Player Matchup

Hera
Hera
Platinum V
HaKuna6301
Hera
Platinum V
Level 189
God Stats
0W - 3L
1,284 SR
Queue Stats
191W - 179L
1,597 MMR
Party 3
Xbalanque
Xbalanque
Gold I
JadenIsHim
Xbalanque
Gold I
Level 128
God Stats
3W - 5L
1,597 SR
Queue Stats
39W - 39L
1,614 MMR
Party 2
Nike
Nike
Gold V
Makeoutvalleys
Nike
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,285 MMR
Party 2
Yemoja
Yemoja
Gold II
Naytoneious
Yemoja
Gold II
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 53L
1,570 MMR
Party 3
Kali
Kali
Gold IV
Ryanj3
Kali
Gold IV
Level 156
God Stats
0W - 1L
1,833 SR
Queue Stats
38W - 35L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,543 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,506 SR
1,548 MMR
Nut
Nut
Gold IV
SoulZRegal
Nut
Gold IV
Level 158
God Stats
4W - 6L
1,483 SR
Queue Stats
29W - 30L
1,526 MMR
Solo
Neith
Neith
Gold II
SpeedyOrca58605
Neith
Gold II
Level 83
God Stats
6W - 4L
1,638 SR
Queue Stats
428W - 426L
1,672 MMR
Party 1
Jormungandr
Jormungandr
Gold I
SpoofandOof
Jormungandr
Gold I
Level 177
God Stats
5W - 5L
1,398 SR
Queue Stats
74W - 61L
1,562 MMR
Solo
Hercules
Hercules
Bronze III
Yelkage
Hercules
Bronze III
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 58L
1,416 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
wicqk
Ao Kuang
Gold III
Level 108
God Stats
19W - 23L
1,510 SR
Queue Stats
321W - 330L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
9,381
586
14,986
8,949
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
JadenIsHim
Xbalanque
14
1 / 2 / 2
7,789
487
7,374
14,198
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 0
7,923
495
5,855
15,265
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
7
0 / 0 / 0
5,875
367
1,826
4,683
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
Ryanj3
Kali
15
4 / 2 / 3
8,417
526
10,355
15,870
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AgniSun WukongNu WaMedusaArachne

VS

Bans
ThanatosTsukuyomiAthenaSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
9,687
605
12,510
13,862
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 1
8,935
558
6,829
10,297
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SpoofandOof
Jormungandr
17
3 / 0 / 2
10,786
674
9,242
11,793
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Yelkage
Hercules
13
0 / 1 / 2
7,893
493
3,952
13,002
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
wicqk
Ao Kuang
17
2 / 3 / 1
9,183
574
6,698
16,530
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
9
9
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Xbalanque
JadenIsHim
Xbalanque
1
2
2
1
L
1
2
0
0.5
L
Yemoja
0
0
0
0
L
Kali
Ryanj3
Kali
4
2
3
2.75
W
3
3
1
1.17
W
1
2
1
0.75
W
Jormungandr
SpoofandOof
Jormungandr
3
0
2
4
W
Hercules
Yelkage
Hercules
0
1
2
1
W
Ao Kuang
wicqk
Ao Kuang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,396
Damage
39,231
58,965
Taken
65,484
27,450
Mitigated
33,465
13,459
Healing
22,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,986
1,731
0
1,085
8,949
3,306
0
2,719
6,230
83,824
2,041
L
Xbalanque
JadenIsHim
Xbalanque
7,374
3,457
0
4,043
14,198
4,387
0
326
13,872
0
55,205
L
5,855
643
0
1,250
15,265
9,594
0
8,137
7,128
0
63,880
L
Yemoja
1,826
399
952
1,337
4,683
2,341
0
454
4,229
9,827
0
L
Kali
Ryanj3
Kali
10,355
4,321
0
4,792
15,870
7,822
0
3,287
12,583
0
66,397
W
12,510
8,314
0
5,317
13,862
5,394
3,650
434
13,428
0
82,979
W
6,829
1,385
0
2,911
10,297
2,673
336
6,402
3,497
0
72,819
W
Jormungandr
SpoofandOof
Jormungandr
9,242
2,934
0
3,932
11,793
9,037
97
607
11,176
75,113
9,749
W
Hercules
Yelkage
Hercules
3,952
1,071
0
4,731
13,002
10,047
83
3,916
8,916
0
29,526
W
Ao Kuang
wicqk
Ao Kuang
6,698
1,965
0
5,753
16,530
6,314
0
4,771
11,565
82,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
46,484
482
Minions Killed
590
0
Camps Cleared
0
1,566,760
Distance Traveled
1,629,663
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,381
586
171
11
0
351,089
1
L
Xbalanque
7,789
487
90
6
0
325,749
4
L
Nike
7,923
495
120
8
0
347,103
0
L
Yemoja
5,875
367
12
1
0
142,295
0
L
Kali
8,417
526
89
6
0
400,524
0
W
Nut
9,687
605
130
8
0
280,952
0
W
Neith
8,935
558
141
9
0
320,662
2
W
Jormungandr
10,786
674
157
10
0
312,727
2
W
Hercules
7,893
493
35
2
0
355,204
0
W
Ao Kuang
9,183
574
127
8
0
360,118
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role