Player Matchup

Merlin
Merlin
DarkChato
Merlin
Level 68
God Stats
2W - 0L
1,864 SR
Queue Stats
91W - 18L
1,941 Elo+
Party 1
Hou Yi
Hou Yi
PetarOfThrace
Hou Yi
Level 125
God Stats
1W - 1L
1,523 SR
Queue Stats
137W - 18L
1,995 Elo+
Party 1
Sobek
Sobek
Plashen
Sobek
Level 143
God Stats
1W - 0L
1,729 SR
Queue Stats
7W - 2L
1,829 Elo+
Party 1
Team Averages
Level 112
1,705 SR
1,922 Elo+

VS

Team Averages
Level 125
1,318 SR
1,594 Elo+
Apollo
Apollo
daniSPNZ
Apollo
Level 135
God Stats
0W - 1L
1,175 SR
Queue Stats
26W - 26L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
imlelez
Amaterasu
Level 92
God Stats
0W - 2L
1,279 SR
Queue Stats
285W - 269L
1,588 Elo+
Solo
Chang'e
Chang'e
luisRM_20
Chang'e
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkChato
Merlin
14
3 / 1 / 11
9,086
826
9,947
6,924
2,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
10 / 1 / 6
10,213
928
13,900
5,291
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Plashen
Sobek
15
3 / 1 / 11
9,017
820
6,303
11,258
11,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
daniSPNZ
Apollo
14
1 / 4 / 1
8,179
744
4,657
8,930
2,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
imlelez
Amaterasu
13
1 / 6 / 1
8,005
728
3,997
13,454
10,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
luisRM_20
Chang'e
11
1 / 6 / 2
7,588
690
4,691
12,074
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
3
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
DarkChato
Merlin
3
1
11
8.5
W
10
1
6
13
W
Sobek
Plashen
Sobek
3
1
11
8.5
L
Apollo
daniSPNZ
Apollo
1
4
1
0.38
L
Amaterasu
imlelez
Amaterasu
1
6
1
0.25
L
Chang'e
luisRM_20
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
13,345
23,473
Taken
34,458
15,994
Mitigated
15,791
6,341
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DarkChato
Merlin
9,947
709
0
875
6,924
2,195
730
1,406
5,432
42,836
0
W
13,900
7,335
0
2,137
5,291
1,991
1,501
1,056
4,156
0
46,073
W
Sobek
Plashen
Sobek
6,303
330
0
3,329
11,258
11,808
342
2,008
8,869
20,368
1,240
L
Apollo
daniSPNZ
Apollo
4,657
2,299
0
1,211
8,930
2,636
0
3,850
4,877
0
33,404
L
Amaterasu
imlelez
Amaterasu
3,997
1,131
0
2,404
13,454
10,242
0
6,314
6,676
0
13,886
L
Chang'e
luisRM_20
Chang'e
4,691
71
872
1,292
12,074
2,913
0
4,952
6,717
22,864
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
23,772
166
Minions Killed
121
0
Camps Cleared
0
610,910
Distance Traveled
608,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,086
826
84
8
0
203,922
0
W
Hou Yi
10,213
928
61
6
0
189,486
0
W
Sobek
9,017
820
21
2
0
217,502
0
L
Apollo
8,179
744
73
7
0
216,931
0
L
Amaterasu
8,005
728
15
1
0
211,866
1
L
Chang'e
7,588
690
33
3
0
180,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role