Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Grizzler01
Hun Batz
Level 138
God Stats
8W - 3L
1,404 SR
Queue Stats
127W - 121L
1,525 Elo+
Party 2
Sobek
Sobek
VIcETb225
Sobek
Level 95
God Stats
7W - 2L
1,747 SR
Queue Stats
77W - 90L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
lulusix
Danzaburou
Level 60
God Stats
8W - 3L
1,500 SR
Queue Stats
32W - 21L
1,446 Elo+
Solo
Surtr
Surtr
new-37893819
Surtr
Level 89
God Stats
22W - 24L
1,492 SR
Queue Stats
585W - 605L
1,490 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,498 Elo+

VS

Team Averages
Level 90
1,587 SR
1,508 Elo+
Thoth
Thoth
ShunsuiKoryaku
Thoth
Level 67
God Stats
17W - 15L
1,682 SR
Queue Stats
315W - 300L
1,502 Elo+
Party 1
Thanatos
Thanatos
Sunnyboy13
Thanatos
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 64L
1,534 Elo+
Party 3
Ganesha
Ganesha
UriaHeep
Ganesha
Level 120
God Stats
10W - 6L
1,683 SR
Queue Stats
172W - 155L
1,567 Elo+
Party 3
Skadi
Skadi
WizardCosmo
Skadi
Level 143
God Stats
17W - 18L
1,598 SR
Queue Stats
426W - 389L
1,546 Elo+
Party 1
Mulan
Mulan
打谁丿谁怀孕
Mulan
Level 73
God Stats
4W - 3L
1,473 SR
Queue Stats
87W - 78L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 2
7,094
546
4,237
4,500
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Grizzler01
Hun Batz
16
8 / 0 / 1
8,674
667
6,105
6,866
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
VIcETb225
Sobek
11
2 / 2 / 3
6,653
512
5,119
12,109
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
lulusix
Danzaburou
12
1 / 0 / 5
7,252
558
6,961
6,118
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
4 / 1 / 1
8,008
616
9,155
9,691
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
6,723
517
3,158
6,322
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Sunnyboy13
Thanatos
11
0 / 4 / 0
5,634
433
2,095
10,246
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
UriaHeep
Ganesha
11
2 / 2 / 0
6,622
509
3,572
11,395
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
5,981
460
7,792
8,356
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 0
6,671
513
3,995
10,967
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
4
4
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
2
1
W
Hun Batz
Grizzler01
Hun Batz
8
0
1
8.5
L
1
2
0
0.5
L
Thanatos
Sunnyboy13
Thanatos
0
4
0
0
L
Ganesha
UriaHeep
Ganesha
2
2
0
1
W
Sobek
VIcETb225
Sobek
2
2
3
1.75
L
0
3
1
0.17
W
Danzaburou
lulusix
Danzaburou
1
0
5
3.5
W
4
1
1
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
20,612
39,284
Taken
47,286
20,857
Mitigated
21,708
13,642
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,237
0
0
1,075
4,500
1,063
0
2,129
2,059
49,231
0
W
Hun Batz
Grizzler01
Hun Batz
6,105
1,713
0
1,485
6,866
2,682
485
122
6,744
0
78,615
L
3,158
267
0
1,674
6,322
1,919
0
3,048
3,274
44,615
1,753
L
Thanatos
Sunnyboy13
Thanatos
2,095
672
0
7,462
10,246
3,104
0
978
9,268
0
38,489
L
Ganesha
UriaHeep
Ganesha
3,572
694
168
3,431
11,395
8,594
0
3,207
8,188
26,104
1,627
W
Sobek
VIcETb225
Sobek
5,119
642
0
4,355
12,109
9,036
0
2,738
9,261
12,516
254
L
7,792
3,045
0
836
8,356
2,746
0
2,247
6,109
0
48,990
W
Danzaburou
lulusix
Danzaburou
6,961
1,243
0
1,888
6,118
2,012
887
998
5,120
0
53,092
W
9,155
3,899
0
4,839
9,691
6,064
216
146
9,545
2,263
47,614
L
3,995
262
0
2,925
10,967
5,345
0
754
10,213
218
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
31,631
399
Minions Killed
402
0
Camps Cleared
0
1,365,324
Distance Traveled
1,204,755
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,094
546
77
6
0
282,035
6
W
Hun Batz
8,674
667
133
10
0
309,032
0
L
Thoth
6,723
517
115
9
0
236,063
0
L
Thanatos
5,634
433
77
6
0
279,347
0
L
Ganesha
6,622
509
14
1
0
239,509
1
W
Sobek
6,653
512
10
1
0
251,929
0
L
Skadi
5,981
460
110
8
0
210,701
0
W
Danzaburou
7,252
558
101
8
0
246,314
0
W
Surtr
8,008
616
78
6
0
276,014
4
L
Mulan
6,671
513
86
7
0
239,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role