeffersongab
Sun Wukong
3,149
573
0
3,884
10,729
5,016
0
0
10,729
0
37,497
L
Loki
Kozmax
Loki
4,526
1,189
0
3,009
7,117
1,974
0
775
6,302
0
40,276
L
Mulan
SngKrv
Mulan
8,006
1,415
0
3,874
8,708
4,234
0
0
8,708
0
59,943
L
Khepri
WhyNǿt
Khepri
2,274
361
0
1,769
7,773
3,674
0
2,964
4,767
10,006
0
W
Fenrir
milfkroete
Fenrir
3,912
899
0
1,245
7,289
2,890
0
737
6,510
0
48,689
W
Janus
nonoam69
Janus
3,440
222
0
1,430
4,249
1,126
0
2,762
1,173
35,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
28,953
374
Minions Killed
335
0
Camps Cleared
0
1,101,620
Distance Traveled
1,058,660
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,994
599
83
8
0
190,073
0
L
Hachiman
4,999
500
60
6
0
196,633
0
W
Bacchus
6,301
630
29
3
0
217,450
0
W
Chiron
7,036
704
96
10
0
213,144
2
W
Sun Wukong
6,051
605
88
9
0
196,159
1
L
Loki
5,489
549
75
8
0
253,149
0
L
Mulan
7,672
767
109
11
0
204,894
1
L
Khepri
4,799
480
8
1
0
213,911
2
W
Fenrir
5,875
588
81
8
0
253,344
1
W
Janus
6,194
619
80
8
0
221,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role