Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Aeone11
Charybdis
Level 128
God Stats
2W - 3L
1,535 SR
Queue Stats
238W - 216L
1,498 Elo+
Solo
Thanatos
Thanatos
Ruslanrahimov
Thanatos
Level 66
God Stats
7W - 7L
1,720 SR
Queue Stats
330W - 322L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Zunnox_06
Nu Wa
Level 88
God Stats
157W - 126L
1,593 SR
Queue Stats
425W - 396L
1,531 Elo+
Solo
Team Averages
Level 124
1,570 SR
1,494 Elo+

VS

Team Averages
Level 102
1,460 SR
1,413 Elo+
Pele
Pele
DRK_pepos
Pele
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 85L
1,362 Elo+
Party 2
Zeus
Zeus
NeoCalll
Zeus
Level 98
God Stats
9W - 2L
1,697 SR
Queue Stats
175W - 169L
1,470 Elo+
Solo
Danzaburou
Danzaburou
RainOver
Danzaburou
Level 159
God Stats
17W - 21L
1,361 SR
Queue Stats
765W - 727L
1,394 Elo+
Solo
Bellona
Bellona
Zavrok_99
Bellona
Level 62
God Stats
10W - 12L
1,241 SR
Queue Stats
63W - 63L
1,374 Elo+
Party 2
Ares
Ares
gogoPWRrangars
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
3,504
701
1,934
4,922
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
 
Fenrir
4
0 / 1 / 0
3,096
619
723
3,578
1,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Aeone11
Charybdis
6
0 / 0 / 0
3,401
680
1,735
2,826
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Ruslanrahimov
Thanatos
6
1 / 1 / 0
3,388
678
675
3,142
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zunnox_06
Nu Wa
4
0 / 1 / 0
3,060
612
65
1,132
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 0 / 1
3,120
624
729
1,892
394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
7
2 / 0 / 0
4,033
807
1,178
966
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RainOver
Danzaburou
6
1 / 0 / 1
3,548
710
2,635
1,391
342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zavrok_99
Bellona
7
2 / 0 / 0
4,158
832
2,591
4,334
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
3,466
693
829
2,842
1,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Fenrir
 
Fenrir
0
1
0
0
L
Charybdis
Aeone11
Charybdis
0
0
0
0
W
Pele
0
0
1
0.5
W
Zeus
2
0
0
2
W
Danzaburou
RainOver
Danzaburou
1
0
1
1.5
L
Thanatos
Ruslanrahimov
Thanatos
1
1
0
1
W
Bellona
Zavrok_99
Bellona
2
0
0
2
L
Nu Wa
Zunnox_06
Nu Wa
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,132
Damage
7,962
15,600
Taken
11,425
5,536
Mitigated
4,756
6,101
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,934
356
0
1,213
4,922
2,493
0
0
4,922
0
16,464
L
Fenrir
 
Fenrir
723
62
0
1,081
3,578
1,201
0
578
3,000
0
4,806
L
Charybdis
Aeone11
Charybdis
1,735
721
0
1,885
2,826
578
0
251
2,575
0
19,632
W
Pele
729
109
0
999
1,892
394
0
0
1,892
0
12,561
W
Zeus
1,178
268
0
490
966
208
0
65
901
20,033
0
W
Danzaburou
RainOver
Danzaburou
2,635
1,077
0
617
1,391
342
0
0
1,391
0
19,367
L
Thanatos
Ruslanrahimov
Thanatos
675
0
0
1,679
3,142
982
0
351
2,701
0
12,828
W
Bellona
Zavrok_99
Bellona
2,591
973
0
1,830
4,334
2,724
0
0
4,334
0
18,260
L
Nu Wa
Zunnox_06
Nu Wa
65
16
0
243
1,132
282
0
629
395
8,140
0
W
829
160
460
689
2,842
1,088
0
0
2,842
5,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,449
Gold Earned
18,325
132
Minions Killed
159
0
Camps Cleared
0
473,623
Distance Traveled
527,987
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,504
701
31
6
0
83,764
0
L
Fenrir
3,096
619
9
2
0
106,160
0
L
Charybdis
3,401
680
40
8
0
106,710
0
W
Pele
3,120
624
19
4
0
123,285
0
W
Zeus
4,033
807
57
11
0
99,360
0
W
Danzaburou
3,548
710
37
7
0
94,301
2
L
Thanatos
3,388
678
32
6
0
122,931
0
W
Bellona
4,158
832
35
7
0
98,916
0
L
Nu Wa
3,060
612
20
4
0
54,058
1
W
Ares
3,466
693
11
2
0
112,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role