Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Black_Jooker9
Kumbhakarna
Level 121
God Stats
7W - 13L
1,320 SR
Queue Stats
103W - 110L
1,418 Elo+
Party 2
King Arthur
King Arthur
Dazzle-beam
King Arthur
Level 121
God Stats
7W - 6L
1,704 SR
Queue Stats
179W - 178L
1,461 Elo+
Party 2
Vulcan
Vulcan
zalfa78
Vulcan
Level 43
God Stats
9W - 23L
1,391 SR
Queue Stats
18W - 52L
1,256 Elo+
Solo
Nemesis
Nemesis
大言yyy
Nemesis
Level 30
God Stats
2W - 7L
1,347 SR
Queue Stats
7W - 16L
1,317 Elo+
Solo
Team Averages
Level 84
1,452 SR
1,390 Elo+

VS

Team Averages
Level 75
1,671 SR
1,547 Elo+
Sylvanus
Sylvanus
JoustThor
Sylvanus
Level 16
God Stats
4W - 3L
1,808 SR
Queue Stats
30W - 30L
1,555 Elo+
Party 1
Medusa
Medusa
MadameAgony
Medusa
Level 66
God Stats
21W - 14L
1,573 SR
Queue Stats
111W - 99L
1,534 Elo+
Party 1
Chang'e
Chang'e
MadameFilleMorte
Chang'e
Level 21
God Stats
10W - 3L
1,906 SR
Queue Stats
29W - 18L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
Zerdalias
Gilgamesh
Level 120
God Stats
1W - 0L
1,762 SR
Queue Stats
446W - 412L
1,507 Elo+
Solo
Cernunnos
Cernunnos
jikao
Cernunnos
Level 150
God Stats
2W - 0L
1,306 SR
Queue Stats
116W - 103L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 2
7,033
639
7,894
6,883
2,283
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Black_Jooker9
Kumbhakarna
8
0 / 4 / 1
4,873
443
2,512
12,504
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Dazzle-beam
King Arthur
9
1 / 4 / 2
5,019
456
2,841
10,471
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
zalfa78
Vulcan
11
1 / 2 / 0
6,257
569
6,230
5,449
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
大言yyy
Nemesis
10
1 / 3 / 4
5,497
500
5,543
11,517
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JoustThor
Sylvanus
12
3 / 2 / 8
6,722
611
8,455
9,076
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
11
7 / 1 / 4
7,170
652
12,316
6,418
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 6
6,210
565
6,391
8,525
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zerdalias
Gilgamesh
12
0 / 1 / 3
6,873
625
4,057
10,413
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
jikao
Cernunnos
11
1 / 1 / 1
6,418
583
3,789
6,459
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
2
4
L
Kumbhakarna
Black_Jooker9
Kumbhakarna
0
4
1
0.13
L
King Arthur
Dazzle-beam
King Arthur
1
4
2
0.5
W
Sylvanus
JoustThor
Sylvanus
3
2
8
3.5
W
Medusa
7
1
4
9
W
3
1
6
6
W
Gilgamesh
Zerdalias
Gilgamesh
0
1
3
1.5
W
Cernunnos
jikao
Cernunnos
1
1
1
1.5
L
Vulcan
zalfa78
Vulcan
1
2
0
0.5
L
Nemesis
大言yyy
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
35,008
46,824
Taken
40,891
15,861
Mitigated
19,431
12,648
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,894
3,199
0
1,748
6,883
2,283
0
1,303
5,580
0
56,512
L
Kumbhakarna
Black_Jooker9
Kumbhakarna
2,512
258
0
2,170
12,504
5,240
0
4,820
7,684
10,532
0
L
King Arthur
Dazzle-beam
King Arthur
2,841
232
0
2,109
10,471
3,558
0
3,088
7,383
0
25,043
W
Sylvanus
JoustThor
Sylvanus
8,455
3,374
1,328
3,347
9,076
5,818
34
1,428
7,648
29,434
10,369
W
Medusa
12,316
4,708
0
2,420
6,418
2,455
725
803
5,615
0
42,559
W
6,391
482
633
6,020
8,525
2,279
10
1,098
7,427
32,151
0
W
Gilgamesh
Zerdalias
Gilgamesh
4,057
841
0
2,276
10,413
6,825
0
5,413
5,000
0
44,232
W
Cernunnos
jikao
Cernunnos
3,789
1,229
0
1,014
6,459
2,054
64
0
6,459
0
47,976
L
Vulcan
zalfa78
Vulcan
6,230
509
0
1,433
5,449
1,467
0
1,259
3,654
37,571
0
L
Nemesis
大言yyy
Nemesis
5,543
2,069
0
5,188
11,517
3,313
0
3,801
7,624
0
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
33,393
304
Minions Killed
342
0
Camps Cleared
0
1,168,554
Distance Traveled
1,114,962
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,033
639
95
9
0
229,760
0
L
Kumbhakarna
4,873
443
17
2
0
235,941
1
L
King Arthur
5,019
456
42
4
0
222,973
0
W
Sylvanus
6,722
611
56
5
0
202,501
1
W
Medusa
7,170
652
54
5
0
224,886
1
W
Chang'e
6,210
565
57
5
0
270,329
0
W
Gilgamesh
6,873
625
93
8
0
218,071
0
W
Cernunnos
6,418
583
82
7
0
199,175
0
L
Vulcan
6,257
569
75
7
0
227,960
4
L
Nemesis
5,497
500
75
7
0
251,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role