Player Matchup

Fafnir
Fafnir
AveryJim
Fafnir
Level 184
God Stats
1W - 2L
1,351 SR
Queue Stats
148W - 152L
1,530 Elo+
Solo
Olorun
Olorun
BlinkUltMcStinkE
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,429 Elo+
Solo
Xbalanque
Xbalanque
Dennyosia
Xbalanque
Level 164
God Stats
9W - 8L
1,939 SR
Queue Stats
414W - 408L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
Spilly12345
Sun Wukong
Level 153
God Stats
4W - 4L
1,461 SR
Queue Stats
373W - 374L
1,570 Elo+
Solo
Merlin
Merlin
Trichloro
Merlin
Level 158
God Stats
4W - 3L
1,522 SR
Queue Stats
358W - 360L
1,504 Elo+
Solo
Team Averages
Level 141
1,555 SR
1,522 Elo+

VS

Team Averages
Level 138
1,606 SR
1,514 Elo+
Cupid
Cupid
DarkAgentOne
Cupid
Level 179
God Stats
3W - 12L
1,466 SR
Queue Stats
511W - 525L
1,498 Elo+
Solo
Ishtar
Ishtar
Inglorious Nut
Ishtar
Level 105
God Stats
1W - 2L
1,766 SR
Queue Stats
77W - 83L
1,548 Elo+
Solo
Hercules
Hercules
Morloun
Hercules
Level 182
God Stats
3W - 1L
1,576 SR
Queue Stats
203W - 223L
1,555 Elo+
Solo
Anhur
Anhur
WHYrMEXSbad
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,424 Elo+
Solo
Hades
Hades
bigeyes23
Hades
Level 139
God Stats
1W - 1L
1,721 SR
Queue Stats
31W - 30L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AveryJim
Fafnir
17
9 / 4 / 15
10,713
1,071
13,614
12,693
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 3 / 16
9,699
970
10,466
10,606
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xbalanque
Dennyosia
Xbalanque
17
6 / 1 / 18
10,185
1,019
19,925
8,375
4,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Spilly12345
Sun Wukong
15
5 / 3 / 18
10,033
1,003
7,476
16,762
18,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Trichloro
Merlin
15
5 / 1 / 13
9,209
921
7,963
5,955
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
7,684
768
9,389
9,905
3,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 5 / 8
7,767
777
10,177
9,410
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Morloun
Hercules
14
4 / 5 / 7
8,131
813
7,618
18,476
17,024
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 8 / 2
8,395
840
1,124
11,967
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
bigeyes23
Hades
14
5 / 6 / 4
9,035
904
12,476
13,600
10,935
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
40
29
Kills
12
12
Deaths
29
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AveryJim
Fafnir
9
4
15
4.13
W
4
3
16
4
L
1
5
7
0.9
W
Xbalanque
Dennyosia
Xbalanque
6
1
18
15
L
1
5
8
1
L
Hercules
Morloun
Hercules
4
5
7
1.5
W
Sun Wukong
Spilly12345
Sun Wukong
5
3
18
4.67
W
Merlin
Trichloro
Merlin
5
1
13
11.5
L
1
8
2
0.25
L
Hades
bigeyes23
Hades
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,444
Damage
40,784
54,391
Taken
63,358
46,250
Mitigated
39,475
18,951
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AveryJim
Fafnir
13,614
5,309
775
3,305
12,693
12,302
2,020
1,398
10,981
24,240
1,524
W
10,466
5,002
2,195
2,393
10,606
8,357
924
3,689
6,732
17,740
1,186
L
9,389
4,523
549
2,282
9,905
3,670
0
4,532
5,268
0
25,952
W
Xbalanque
Dennyosia
Xbalanque
19,925
9,930
1,335
2,548
8,375
4,109
3,306
3,075
5,203
0
39,327
L
10,177
4,936
1,144
1,130
9,410
3,220
0
4,975
4,249
0
20,505
L
Hercules
Morloun
Hercules
7,618
1,706
927
5,296
18,476
17,024
0
8,388
9,760
0
7,943
W
Sun Wukong
Spilly12345
Sun Wukong
7,476
793
1,195
3,798
16,762
18,790
317
2,458
14,095
0
14,476
W
Merlin
Trichloro
Merlin
7,963
270
923
484
5,955
2,692
1,339
1,842
4,027
15,505
497
L
1,124
360
443
770
11,967
4,626
0
4,464
7,409
0
14,426
L
Hades
bigeyes23
Hades
12,476
176
208
3,042
13,600
10,935
0
7,341
6,163
16,567
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
41,012
125
Minions Killed
107
0
Camps Cleared
0
1,007,625
Distance Traveled
848,893
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,713
1,071
15
2
0
168,721
0
W
Olorun
9,699
970
26
3
0
191,340
0
L
Cupid
7,684
768
39
4
0
168,709
0
W
Xbalanque
10,185
1,019
53
5
0
231,674
1
L
Ishtar
7,767
777
20
2
0
172,721
0
L
Hercules
8,131
813
1
0
0
187,934
0
W
Sun Wukong
10,033
1,003
16
2
0
209,635
0
W
Merlin
9,209
921
15
2
0
206,255
0
L
Anhur
8,395
840
31
3
0
146,239
0
L
Hades
9,035
904
16
2
0
173,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role