Player Matchup

Jormungandr
Jormungandr
Dc-ACM1PT
Jormungandr
Level 79
God Stats
12W - 17L
1,452 SR
Queue Stats
232W - 218L
1,492 Elo+
Solo
Thor
Thor
DeathTouch89327
Thor
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 101L
1,462 Elo+
Solo
Izanami
Izanami
DiabeticDemon
Izanami
Level 60
God Stats
1W - 4L
1,480 SR
Queue Stats
352W - 333L
1,431 Elo+
Solo
Cabrakan
Cabrakan
RulerOfLemmings
Cabrakan
Level 147
God Stats
0W - 1L
1,284 SR
Queue Stats
136W - 108L
1,621 Elo+
Solo
Neith
Neith
xBAKERxKIDx
Neith
Level 142
God Stats
9W - 22L
1,313 SR
Queue Stats
232W - 234L
1,575 Elo+
Solo
Team Averages
Level 92
1,406 SR
1,516 Elo+

VS

Team Averages
Level 138
1,543 SR
1,589 Elo+
Ymir
Ymir
 
Ymir
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Crazymonkey2017
Sylvanus
Level 146
God Stats
1W - 3L
1,501 SR
Queue Stats
14W - 27L
1,448 Elo+
Solo
Artemis
Artemis
Pennywise1981Br
Artemis
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,865 Elo+
Solo
Cliodhna
Cliodhna
erkiturkey
Cliodhna
Level 200
God Stats
12W - 5L
1,663 SR
Queue Stats
185W - 167L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 128
God Stats
163W - 134L
1,549 SR
Queue Stats
173W - 154L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dc-ACM1PT
Jormungandr
11
2 / 4 / 1
6,124
510
5,701
9,784
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 3
6,505
542
4,675
11,025
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
11
1 / 4 / 3
6,291
524
8,331
9,045
2,594
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
12
1 / 5 / 2
6,917
576
4,370
12,317
8,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 1 / 1
7,106
592
7,426
10,306
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 3 / 3
8,839
737
6,908
10,680
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
5 / 2 / 3
6,820
568
4,477
11,485
8,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 0 / 10
7,372
614
9,466
8,112
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
erkiturkey
Cliodhna
13
8 / 1 / 4
7,926
661
8,417
11,082
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
ungaybailarin
Zhong Kui
12
0 / 2 / 0
7,652
638
7,309
10,377
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
19
19
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
3
2.17
W
Sylvanus
5
2
3
3.25
L
Jormungandr
Dc-ACM1PT
Jormungandr
2
4
1
0.63
L
2
5
3
0.7
L
Izanami
1
4
3
0.63
W
1
0
10
6
L
Cabrakan
1
5
2
0.4
W
Cliodhna
erkiturkey
Cliodhna
8
1
4
10
W
Zhong Kui
ungaybailarin
Zhong Kui
0
2
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
36,577
52,477
Taken
51,736
24,953
Mitigated
26,240
17,505
Healing
25,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,908
1,382
0
3,194
10,680
4,963
118
3,572
7,108
51,600
3,930
W
Sylvanus
4,477
1,476
2,500
5,180
11,485
8,081
136
3,188
7,862
23,768
6,388
L
Jormungandr
Dc-ACM1PT
Jormungandr
5,701
1,661
0
1,722
9,784
6,577
0
2,924
6,810
26,290
563
L
4,675
1,013
0
1,567
11,025
4,058
0
2,195
8,813
0
39,321
L
Izanami
8,331
4,287
0
3,309
9,045
2,594
0
616
8,429
0
48,259
W
9,466
2,245
0
1,603
8,112
2,575
350
1,518
6,236
0
47,682
L
Cabrakan
4,370
617
0
5,437
12,317
8,309
0
6,036
5,707
42,921
0
W
Cliodhna
erkiturkey
Cliodhna
8,417
1,938
0
7,435
11,082
3,437
128
815
10,247
0
50,838
W
Zhong Kui
ungaybailarin
Zhong Kui
7,309
1,988
0
5,580
10,377
7,184
1,772
477
9,900
59,931
1,701
L
7,426
2,989
0
5,470
10,306
3,415
0
5,822
4,484
0
58,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
38,609
381
Minions Killed
413
0
Camps Cleared
0
1,159,859
Distance Traveled
1,164,611
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,839
737
95
8
0
209,978
0
W
Sylvanus
6,820
568
49
4
0
229,859
0
L
Jormungandr
6,124
510
46
4
0
231,323
0
L
Thor
6,505
542
68
6
0
258,519
4
L
Izanami
6,291
524
74
6
0
212,388
0
W
Artemis
7,372
614
86
7
0
233,574
0
L
Cabrakan
6,917
576
82
7
0
228,303
2
W
Cliodhna
7,926
661
78
7
0
291,892
2
W
Zhong Kui
7,652
638
105
9
0
199,308
0
L
Neith
7,106
592
111
9
0
229,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role