Player Matchup

Loki
Loki
 
Loki
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LORDPEASE17
Ratatoskr
Level 140
God Stats
27W - 21L
1,611 SR
Queue Stats
224W - 195L
1,515 Elo+
Solo
Chiron
Chiron
Whitebullets522
Chiron
Level 148
God Stats
14W - 11L
1,598 SR
Queue Stats
141W - 144L
1,499 Elo+
Solo
Neith
Neith
YoinkMineNow
Neith
Level 140
God Stats
4W - 4L
1,736 SR
Queue Stats
283W - 271L
1,531 Elo+
Solo
Bacchus
Bacchus
таролог
Bacchus
Level 76
God Stats
27W - 31L
1,611 SR
Queue Stats
448W - 436L
1,512 Elo+
Solo
Team Averages
Level 144
1,611 SR
1,511 Elo+

VS

Team Averages
Level 137
1,588 SR
1,534 Elo+
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DarkkartistYmir
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 2
Rama
Rama
McTeetySwag
Rama
Level 185
God Stats
2W - 0L
1,628 SR
Queue Stats
25W - 27L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
SrZorrilla
Amaterasu
Level 147
God Stats
2W - 0L
1,657 SR
Queue Stats
35W - 22L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
feliaty
Sylvanus
Level 181
God Stats
34W - 25L
1,655 SR
Queue Stats
263W - 230L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 0
3,461
692
954
3,397
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
LORDPEASE17
Ratatoskr
7
2 / 1 / 0
3,881
776
3,388
4,984
1,259
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

4
0 / 1 / 0
3,020
604
401
1,473
254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 2 / 1
2,937
587
2,201
2,728
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 1
3,345
669
1,803
4,494
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 2 / 0
3,468
694
2,253
5,187
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
7
3 / 0 / 1
4,331
866
1,045
1,009
180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
2 / 0 / 3
4,111
822
3,037
3,488
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
SrZorrilla
Amaterasu
7
1 / 0 / 2
3,846
769
1,501
3,352
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
feliaty
Sylvanus
6
2 / 1 / 2
3,730
746
2,803
3,464
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Bellona
 
Bellona
0
2
0
0
W
Poseidon
3
0
1
3.5
L
Ratatoskr
LORDPEASE17
Ratatoskr
2
1
0
2
W
2
0
3
3.5
W
Amaterasu
SrZorrilla
Amaterasu
1
0
2
2
L
0
1
0
0
L
0
2
1
0.25
W
Sylvanus
feliaty
Sylvanus
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,747
Damage
10,639
17,076
Taken
16,500
5,754
Mitigated
6,055
6,045
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
954
373
0
1,619
3,397
689
0
681
2,618
0
13,815
W
Bellona
 
Bellona
2,253
1,163
0
2,011
5,187
2,200
0
0
5,187
0
18,277
W
Poseidon
1,045
100
0
316
1,009
180
0
0
1,009
20,132
0
L
Ratatoskr
LORDPEASE17
Ratatoskr
3,388
1,070
0
1,795
4,984
1,259
0
745
4,121
0
19,075
W
3,037
2,856
0
1,332
3,488
1,013
0
1,476
2,012
0
17,981
W
Amaterasu
SrZorrilla
Amaterasu
1,501
727
0
1,987
3,352
1,071
0
0
3,352
0
18,671
L
401
180
24
393
1,473
254
0
95
1,298
0
9,450
L
2,201
1,380
0
832
2,728
597
0
470
2,167
0
12,846
W
Sylvanus
feliaty
Sylvanus
2,803
800
332
752
3,464
1,591
0
327
3,137
9,147
1,699
L
1,803
518
0
1,382
4,494
2,955
0
1,077
3,228
7,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,644
Gold Earned
19,486
113
Minions Killed
185
0
Camps Cleared
0
457,617
Distance Traveled
590,743
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,461
692
33
7
0
136,563
0
W
Bellona
3,468
694
41
8
0
107,355
0
W
Poseidon
4,331
866
50
10
0
121,755
1
L
Ratatoskr
3,881
776
34
7
0
113,473
0
W
Rama
4,111
822
33
7
0
96,277
0
W
Amaterasu
3,846
769
44
9
0
155,230
0
L
Chiron
3,020
604
17
3
0
45,357
0
L
Neith
2,937
587
18
4
0
67,447
0
W
Sylvanus
3,730
746
17
3
0
110,126
0
L
Bacchus
3,345
669
11
2
0
94,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role