Player Matchup

Hun Batz
Hun Batz
EXF Alaba
Hun Batz
Level 186
God Stats
7W - 6L
1,813 SR
Queue Stats
98W - 116L
1,509 Elo+
Party 1
Bellona
Bellona
MemeMasterr
Bellona
Level 114
God Stats
8W - 13L
1,438 SR
Queue Stats
369W - 328L
1,612 Elo+
Solo
Sobek
Sobek
MiLkBaGzz
Sobek
Level 145
God Stats
5W - 7L
1,510 SR
Queue Stats
191W - 145L
1,550 Elo+
Solo
Nut
Nut
Thermosity
Nut
Level 149
God Stats
2W - 6L
1,656 SR
Queue Stats
143W - 142L
1,457 Elo+
Party 1
Zeus
Zeus
大言yyy
Zeus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,336 Elo+
Solo
Team Averages
Level 125
1,583 SR
1,493 Elo+

VS

Team Averages
Level 110
1,673 SR
1,541 Elo+
Bacchus
Bacchus
DaMightyJuu
Bacchus
Level 199
God Stats
23W - 8L
1,563 SR
Queue Stats
263W - 268L
1,596 Elo+
Solo
Zeus
Zeus
cojotrash
Zeus
Level 108
God Stats
87W - 51L
1,663 SR
Queue Stats
712W - 680L
1,455 Elo+
Solo
Xbalanque
Xbalanque
mcknickletooke
Xbalanque
Level 158
God Stats
7W - 1L
1,608 SR
Queue Stats
321W - 315L
1,537 Elo+
Solo
Surtr
Surtr
mrf032
Surtr
Level 36
God Stats
6W - 2L
1,696 SR
Queue Stats
98W - 129L
1,416 Elo+
Solo
Set
Set
notfinenotokay
Set
Level 48
God Stats
1W - 0L
1,837 SR
Queue Stats
54W - 18L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EXF Alaba
Hun Batz
13
2 / 4 / 2
7,492
499
3,119
12,394
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MemeMasterr
Bellona
15
5 / 1 / 0
9,721
648
12,218
18,059
17,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
MiLkBaGzz
Sobek
11
0 / 5 / 1
6,533
436
3,144
19,643
11,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 1
7,316
488
4,171
8,270
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
10
1 / 9 / 2
6,597
440
5,455
10,905
2,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaMightyJuu
Bacchus
15
9 / 0 / 7
9,334
622
6,771
9,425
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
16
7 / 0 / 9
9,985
666
17,578
7,031
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
mcknickletooke
Xbalanque
16
2 / 1 / 7
9,598
640
5,417
8,489
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
mrf032
Surtr
13
0 / 5 / 0
7,892
526
7,893
16,869
10,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 2 / 8
9,123
608
11,485
11,939
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
22
22
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaMightyJuu
Bacchus
9
0
7
12.5
L
Hun Batz
EXF Alaba
Hun Batz
2
4
2
0.75
L
Bellona
MemeMasterr
Bellona
5
1
0
5
L
Sobek
MiLkBaGzz
Sobek
0
5
1
0.1
L
0
3
1
0.17
W
Zeus
7
0
9
11.5
W
Xbalanque
mcknickletooke
Xbalanque
2
1
7
5.5
W
Surtr
mrf032
Surtr
0
5
0
0
W
4
2
8
4
L
Zeus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
49,144
69,271
Taken
53,753
37,437
Mitigated
29,865
18,845
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaMightyJuu
Bacchus
6,771
416
163
1,203
9,425
7,816
0
1,921
7,504
33,422
4,045
L
Hun Batz
EXF Alaba
Hun Batz
3,119
418
0
913
12,394
3,859
0
3,633
8,439
0
60,377
L
Bellona
MemeMasterr
Bellona
12,218
4,311
0
8,623
18,059
17,462
80
2,855
14,993
0
89,603
L
Sobek
MiLkBaGzz
Sobek
3,144
381
1,305
4,444
19,643
11,760
0
6,180
12,693
22,627
0
L
4,171
2,556
0
1,867
8,270
2,289
0
2,553
5,425
0
54,005
W
Zeus
17,578
2,604
0
780
7,031
2,192
0
3,468
3,563
72,350
0
W
Xbalanque
mcknickletooke
Xbalanque
5,417
2,448
0
4,089
8,489
2,986
933
1,150
7,339
0
78,844
W
Surtr
mrf032
Surtr
7,893
3,211
0
4,166
16,869
10,769
0
163
16,706
1,886
54,675
W
11,485
4,727
0
1,664
11,939
6,102
0
2,148
9,791
0
85,086
L
Zeus
5,455
691
0
1,693
10,905
2,067
0
7,395
2,962
38,755
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
45,932
506
Minions Killed
544
0
Camps Cleared
0
1,495,946
Distance Traveled
1,604,515
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,334
622
62
4
0
332,378
4
L
Hun Batz
7,492
499
96
6
0
335,211
0
L
Bellona
9,721
648
198
13
0
285,648
6
L
Sobek
6,533
436
27
2
0
324,496
1
L
Nut
7,316
488
110
7
0
268,845
2
W
Zeus
9,985
666
129
9
0
326,674
0
W
Xbalanque
9,598
640
128
9
0
285,972
2
W
Surtr
7,892
526
99
7
0
301,514
0
W
Set
9,123
608
126
8
0
357,977
0
L
Zeus
6,597
440
75
5
0
281,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role