Player Matchup

Zeus
Zeus
Biggіе
Zeus
Level 268
God Stats
2W - 0L
1,833 SR
Queue Stats
498W - 8L
2,255 Elo+
Party 1
Achilles
Achilles
Smоl
Achilles
Level 268
God Stats
1W - 0L
1,500 SR
Queue Stats
527W - 8L
2,269 Elo+
Party 1
Cerberus
Cerberus
aRevol
Cerberus
Level 154
God Stats
11W - 0L
1,838 SR
Queue Stats
45W - 1L
1,874 Elo+
Party 1
Team Averages
Level 230
1,724 SR
2,133 Elo+

VS

Team Averages
Level 106
1,640 SR
1,569 Elo+
Medusa
Medusa
Marvokan
Medusa
Level 101
God Stats
7W - 6L
1,469 SR
Queue Stats
93W - 79L
1,562 Elo+
Party 2
Agni
Agni
Negmaton
Agni
Level 109
God Stats
6W - 7L
1,837 SR
Queue Stats
146W - 141L
1,595 Elo+
Solo
Athena
Athena
Trelobarbouni
Athena
Level 109
God Stats
5W - 5L
1,613 SR
Queue Stats
83W - 73L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 2 / 11
11,119
855
12,446
8,069
3,054
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Smоl
Achilles
16
8 / 1 / 8
10,765
828
6,947
12,660
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
aRevol
Cerberus
16
3 / 0 / 12
10,202
785
8,334
13,114
14,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marvokan
Medusa
14
1 / 6 / 2
8,548
658
11,806
9,534
2,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
0 / 6 / 2
7,837
603
4,534
8,540
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 1
9,109
701
2,802
13,794
14,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
3
3
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
2
11
5.25
L
Medusa
Marvokan
Medusa
1
6
2
0.33
L
Agni
0
6
2
0.17
W
Achilles
Smоl
Achilles
8
1
8
12
L
2
4
1
0.63
W
Cerberus
aRevol
Cerberus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
19,142
33,843
Taken
31,868
32,991
Mitigated
18,982
8,649
Healing
810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,446
2,157
0
2,484
8,069
3,054
1,372
1,995
6,074
69,411
1,619
L
Medusa
Marvokan
Medusa
11,806
4,295
0
434
9,534
2,739
0
6,282
2,939
0
48,268
L
Agni
4,534
67
0
166
8,540
1,983
0
5,287
3,038
23,350
0
W
Achilles
Smоl
Achilles
6,947
1,504
0
1,996
12,660
15,807
273
3,076
9,584
0
20,046
L
2,802
404
0
210
13,794
14,260
0
8,718
4,851
13,989
459
W
Cerberus
aRevol
Cerberus
8,334
384
0
4,169
13,114
14,130
138
1,909
11,205
38,213
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
25,494
226
Minions Killed
130
0
Camps Cleared
0
760,602
Distance Traveled
712,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,119
855
136
10
0
245,616
0
L
Medusa
8,548
658
67
5
0
246,358
0
L
Agni
7,837
603
47
4
0
196,337
0
W
Achilles
10,765
828
22
2
0
260,740
0
L
Athena
9,109
701
16
1
0
269,485
0
W
Cerberus
10,202
785
68
5
0
254,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role