Player Matchup

Anhur
Anhur
 
Anhur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
LordMaster029
Anubis
Level 125
God Stats
6W - 1L
1,803 SR
Queue Stats
84W - 48L
1,655 Elo+
Party 1
Tyr
Tyr
Orcdude525
Tyr
Level 123
God Stats
9W - 3L
1,562 SR
Queue Stats
171W - 176L
1,488 Elo+
Party 3
Bacchus
Bacchus
cliffduggo
Bacchus
Level 133
God Stats
3W - 1L
1,786 SR
Queue Stats
438W - 405L
1,526 Elo+
Solo
Team Averages
Level 124
1,630 SR
1,534 Elo+

VS

Team Averages
Level 119
1,578 SR
1,547 Elo+
Fenrir
Fenrir
Apothe0sis
Fenrir
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,652 Elo+
Solo
Ra
Ra
MinusMicrobe3
Ra
Level 156
God Stats
22W - 23L
1,570 SR
Queue Stats
355W - 355L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WeinerLover
Cu Chulainn
Level 29
God Stats
16W - 23L
1,570 SR
Queue Stats
84W - 86L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
iDrXpy
Xbalanque
Level 109
God Stats
6W - 4L
1,756 SR
Queue Stats
303W - 299L
1,556 Elo+
Party 2
Ymir
Ymir
jakedubs
Ymir
Level 127
God Stats
1W - 2L
1,493 SR
Queue Stats
270W - 260L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
4 / 0 / 0
4,007
801
3,662
2,571
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
 
Bakasura
6
1 / 3 / 1
3,501
700
1,755
4,700
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 1 / 0
4,522
904
2,473
2,733
957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 1 / 0
4,571
914
1,829
4,014
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
cliffduggo
Bacchus
6
0 / 0 / 4
3,886
777
1,998
3,567
1,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apothe0sis
Fenrir
7
2 / 2 / 2
3,862
772
1,915
4,945
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 2 / 0
4,038
808
2,023
2,843
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
WeinerLover
Cu Chulainn
3
0 / 3 / 0
2,974
595
1,610
3,328
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
iDrXpy
Xbalanque
4
0 / 3 / 0
2,887
577
2,265
3,557
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
4
0 / 1 / 0
3,042
608
1,219
3,550
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
5
5
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
W
Bakasura
 
Bakasura
1
3
1
0.5
L
Fenrir
Apothe0sis
Fenrir
2
2
2
1.5
W
3
1
0
3
L
3
2
0
1.5
W
3
1
0
3
L
Cu Chulainn
WeinerLover
Cu Chulainn
0
3
0
0
W
Bacchus
cliffduggo
Bacchus
0
0
4
2
L
Xbalanque
iDrXpy
Xbalanque
0
3
0
0
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
9,032
17,585
Taken
18,223
6,987
Mitigated
5,344
8,468
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,662
2,788
0
2,057
2,571
657
0
401
2,170
0
21,507
W
Bakasura
 
Bakasura
1,755
1,599
0
1,858
4,700
1,351
0
879
3,821
0
8,107
L
Fenrir
Apothe0sis
Fenrir
1,915
657
0
1,196
4,945
1,466
0
1,057
3,808
0
22,707
W
2,473
188
0
1,077
2,733
957
0
1,053
1,680
19,010
34
L
2,023
336
216
836
2,843
568
0
1,620
1,203
17,376
0
W
1,829
268
0
1,775
4,014
2,179
0
219
3,795
0
20,719
L
Cu Chulainn
WeinerLover
Cu Chulainn
1,610
353
0
431
3,328
1,141
0
0
3,328
0
8,710
W
Bacchus
cliffduggo
Bacchus
1,998
415
0
1,701
3,567
1,843
0
690
2,877
9,778
0
L
Xbalanque
iDrXpy
Xbalanque
2,265
989
0
982
3,557
545
0
1,011
2,546
0
11,109
L
Ymir
1,219
340
0
1,072
3,550
1,624
0
749
2,801
4,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,487
Gold Earned
16,803
155
Minions Killed
119
0
Camps Cleared
0
540,991
Distance Traveled
449,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,007
801
35
7
0
94,182
0
W
Bakasura
3,501
700
30
6
0
117,427
0
L
Fenrir
3,862
772
44
9
0
114,390
0
W
Anubis
4,522
904
41
8
0
97,927
2
L
Ra
4,038
808
31
6
0
103,888
0
W
Tyr
4,571
914
38
8
0
108,527
0
L
Cu Chulainn
2,974
595
15
3
0
54,835
0
W
Bacchus
3,886
777
11
2
0
122,928
0
L
Xbalanque
2,887
577
22
4
0
76,997
0
L
Ymir
3,042
608
7
1
0
99,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role