Player Matchup

Cupid
Cupid
BastianWicks
Cupid
Level 156
God Stats
2W - 3L
1,488 SR
Queue Stats
19W - 32L
1,351 Elo+
Party 1
Fenrir
Fenrir
Mearmony
Fenrir
Level 157
God Stats
4W - 5L
1,498 SR
Queue Stats
79W - 53L
1,638 Elo+
Party 1
Bacchus
Bacchus
MikeZahard
Bacchus
Level 201
God Stats
1W - 2L
1,313 SR
Queue Stats
92W - 84L
1,571 Elo+
Party 1
Vulcan
Vulcan
blusterfiend17
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 112L
1,420 Elo+
Solo
Chaac
Chaac
pitttiger
Chaac
Level 155
God Stats
28W - 22L
1,436 SR
Queue Stats
661W - 679L
1,478 Elo+
Solo
Team Averages
Level 155
1,447 SR
1,492 Elo+

VS

Team Averages
Level 149
1,579 SR
1,433 Elo+
Medusa
Medusa
AWKN2371
Medusa
Level 129
God Stats
1W - 3L
1,419 SR
Queue Stats
59W - 76L
1,409 Elo+
Solo
Mercury
Mercury
Cold1ron
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,219 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 159
God Stats
607W - 547L
1,555 SR
Queue Stats
911W - 941L
1,516 Elo+
Solo
Hercules
Hercules
ParisDrakeDoee
Hercules
Level 156
God Stats
19W - 13L
1,768 SR
Queue Stats
552W - 523L
1,505 Elo+
Solo
Atlas
Atlas
xLazyNinjax3
Atlas
Level 158
God Stats
21W - 14L
1,654 SR
Queue Stats
566W - 586L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
8,947
559
5,335
10,668
3,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Mearmony
Fenrir
17
14 / 1 / 2
10,143
634
14,835
15,758
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MikeZahard
Bacchus
13
5 / 3 / 7
8,392
525
14,084
14,878
9,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 3
7,472
467
4,101
8,857
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
pitttiger
Chaac
13
1 / 6 / 2
7,983
499
5,035
16,901
9,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AWKN2371
Medusa
14
2 / 4 / 0
8,877
555
4,755
8,268
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Cold1ron
Mercury
15
4 / 5 / 0
8,692
543
4,518
13,118
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 1
10,114
632
14,050
11,202
4,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
2 / 4 / 4
7,560
473
6,621
13,332
11,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 6 / 1
8,121
508
9,417
15,025
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
23
Kills
18
18
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
AWKN2371
Medusa
2
4
0
0.5
W
3
2
3
2.25
L
Mercury
Cold1ron
Mercury
4
5
0
0.8
L
6
4
1
1.63
W
Fenrir
Mearmony
Fenrir
14
1
2
15
W
Bacchus
MikeZahard
Bacchus
5
3
7
2.83
L
Hercules
2
4
4
1
W
0
6
3
0.25
W
Chaac
pitttiger
Chaac
1
6
2
0.33
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
39,361
67,062
Taken
60,945
33,834
Mitigated
29,300
22,816
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AWKN2371
Medusa
4,755
1,928
0
1,411
8,268
2,715
0
3,178
4,672
0
65,769
W
5,335
3,911
422
6,769
10,668
3,793
0
1,194
9,460
0
72,038
L
Mercury
Cold1ron
Mercury
4,518
2,827
0
2,143
13,118
4,976
0
1,899
10,943
0
60,188
L
14,050
4,450
0
5,046
11,202
4,092
2,061
555
10,567
70,817
518
W
Fenrir
Mearmony
Fenrir
14,835
4,724
0
7,406
15,758
7,149
216
3,471
11,826
0
80,681
W
Bacchus
MikeZahard
Bacchus
14,084
1,203
0
3,240
14,878
9,930
0
2,195
12,509
36,486
1,199
L
Hercules
6,621
853
0
4,238
13,332
11,330
0
4,036
8,701
0
21,701
W
4,101
673
0
688
8,857
3,015
891
5,167
3,059
42,843
330
W
Chaac
pitttiger
Chaac
5,035
593
0
4,291
16,901
9,947
275
10,104
6,797
0
65,569
L
9,417
2,598
0
3,765
15,025
6,187
0
6,285
8,434
42,543
8

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
43,364
468
Minions Killed
402
0
Camps Cleared
0
1,640,575
Distance Traveled
1,620,521
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,877
555
111
7
0
334,688
6
W
Cupid
8,947
559
134
8
0
336,365
0
L
Mercury
8,692
543
88
6
0
373,239
2
L
Nu Wa
10,114
632
107
7
0
260,715
0
W
Fenrir
10,143
634
115
7
0
376,405
0
W
Bacchus
8,392
525
48
3
0
382,180
2
L
Hercules
7,560
473
25
2
0
339,419
6
W
Vulcan
7,472
467
65
4
0
272,201
0
W
Chaac
7,983
499
106
7
0
273,424
0
L
Atlas
8,121
508
71
4
0
312,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role