Player Matchup

Morgan Le Fay
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
Level 43
God Stats
2W - 2L
1,416 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
L1LPANTH3R
King Arthur
Level 39
God Stats
2W - 4L
1,395 SR
Queue Stats
123W - 143L
1,386 Elo+
Solo
Mercury
Mercury
Xxxvalleykiller
Mercury
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 112L
1,385 Elo+
Solo
Team Averages
Level 48
1,437 SR
1,423 Elo+

VS

Team Averages
Level 24
1,434 SR
1,341 Elo+
He Bo
He Bo
Kleminexx
He Bo
Level 26
God Stats
0W - 2L
1,301 SR
Queue Stats
18W - 31L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
UntimlyDemise
Cthulhu
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Zanzibar9987
Hou Yi
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
15
1 / 2 / 9
9,724
695
10,394
9,023
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
L1LPANTH3R
King Arthur
16
8 / 0 / 5
10,864
776
7,906
18,068
15,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 1 / 6
10,491
749
3,464
7,709
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kleminexx
He Bo
12
1 / 5 / 2
8,300
593
5,265
8,194
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
0 / 3 / 3
8,599
614
7,794
11,839
11,700
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
13
1 / 5 / 2
8,106
579
6,555
9,498
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
2
3
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
1
2
9
2.75
L
He Bo
Kleminexx
He Bo
1
5
2
0.4
W
King Arthur
L1LPANTH3R
King Arthur
8
0
5
10.5
L
Cthulhu
0
3
3
0.5
W
3
1
6
6
L
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
19,614
34,800
Taken
29,531
21,767
Mitigated
17,307
6,011
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
10,394
1,069
0
2,169
9,023
3,170
1,118
4,560
4,263
38,207
1,171
L
He Bo
Kleminexx
He Bo
5,265
447
0
870
8,194
2,382
0
2,976
5,218
28,380
898
W
King Arthur
L1LPANTH3R
King Arthur
7,906
553
0
3,361
18,068
15,278
186
5,890
11,586
0
29,266
L
Cthulhu
7,794
402
0
990
11,839
11,700
0
4,309
7,507
31,214
408
W
3,464
1,095
215
266
7,709
3,319
1,159
1,412
6,187
0
51,738
L
Hou Yi
6,555
1,599
69
893
9,498
3,225
0
2,853
6,633
0
16,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
25,005
187
Minions Killed
123
0
Camps Cleared
0
862,975
Distance Traveled
655,609
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,724
695
54
4
0
246,693
0
L
He Bo
8,300
593
49
4
0
214,626
0
W
King Arthur
10,864
776
47
3
0
295,551
0
L
Cthulhu
8,599
614
54
4
0
242,623
3
W
Mercury
10,491
749
86
6
0
320,731
0
L
Hou Yi
8,106
579
20
1
0
198,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role