Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Owen2005pro
Set
Level 113
God Stats
3W - 4L
1,419 SR
Queue Stats
178W - 205L
1,464 Elo+
Party 1
Atlas
Atlas
RaphaX28
Atlas
Level 86
God Stats
2W - 2L
1,262 SR
Queue Stats
170W - 140L
1,479 Elo+
Solo
Vulcan
Vulcan
temp-414450
Vulcan
Level 147
God Stats
7W - 9L
1,573 SR
Queue Stats
224W - 228L
1,490 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,487 Elo+

VS

Team Averages
Level 111
1,383 SR
1,453 Elo+
Xbalanque
Xbalanque
CRESTI4N
Xbalanque
Level 122
God Stats
2W - 3L
1,325 SR
Queue Stats
136W - 121L
1,452 Elo+
Party 2
Susano
Susano
DefeatedPeak
Susano
Level 106
God Stats
13W - 5L
1,639 SR
Queue Stats
121W - 112L
1,449 Elo+
Party 2
Janus
Janus
VIcETb225
Janus
Level 95
God Stats
1W - 5L
1,122 SR
Queue Stats
76W - 87L
1,502 Elo+
Solo
Mulan
Mulan
jabatodios
Mulan
Level 104
God Stats
2W - 2L
1,434 SR
Queue Stats
15W - 18L
1,384 Elo+
Solo
Cabrakan
Cabrakan
jutgh61
Cabrakan
Level 128
God Stats
13W - 7L
1,393 SR
Queue Stats
246W - 226L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 0
7,151
596
7,833
9,604
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
 
Nut
10
0 / 4 / 1
5,447
454
3,083
7,870
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,436
453
2,627
10,726
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
RaphaX28
Atlas
8
1 / 2 / 0
5,292
441
3,291
11,092
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
13
1 / 1 / 0
7,324
610
4,008
3,439
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CRESTI4N
Xbalanque
12
3 / 1 / 2
6,931
578
11,724
6,034
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
13
5 / 0 / 3
6,971
581
6,562
10,419
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
VIcETb225
Janus
12
3 / 1 / 0
7,039
587
3,428
3,625
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
1 / 3 / 1
6,681
557
6,035
10,533
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
jutgh61
Cabrakan
9
0 / 0 / 3
5,963
497
2,669
5,552
4,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
12
13
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
0
1
L
Nut
 
Nut
0
4
1
0.13
W
Xbalanque
CRESTI4N
Xbalanque
3
1
2
4
W
Susano
5
0
3
6.5
L
0
3
1
0.17
L
Atlas
RaphaX28
Atlas
1
2
0
0.5
W
Janus
VIcETb225
Janus
3
1
0
3
W
Mulan
1
3
1
0.5
W
Cabrakan
jutgh61
Cabrakan
0
0
3
1.5
L
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
30,418
42,731
Taken
36,163
17,833
Mitigated
16,655
9,313
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,833
440
0
2,411
9,604
4,924
0
270
9,334
42,704
2,300
L
Nut
 
Nut
3,083
1,876
0
2,142
7,870
2,667
0
66
7,804
0
35,646
W
Xbalanque
CRESTI4N
Xbalanque
11,724
6,769
0
2,320
6,034
1,931
787
1,116
4,918
0
59,538
W
Susano
6,562
2,632
0
4,099
10,419
3,248
0
3,031
7,100
0
48,429
L
2,627
1,151
0
3,216
10,726
3,292
0
1,571
9,001
0
32,511
L
Atlas
RaphaX28
Atlas
3,291
1,611
0
1,294
11,092
5,887
0
2,597
8,427
13,561
0
W
Janus
VIcETb225
Janus
3,428
312
0
500
3,625
1,143
0
1,435
2,172
50,705
2,113
W
Mulan
6,035
657
0
1,600
10,533
5,895
0
5,183
4,597
0
43,632
W
Cabrakan
jutgh61
Cabrakan
2,669
550
0
1,576
5,552
4,438
0
2,823
2,653
11,742
1,403
L
Vulcan
4,008
285
0
250
3,439
1,063
0
1,090
2,295
57,951
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
33,585
353
Minions Killed
393
0
Camps Cleared
0
1,158,932
Distance Traveled
1,184,417
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,151
596
98
8
0
214,062
1
L
Nut
5,447
454
58
5
0
190,677
2
W
Xbalanque
6,931
578
91
8
0
228,139
0
W
Susano
6,971
581
81
7
0
275,806
0
L
Set
5,436
453
64
5
0
261,085
0
L
Atlas
5,292
441
14
1
0
227,576
4
W
Janus
7,039
587
114
10
0
229,623
0
W
Mulan
6,681
557
89
7
0
216,162
0
W
Cabrakan
5,963
497
18
2
0
234,687
4
L
Vulcan
7,324
610
119
10
0
265,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role