Player Matchup

Bacchus
Bacchus
BnKxITzShmme
Bacchus
Level 42
God Stats
2W - 2L
1,507 SR
Queue Stats
115W - 130L
1,316 Elo+
Solo
Danzaburou
Danzaburou
GreenTiger01
Danzaburou
Level 146
God Stats
6W - 3L
1,737 SR
Queue Stats
125W - 146L
1,431 Elo+
Solo
Yu Huang
Yu Huang
TheBeyGuys
Yu Huang
Level 124
God Stats
8W - 6L
1,618 SR
Queue Stats
159W - 169L
1,474 Elo+
Solo
Team Averages
Level 104
1,621 SR
1,407 Elo+

VS

Team Averages
Level 54
1,513 SR
1,347 Elo+
Ah Muzen Cab
Ah Muzen Cab
Emoting
Ah Muzen Cab
Level 47
God Stats
2W - 4L
1,413 SR
Queue Stats
153W - 177L
1,414 Elo+
Solo
The Morrigan
The Morrigan
Pandarrus
The Morrigan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
396W - 389L
1,510 Elo+
Solo
Cthulhu
Cthulhu
virusrojo1
Cthulhu
Level 30
God Stats
0W - 6L
1,628 SR
Queue Stats
96W - 135L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BnKxITzShmme
Bacchus
12
0 / 1 / 12
6,947
772
2,943
6,964
7,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
GreenTiger01
Danzaburou
12
7 / 2 / 4
7,771
863
6,037
6,225
2,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
TheBeyGuys
Yu Huang
12
5 / 2 / 6
8,147
905
7,154
6,275
2,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Emoting
Ah Muzen Cab
12
1 / 1 / 0
6,561
729
4,560
5,049
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Pandarrus
The Morrigan
11
3 / 6 / 1
7,325
814
5,139
7,959
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
virusrojo1
Cthulhu
5
0 / 5 / 0
5,365
596
2,361
6,578
3,413
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
4
5
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BnKxITzShmme
Bacchus
0
1
12
6
L
Ah Muzen Cab
Emoting
Ah Muzen Cab
1
1
0
1
W
Danzaburou
GreenTiger01
Danzaburou
7
2
4
4.5
L
The Morrigan
Pandarrus
The Morrigan
3
6
1
0.58
W
Yu Huang
TheBeyGuys
Yu Huang
5
2
6
4
L
Cthulhu
virusrojo1
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
12,060
19,464
Taken
19,586
11,939
Mitigated
7,733
3,625
Healing
1,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BnKxITzShmme
Bacchus
2,943
183
0
580
6,964
7,536
435
1,501
5,247
10,647
402
L
Ah Muzen Cab
Emoting
Ah Muzen Cab
4,560
411
0
0
5,049
1,682
0
3,129
1,885
0
19,193
W
Danzaburou
GreenTiger01
Danzaburou
6,037
3,217
0
2,085
6,225
2,274
1,281
1,896
4,127
0
27,649
L
The Morrigan
Pandarrus
The Morrigan
5,139
503
0
790
7,959
2,638
0
4,149
3,709
14,645
3,167
W
Yu Huang
TheBeyGuys
Yu Huang
7,154
629
0
960
6,275
2,129
503
2,633
3,430
35,453
938
L
Cthulhu
virusrojo1
Cthulhu
2,361
69
72
342
6,578
3,413
0
2,441
4,137
6,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,865
Gold Earned
19,251
140
Minions Killed
83
0
Camps Cleared
0
491,671
Distance Traveled
368,541
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,947
772
17
2
0
179,498
0
L
Ah Muzen Cab
6,561
729
38
4
0
161,658
0
W
Danzaburou
7,771
863
54
6
0
151,350
0
L
The Morrigan
7,325
814
35
4
0
137,338
0
W
Yu Huang
8,147
905
69
8
0
160,823
2
L
Cthulhu
5,365
596
10
1
0
69,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role