Player Matchup

Kuzenbo
Kuzenbo
BigBINGUS420
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,498 Elo+
Party 1
Neith
Neith
Li-an_Leo199
Neith
Level 156
God Stats
2W - 5L
1,733 SR
Queue Stats
88W - 91L
1,482 Elo+
Solo
Tiamat
Tiamat
Ragnilotl
Tiamat
Level 145
God Stats
3W - 4L
1,636 SR
Queue Stats
162W - 137L
1,558 Elo+
Party 1
Nike
Nike
Roxoviolet
Nike
Level 128
God Stats
13W - 12L
1,579 SR
Queue Stats
477W - 483L
1,516 Elo+
Party 4
Scylla
Scylla
ilovetbreeze
Scylla
Level 126
God Stats
1W - 3L
1,526 SR
Queue Stats
206W - 226L
1,530 Elo+
Party 4
Team Averages
Level 141
1,595 SR
1,517 Elo+

VS

Team Averages
Level 111
1,577 SR
1,493 Elo+
Thanatos
Thanatos
GoofySmitePlayer
Thanatos
Level 48
God Stats
8W - 8L
1,388 SR
Queue Stats
155W - 132L
1,500 Elo+
Party 3
Apollo
Apollo
MFEARNYG
Apollo
Level 192
God Stats
29W - 30L
1,511 SR
Queue Stats
356W - 340L
1,547 Elo+
Solo
Chaac
Chaac
Mr Realo Man
Chaac
Level 157
God Stats
13W - 7L
1,741 SR
Queue Stats
341W - 359L
1,603 Elo+
Party 2
Bacchus
Bacchus
Viacarious
Bacchus
Level 14
God Stats
4W - 2L
1,745 SR
Queue Stats
17W - 18L
1,315 Elo+
Party 3
Ra
Ra
xxSidewayz
Ra
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
201W - 257L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBINGUS420
Kuzenbo
6
0 / 1 / 1
4,880
488
2,386
5,238
3,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 2 / 0
5,950
595
4,096
4,606
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Ragnilotl
Tiamat
10
0 / 5 / 2
5,301
530
3,017
8,336
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
5,193
519
5,067
10,404
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 1 / 0
5,756
576
3,922
4,847
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
6,453
645
6,516
9,197
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
MFEARNYG
Apollo
11
0 / 1 / 2
5,620
562
2,138
6,020
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 5
7,243
724
7,708
10,115
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Viacarious
Bacchus
9
0 / 1 / 3
5,145
515
1,173
3,447
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 1
7,003
700
3,614
4,687
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigBINGUS420
Kuzenbo
0
1
1
0.5
W
6
1
5
8.5
L
3
2
0
1.5
W
Apollo
MFEARNYG
Apollo
0
1
2
1
W
4
1
5
6.5
L
Tiamat
Ragnilotl
Tiamat
0
5
2
0.2
L
0
5
0
0
W
Bacchus
Viacarious
Bacchus
0
1
3
1.5
L
Scylla
1
1
0
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
21,149
33,431
Taken
33,466
15,042
Mitigated
14,956
9,073
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigBINGUS420
Kuzenbo
2,386
1,221
0
942
5,238
3,913
0
998
4,240
13,646
0
W
6,516
1,886
0
9,897
9,197
2,893
0
3,284
5,830
0
40,649
L
4,096
804
0
892
4,606
1,181
528
445
4,161
0
33,527
W
Apollo
MFEARNYG
Apollo
2,138
1,160
0
3,231
6,020
1,758
0
1,000
5,020
0
50,460
W
7,708
1,248
0
4,046
10,115
6,369
0
1,919
7,664
0
52,983
L
Tiamat
Ragnilotl
Tiamat
3,017
524
0
3,248
8,336
4,166
0
762
7,574
29,979
0
L
5,067
1,057
0
3,109
10,404
4,752
0
394
10,010
0
30,972
W
Bacchus
Viacarious
Bacchus
1,173
218
0
1,423
3,447
2,334
0
654
2,793
7,668
0
L
Scylla
3,922
680
0
882
4,847
1,030
0
2,188
2,659
40,932
0
W
3,614
552
1,012
2,637
4,687
1,602
0
2,568
2,119
52,097
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
31,464
271
Minions Killed
371
0
Camps Cleared
0
999,320
Distance Traveled
1,173,066
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,880
488
20
2
0
228,479
0
W
Thanatos
6,453
645
74
7
0
256,780
0
L
Neith
5,950
595
51
5
0
179,504
2
W
Apollo
5,620
562
90
9
0
225,691
1
W
Chaac
7,243
724
96
10
0
214,662
1
L
Tiamat
5,301
530
65
7
0
200,899
0
L
Nike
5,193
519
56
6
0
188,262
1
W
Bacchus
5,145
515
7
1
0
230,326
0
L
Scylla
5,756
576
79
8
0
202,176
0
W
Ra
7,003
700
104
10
0
245,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role