Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Happypaino-o
Sylvanus
Gold V
Level 203
God Stats
3W - 4L
1,278 SR
Queue Stats
312W - 395L
1,425 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Бандэра
Baron Samedi
Bronze III
Level 87
God Stats
1W - 1L
1,351 SR
Queue Stats
13W - 26L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,376 SR
1,475 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,564 SR
1,419 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
LonelyRen
Merlin
Bronze III
Level 163
God Stats
1W - 2L
1,692 SR
Queue Stats
11W - 15L
1,564 MMR
Solo
Ymir
Ymir
Bronze IV
Makni-mania
Ymir
Bronze IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 0 / 6
11,687
835
16,767
10,337
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Happypaino-o
Sylvanus
15
2 / 0 / 7
9,647
689
4,687
12,721
15,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
Бандэра
Baron Samedi
16
4 / 1 / 6
10,558
754
11,144
10,891
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
ThothGilgameshNe ZhaAchillesKuzenbo

VS

Bans
AresCabrakanBacchusGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 5 / 0
9,165
655
10,838
12,073
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LonelyRen
Merlin
14
0 / 3 / 1
8,836
631
9,807
8,183
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 4 / 1
7,986
570
4,440
15,262
14,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
6
9
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
W
Sylvanus
Happypaino-o
Sylvanus
2
0
7
5.5
L
Merlin
LonelyRen
Merlin
0
3
1
0.17
L
0
4
1
0.13
W
Baron Samedi
Бандэра
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
25,085
33,949
Taken
35,518
25,794
Mitigated
20,725
14,519
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,767
3,511
0
1,557
10,337
4,740
1,459
3,838
6,499
0
91,782
L
Ah Muzen Cab
 
Ah Muzen Cab
10,838
2,408
0
798
12,073
4,007
0
4,988
6,940
0
45,309
W
Sylvanus
Happypaino-o
Sylvanus
4,687
701
3,341
4,365
12,721
15,005
898
4,933
7,788
18,830
315
L
Merlin
LonelyRen
Merlin
9,807
118
0
938
8,183
2,482
0
2,458
5,449
48,107
0
L
4,440
583
0
496
15,262
14,236
0
7,564
7,129
11,311
0
W
Baron Samedi
Бандэра
Baron Samedi
11,144
707
1,093
4,163
10,891
6,049
826
5,502
5,389
32,810
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
25,987
235
Minions Killed
175
0
Camps Cleared
0
786,683
Distance Traveled
781,952
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,687
835
163
12
0
292,628
0
L
Ah Muzen Cab
9,165
655
71
5
0
264,159
0
W
Sylvanus
9,647
689
25
2
0
238,957
6
L
Merlin
8,836
631
80
6
0
283,401
0
L
Ymir
7,986
570
24
2
0
234,392
3
W
Baron Samedi
10,558
754
47
3
0
255,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role