Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
KwstasAAA
Ymir
Bronze I
Level 67
God Stats
4W - 10L
1,293 SR
Queue Stats
29W - 69L
357 MMR
Solo
Zeus
Zeus
Gold V
Rikhen-sama
Zeus
Gold V
Level 149
God Stats
26W - 14L
1,745 SR
Queue Stats
144W - 137L
1,143 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Swandogg67
Baron Samedi
Silver II
Level 122
God Stats
30W - 26L
1,477 SR
Queue Stats
101W - 114L
1,084 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,503 SR
1,117 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,351 SR
939 MMR
Kukulkan
Kukulkan
Silver I
O321verlucky
Kukulkan
Silver I
Level 66
God Stats
0W - 3L
1,327 SR
Queue Stats
117W - 124L
1,200 MMR
Solo
Achilles
Achilles
Silver II
Raven_Feels
Achilles
Silver II
Level 149
God Stats
0W - 4L
1,150 SR
Queue Stats
222W - 243L
1,073 MMR
Solo
Lancelot
Lancelot
Bronze III
SweatLikeEss
Lancelot
Bronze III
Level 121
God Stats
18W - 14L
1,500 SR
Queue Stats
215W - 282L
218 MMR
Solo
Terra
Terra
Silver II
akiosan641
Terra
Silver II
Level 109
God Stats
5W - 7L
1,273 SR
Queue Stats
120W - 139L
1,100 MMR
Solo
Hou Yi
Hou Yi
Silver I
guicharisma
Hou Yi
Silver I
Level 159
God Stats
1W - 9L
1,506 SR
Queue Stats
139W - 162L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 4 / 0
8,500
567
12,081
10,217
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
 
Izanami
13
1 / 2 / 2
7,589
506
2,917
5,197
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 2 / 5
7,208
481
2,907
9,022
6,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
7 / 0 / 3
10,263
684
10,489
4,132
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Swandogg67
Baron Samedi
16
5 / 0 / 7
8,913
594
8,924
8,762
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangArachneVulcanAwilix

VS

Bans
BellonaBake KujiraKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
O321verlucky
Kukulkan
14
1 / 5 / 0
8,480
565
1,998
7,714
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Raven_Feels
Achilles
13
1 / 6 / 1
7,943
530
6,019
16,969
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
SweatLikeEss
Lancelot
12
2 / 3 / 0
7,166
478
2,674
11,394
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
10
0 / 4 / 4
6,946
463
3,490
12,197
7,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
13
3 / 2 / 0
7,071
471
5,862
9,393
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
7
8
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
4
0
1.25
W
Izanami
 
Izanami
1
2
2
1
W
Ymir
2
2
5
2.25
L
Kukulkan
O321verlucky
Kukulkan
1
5
0
0.2
L
Achilles
Raven_Feels
Achilles
1
6
1
0.25
W
7
0
3
8.5
W
Baron Samedi
Swandogg67
Baron Samedi
5
0
7
8.5
L
Lancelot
SweatLikeEss
Lancelot
2
3
0
0.67
L
Terra
0
4
4
0.5
L
Hou Yi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
20,043
37,330
Taken
57,667
15,587
Mitigated
26,859
10,254
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,081
536
0
2,635
10,217
2,902
44
687
9,530
55,179
980
W
Izanami
 
Izanami
2,917
1,847
0
1,432
5,197
1,447
1,989
835
4,362
0
47,002
W
Ymir
2,907
712
0
248
9,022
6,347
221
2,051
6,971
28,217
907
L
Kukulkan
O321verlucky
Kukulkan
1,998
212
0
355
7,714
1,586
0
6,396
991
61,326
737
L
Achilles
Raven_Feels
Achilles
6,019
1,023
0
3,243
16,969
11,168
0
11,708
5,261
354
51,034
W
10,489
1,057
0
840
4,132
1,282
0
1,338
2,794
75,846
382
W
Baron Samedi
Swandogg67
Baron Samedi
8,924
612
63
5,036
8,762
3,609
0
931
7,831
72,445
0
L
Lancelot
SweatLikeEss
Lancelot
2,674
387
0
3,724
11,394
3,620
0
4,577
6,743
0
42,820
L
Terra
3,490
455
185
1,648
12,197
7,960
0
6,562
5,421
24,087
0
L
Hou Yi
5,862
2,294
0
3,169
9,393
2,525
9
3,575
5,686
0
52,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
37,606
482
Minions Killed
410
0
Camps Cleared
0
1,498,807
Distance Traveled
1,456,425
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,500
567
87
6
0
287,589
3
W
Izanami
7,589
506
101
7
0
256,567
0
W
Ymir
7,208
481
34
2
0
309,821
0
L
Kukulkan
8,480
565
143
10
0
279,344
0
L
Achilles
7,943
530
83
6
0
282,030
0
W
Zeus
10,263
684
178
12
0
303,725
0
W
Baron Samedi
8,913
594
82
5
0
341,105
6
L
Lancelot
7,166
478
68
5
0
307,503
0
L
Terra
6,946
463
32
2
0
322,954
1
L
Hou Yi
7,071
471
84
6
0
264,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role