Player Matchup

Terra
Terra
Platinum II
OpperSatan
Terra
Platinum II
Level 157
God Stats
6W - 5L
1,627 SR
Queue Stats
229W - 185L
1,785 MMR
Party 1
Nut
Nut
Diamond III
WhenDragonflys
Nut
Diamond III
Level 155
God Stats
10W - 1L
1,936 SR
Queue Stats
233W - 181L
2,233 MMR
Party 1
Discordia
Discordia
Platinum I
francampillo
Discordia
Platinum I
Level 159
God Stats
12W - 15L
1,475 SR
Queue Stats
210W - 228L
2,037 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,679 SR
2,019 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,557 SR
1,627 MMR
Baron Samedi
Baron Samedi
Silver V
AlkoStas
Baron Samedi
Silver V
Level 133
God Stats
26W - 28L
1,052 SR
Queue Stats
269W - 466L
579 MMR
Solo
Hou Yi
Hou Yi
Diamond II
DomiKun00
Hou Yi
Diamond II
Level 200
God Stats
32W - 26L
1,665 SR
Queue Stats
85W - 70L
1,982 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
VR-ARCADE
Cabrakan
Diamond IV
Level 146
God Stats
6W - 3L
1,955 SR
Queue Stats
92W - 111L
2,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
4 / 1 / 11
12,234
765
11,615
20,868
26,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 8
12,467
779
17,955
12,921
5,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Discordia
francampillo
Discordia
19
6 / 3 / 8
13,199
825
13,250
12,759
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
FafnirAchillesThothNe ZhaHorus

VS

Bans
KuzenboPersephoneMulanMorgan Le FayAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlkoStas
Baron Samedi
16
1 / 8 / 2
10,978
686
7,628
14,609
6,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DomiKun00
Hou Yi
17
2 / 5 / 3
11,321
708
19,313
19,746
7,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
VR-ARCADE
Cabrakan
16
3 / 3 / 1
10,772
673
7,668
18,523
28,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
6
6
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlkoStas
Baron Samedi
1
8
2
0.25
L
Hou Yi
DomiKun00
Hou Yi
2
5
3
0.7
W
Terra
4
1
11
9.5
L
Cabrakan
VR-ARCADE
Cabrakan
3
3
1
1.17
W
6
2
8
5
W
Discordia
francampillo
Discordia
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
34,609
46,548
Taken
52,878
38,026
Mitigated
42,491
17,169
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlkoStas
Baron Samedi
7,628
54
425
2,203
14,609
6,642
0
8,316
5,914
46,170
0
L
Hou Yi
DomiKun00
Hou Yi
19,313
8,671
0
7,244
19,746
7,374
0
8,368
10,659
0
75,007
W
Terra
11,615
1,105
723
6,446
20,868
26,738
84
5,966
14,849
23,282
2,664
L
Cabrakan
VR-ARCADE
Cabrakan
7,668
1,015
0
2,703
18,523
28,475
0
5,820
12,092
21,788
0
W
17,955
8,378
0
4,970
12,921
5,791
1,670
4,614
8,273
0
76,864
W
Discordia
francampillo
Discordia
13,250
530
0
5,030
12,759
5,497
652
4,956
7,794
66,452
68

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
33,071
214
Minions Killed
197
0
Camps Cleared
0
932,123
Distance Traveled
850,957
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,978
686
72
5
0
246,337
1
L
Hou Yi
11,321
708
102
6
0
278,009
6
W
Terra
12,234
765
18
1
0
346,946
0
L
Cabrakan
10,772
673
23
1
0
326,611
3
W
Nut
12,467
779
100
6
0
301,837
2
W
Discordia
13,199
825
96
6
0
283,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role