Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AdmiraLintegral
Sol
Level 159
God Stats
2W - 3L
1,538 SR
Queue Stats
139W - 150L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
HolyAnger
Ne Zha
Level 153
God Stats
0W - 1L
1,568 SR
Queue Stats
147W - 166L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
Zener
Heimdallr
Level 182
God Stats
4W - 3L
1,762 SR
Queue Stats
220W - 221L
1,552 Elo+
Solo
Serqet
Serqet
xXSundownXx9508
Serqet
Level 131
God Stats
0W - 5L
1,145 SR
Queue Stats
311W - 309L
1,550 Elo+
Solo
Team Averages
Level 162
1,502 SR
1,530 Elo+

VS

Team Averages
Level 127
1,554 SR
1,568 Elo+
Fafnir
Fafnir
Farrum
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,691 Elo+
Solo
Hades
Hades
Tanaris1
Hades
Level 135
God Stats
7W - 4L
1,452 SR
Queue Stats
735W - 707L
1,512 Elo+
Solo
Rama
Rama
gerakakel
Rama
Level 165
God Stats
3W - 2L
1,505 SR
Queue Stats
432W - 399L
1,575 Elo+
Solo
Chaac
Chaac
meygas
Chaac
Level 157
God Stats
2W - 0L
1,682 SR
Queue Stats
81W - 98L
1,544 Elo+
Solo
Hercules
Hercules
xAnekox
Hercules
Level 159
God Stats
1W - 2L
1,633 SR
Queue Stats
61W - 61L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 0
5,176
1,035
5,422
1,781
903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,664
933
3,571
3,859
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
HolyAnger
Ne Zha
10
0 / 2 / 0
4,829
966
4,171
2,630
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
Zener
Heimdallr
10
0 / 2 / 0
4,862
972
3,452
3,476
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,204
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Farrum
Fafnir
11
3 / 0 / 4
6,525
1,305
1,335
5,934
6,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Tanaris1
Hades
11
2 / 0 / 5
5,931
1,186
3,382
3,433
2,355
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
10
1 / 0 / 6
5,892
1,178
2,622
3,312
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
meygas
Chaac
11
1 / 0 / 7
5,772
1,154
3,346
5,322
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
xAnekox
Hercules
9
1 / 1 / 3
5,793
1,159
454
5,250
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
8
8
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
0
3
0
0
W
Fafnir
Farrum
Fafnir
3
0
4
5
L
Ne Zha
HolyAnger
Ne Zha
0
2
0
0
W
Hades
Tanaris1
Hades
2
0
5
4.5
L
Heimdallr
Zener
Heimdallr
0
2
0
0
W
Rama
1
0
6
4
W
Chaac
meygas
Chaac
1
0
7
4.5
W
Hercules
xAnekox
Hercules
1
1
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
11,139
11,746
Taken
23,251
4,198
Mitigated
17,867
1,718
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,422
156
0
168
1,781
903
0
852
929
14,454
0
L
3,571
612
239
797
3,859
979
0
1,339
2,520
5,787
425
W
Fafnir
Farrum
Fafnir
1,335
60
613
1,018
5,934
6,089
81
2,216
3,718
3,896
0
L
Ne Zha
HolyAnger
Ne Zha
4,171
102
0
116
2,630
1,031
0
631
1,999
0
7,290
W
Hades
Tanaris1
Hades
3,382
252
787
1,076
3,433
2,355
210
932
2,501
7,478
1,218
L
Heimdallr
Zener
Heimdallr
3,452
847
0
398
3,476
1,285
0
1,656
1,820
0
7,457
W
Rama
2,622
1,833
986
761
3,312
1,411
992
1,398
1,914
0
10,129
W
Chaac
meygas
Chaac
3,346
124
730
1,647
5,322
3,555
166
1,946
3,376
0
12,010
W
Hercules
xAnekox
Hercules
454
97
193
1,547
5,250
4,457
0
2,255
2,995
0
1,186
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,735
Gold Earned
29,913
41
Minions Killed
53
0
Camps Cleared
0
355,037
Distance Traveled
520,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,176
1,035
23
5
0
82,287
0
L
Sol
4,664
933
9
2
0
89,156
0
W
Fafnir
6,525
1,305
9
2
0
96,986
0
L
Ne Zha
4,829
966
1
0
0
95,500
0
W
Hades
5,931
1,186
16
3
0
118,930
0
L
Heimdallr
4,862
972
8
2
0
88,094
0
W
Rama
5,892
1,178
18
4
0
78,276
0
W
Chaac
5,772
1,154
9
2
0
96,783
0
W
Hercules
5,793
1,159
1
0
0
130,008
0
L
Serqet
1,204
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role