Player Matchup

Scylla
Scylla
Fl1x1s
Scylla
Level 10
God Stats
2W - 2L
1,221 SR
Queue Stats
12W - 9L
1,513 Elo+
Party 1
Set
Set
SakhNeKo
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Vaingloria_pride
Cthulhu
Level 109
God Stats
34W - 33L
1,526 SR
Queue Stats
131W - 118L
1,424 Elo+
Solo
Chernobog
Chernobog
Warclaud
Chernobog
Level 54
God Stats
2W - 0L
1,790 SR
Queue Stats
24W - 15L
1,511 Elo+
Party 1
Ymir
Ymir
crockshot67
Ymir
Level 104
God Stats
20W - 20L
1,284 SR
Queue Stats
82W - 74L
1,410 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,474 Elo+

VS

Team Averages
Level 75
1,444 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JSPR_18
Kukulkan
Level 68
God Stats
2W - 8L
1,374 SR
Queue Stats
34W - 41L
1,512 Elo+
Solo
Thanatos
Thanatos
Lungmoroht
Thanatos
Level 54
God Stats
4W - 9L
1,233 SR
Queue Stats
7W - 12L
1,316 Elo+
Solo
Neith
Neith
Simpy Nath
Neith
Level 85
God Stats
16W - 13L
1,613 SR
Queue Stats
475W - 520L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fl1x1s
Scylla
10
0 / 2 / 1
5,597
1,119
2,685
2,532
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,765
1,153
642
2,888
1,221
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,367
1,073
1,503
1,672
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Warclaud
Chernobog
10
3 / 0 / 1
6,321
1,264
1,764
1,775
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 4
6,118
1,224
825
5,301
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
5,908
1,182
4,198
1,760
397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
9
0 / 2 / 0
4,900
980
354
1,665
452
Kukulkan
JSPR_18
Kukulkan
10
1 / 0 / 1
5,569
1,114
2,331
1,678
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Lungmoroht
Thanatos
9
0 / 2 / 2
5,066
1,013
1,548
2,242
637
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
1 / 0 / 2
5,982
1,196
3,252
1,834
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
4
Kills
3
3
Deaths
4
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
1
1.5
L
Artemis
 
Artemis
0
2
0
0
W
Scylla
Fl1x1s
Scylla
0
2
1
0.25
L
Kukulkan
JSPR_18
Kukulkan
1
0
1
1.5
L
Thanatos
Lungmoroht
Thanatos
0
2
2
0.5
W
0
1
3
1.5
L
Neith
1
0
2
2
W
1
0
0
1
W
Chernobog
Warclaud
Chernobog
3
0
1
3.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
11,683
14,168
Taken
9,179
6,726
Mitigated
2,352
2,983
Healing
608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,198
675
0
221
1,760
397
0
715
1,001
19,209
1,674
L
Artemis
 
Artemis
354
163
0
0
1,665
452
0
719
908
0
391
W
Scylla
Fl1x1s
Scylla
2,685
0
0
0
2,532
851
0
1,192
1,340
12,798
0
L
Kukulkan
JSPR_18
Kukulkan
2,331
200
0
0
1,678
411
0
1,371
307
8,479
0
L
Thanatos
Lungmoroht
Thanatos
1,548
313
0
309
2,242
637
0
999
1,243
0
2,981
W
642
409
0
305
2,888
1,221
0
1,264
1,624
0
11,992
L
Neith
3,252
939
0
78
1,834
455
0
997
759
0
14,936
W
1,503
74
0
400
1,672
1,015
0
792
880
6,804
1,282
W
Chernobog
Warclaud
Chernobog
1,764
653
0
197
1,775
572
0
960
815
0
7,562
W
825
357
0
2,081
5,301
3,067
0
2,227
3,074
12,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
27,425
110
Minions Killed
86
9
Camps Cleared
3
458,015
Distance Traveled
308,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,908
1,182
30
6
3
87,597
0
L
Artemis
4,900
980
0
0
0
27,041
0
W
Scylla
5,597
1,119
30
6
1
97,869
0
L
Kukulkan
5,569
1,114
14
3
0
67,393
0
L
Thanatos
5,066
1,013
2
0
0
38,794
0
W
Set
5,765
1,153
27
5
4
94,220
0
L
Neith
5,982
1,196
40
8
0
87,885
0
W
Cthulhu
5,367
1,073
13
3
0
68,259
0
W
Chernobog
6,321
1,264
18
4
4
94,493
0
W
Ymir
6,118
1,224
22
4
0
103,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role