Player Matchup

Anubis
Anubis
Biga707
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,392 Elo+
Party 1
Odin
Odin
KaosPotato
Odin
Level 29
God Stats
0W - 1L
1,364 SR
Queue Stats
2W - 4L
1,594 Elo+
Party 1
Ishtar
Ishtar
NVRFlay
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,527 Elo+

VS

Team Averages
Level 182
1,513 SR
1,559 Elo+
Pele
Pele
Quik8201
Pele
Level 144
God Stats
6W - 13L
1,391 SR
Queue Stats
494W - 528L
1,455 Elo+
Solo
Sol
Sol
catpizzas
Sol
Level 256
God Stats
4W - 0L
1,550 SR
Queue Stats
21W - 18L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
juancho8l
Sun Wukong
Level 146
God Stats
3W - 0L
1,598 SR
Queue Stats
127W - 96L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biga707
Anubis
15
1 / 7 / 4
10,507
657
9,262
12,544
6,212
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 2
11,368
711
15,883
18,360
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
NVRFlay
Ishtar
16
2 / 6 / 3
11,837
740
12,664
16,375
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 2 / 0
8,083
505
248
1,913
703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 3
13,976
874
16,225
18,620
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
juancho8l
Sun Wukong
19
7 / 0 / 7
12,943
809
22,601
23,912
33,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
15
15
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Biga707
Anubis
1
7
4
0.43
L
3
2
2
2
L
Ishtar
NVRFlay
Ishtar
2
6
3
0.58
W
Pele
0
2
0
0
W
8
4
3
2.38
W
Sun Wukong
juancho8l
Sun Wukong
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
39,074
47,279
Taken
44,445
29,080
Mitigated
41,088
10,666
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Biga707
Anubis
9,262
356
0
2,856
12,544
6,212
578
2,593
9,951
57,994
0
L
15,883
3,944
0
2,690
18,360
16,157
498
8,360
9,979
0
47,702
L
Ishtar
NVRFlay
Ishtar
12,664
8,493
0
5,120
16,375
6,711
0
5,928
10,382
0
51,960
W
Pele
248
49
0
315
1,913
703
0
513
1,400
0
1,393
W
16,225
7,146
0
10,988
18,620
6,829
2,817
1,885
16,058
79,047
6,635
W
Sun Wukong
juancho8l
Sun Wukong
22,601
2,775
0
9,138
23,912
33,556
417
6,891
16,222
4,067
43,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
35,002
222
Minions Killed
179
0
Camps Cleared
0
825,275
Distance Traveled
693,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,507
657
81
5
0
233,545
0
L
Odin
11,368
711
59
4
0
323,129
0
L
Ishtar
11,837
740
82
5
0
268,601
0
W
Pele
8,083
505
2
0
0
36,697
0
W
Sol
13,976
874
140
9
0
279,183
4
W
Sun Wukong
12,943
809
37
2
0
377,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role