Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
R2Riot
Ravana
Level 69
God Stats
7W - 7L
1,644 SR
Queue Stats
88W - 79L
1,544 Elo+
Solo
Hades
Hades
Stampedgraph48
Hades
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,523 Elo+
Party 1
Fafnir
Fafnir
UnTouchable5355
Fafnir
Level 156
God Stats
8W - 3L
1,587 SR
Queue Stats
102W - 89L
1,557 Elo+
Party 1
Team Averages
Level 126
1,546 SR
1,525 Elo+

VS

Team Averages
Level 105
1,506 SR
1,442 Elo+
Thor
Thor
CarelessCarnage
Thor
Level 157
God Stats
12W - 5L
1,591 SR
Queue Stats
453W - 406L
1,553 Elo+
Solo
Ix Chel
Ix Chel
MrMcSpanky
Ix Chel
Level 156
God Stats
3W - 1L
1,796 SR
Queue Stats
131W - 110L
1,148 Elo+
Solo
King Arthur
King Arthur
SquirtInAMan
King Arthur
Level 159
God Stats
8W - 4L
1,635 SR
Queue Stats
121W - 79L
1,639 Elo+
Solo
Cerberus
Cerberus
luffydonno
Cerberus
Level 43
God Stats
1W - 1L
1,198 SR
Queue Stats
61W - 75L
1,415 Elo+
Party 2
Neith
Neith
vallythagod
Neith
Level 8
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 0
6,714
516
5,198
6,052
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
 
Ne Zha
11
0 / 0 / 0
5,672
436
1,632
6,244
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
R2Riot
Ravana
12
2 / 4 / 0
6,283
483
6,520
11,180
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 1
6,012
462
4,668
13,108
4,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 3
6,536
503
3,312
11,511
9,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,428
571
10,555
7,577
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MrMcSpanky
Ix Chel
14
5 / 1 / 1
8,345
642
7,177
6,646
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SquirtInAMan
King Arthur
14
2 / 0 / 1
8,167
628
6,707
7,195
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
luffydonno
Cerberus
11
0 / 0 / 3
6,180
475
2,134
9,554
6,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 2 / 1
6,014
463
3,329
5,189
1,479
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Ne Zha
 
Ne Zha
0
0
0
0
W
5
0
4
7
W
Ix Chel
MrMcSpanky
Ix Chel
5
1
1
5.5
L
Ravana
R2Riot
Ravana
2
4
0
0.5
W
King Arthur
SquirtInAMan
King Arthur
2
0
1
2.5
L
0
6
1
0.08
L
0
2
3
0.75
W
Cerberus
luffydonno
Cerberus
0
0
3
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
29,902
48,095
Taken
36,161
21,222
Mitigated
16,510
15,962
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,198
3,016
0
2,443
6,052
2,014
0
182
5,870
0
51,833
L
Ne Zha
 
Ne Zha
1,632
168
0
1,139
6,244
1,730
0
0
6,244
0
35,782
W
10,555
2,521
0
1,992
7,577
2,703
0
2,480
5,097
0
51,904
W
Ix Chel
MrMcSpanky
Ix Chel
7,177
1,690
706
2,392
6,646
2,374
186
2,786
3,860
57,424
1,447
L
Ravana
R2Riot
Ravana
6,520
2,191
0
2,766
11,180
4,341
0
323
10,857
0
45,175
W
King Arthur
SquirtInAMan
King Arthur
6,707
1,115
0
811
7,195
3,490
0
601
6,594
0
60,897
L
4,668
392
752
4,728
13,108
4,067
0
6,399
6,709
41,090
0
L
3,312
356
995
3,139
11,511
9,070
0
2,360
9,151
19,162
2,160
W
Cerberus
luffydonno
Cerberus
2,134
398
0
4,175
9,554
6,464
215
1,682
7,872
31,354
0
W
3,329
1,793
0
1,421
5,189
1,479
0
566
4,623
0
30,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
36,134
359
Minions Killed
401
0
Camps Cleared
0
1,221,518
Distance Traveled
1,310,286
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,714
516
90
7
0
230,255
3
L
Ne Zha
5,672
436
59
5
0
244,891
0
W
Thor
7,428
571
71
5
0
326,356
3
W
Ix Chel
8,345
642
109
8
0
258,841
3
L
Ravana
6,283
483
85
7
0
270,666
0
W
King Arthur
8,167
628
106
8
0
248,670
2
L
Hades
6,012
462
86
7
0
243,460
0
L
Fafnir
6,536
503
39
3
0
232,246
0
W
Cerberus
6,180
475
58
4
0
238,338
0
W
Neith
6,014
463
57
4
0
238,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role