Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Apollo0013
Danzaburou
Level 157
God Stats
3W - 3L
1,564 SR
Queue Stats
90W - 119L
1,516 Elo+
Party 2
Ymir
Ymir
Chepothy
Ymir
Level 154
God Stats
2W - 2L
1,399 SR
Queue Stats
128W - 138L
1,538 Elo+
Party 2
Pele
Pele
ComanderWoof
Pele
Level 169
God Stats
170W - 102L
1,581 SR
Queue Stats
258W - 248L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
tobaaarr17
Gilgamesh
Level 123
God Stats
2W - 3L
1,424 SR
Queue Stats
31W - 57L
1,439 Elo+
Party 2
Team Averages
Level 145
1,493 SR
1,488 Elo+

VS

Team Averages
Level 124
1,569 SR
1,532 Elo+
Nu Wa
Nu Wa
Kuzzen_27
Nu Wa
Level 152
God Stats
23W - 11L
1,596 SR
Queue Stats
201W - 162L
1,540 Elo+
Solo
Nut
Nut
LEWDENING
Nut
Level 152
God Stats
44W - 32L
1,585 SR
Queue Stats
347W - 329L
1,536 Elo+
Solo
Cabrakan
Cabrakan
Panddito
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,504 Elo+
Party 1
Achilles
Achilles
jewfroextracts
Achilles
Level 151
God Stats
11W - 6L
1,655 SR
Queue Stats
323W - 322L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
xLemon24
Ao Kuang
Level 69
God Stats
3W - 4L
1,511 SR
Queue Stats
60W - 48L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 4
6,807
524
2,796
8,299
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Apollo0013
Danzaburou
11
1 / 2 / 3
6,978
537
5,392
8,560
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
6 / 1 / 5
9,261
712
9,099
10,680
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 1 / 2
9,375
721
10,441
7,813
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
tobaaarr17
Gilgamesh
10
0 / 2 / 6
6,519
501
2,800
8,097
5,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kuzzen_27
Nu Wa
11
1 / 4 / 1
6,911
532
7,137
5,822
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
7,434
572
6,138
7,344
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Panddito
Cabrakan
13
0 / 5 / 1
6,867
528
1,185
9,119
5,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
11
2 / 4 / 2
6,641
511
6,013
13,081
8,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
xLemon24
Ao Kuang
13
4 / 5 / 2
7,235
557
6,514
14,365
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
8
8
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
4
1
W
Danzaburou
Apollo0013
Danzaburou
1
2
3
1.25
W
Ymir
6
1
5
8.5
W
12
1
2
13
L
Nu Wa
Kuzzen_27
Nu Wa
1
4
1
0.38
L
1
1
1
1.5
L
Cabrakan
Panddito
Cabrakan
0
5
1
0.1
L
Achilles
2
4
2
0.75
W
Gilgamesh
tobaaarr17
Gilgamesh
0
2
6
1.5
L
Ao Kuang
xLemon24
Ao Kuang
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
26,987
43,449
Taken
49,731
17,934
Mitigated
22,662
12,894
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,796
50
310
2,432
8,299
2,367
372
3,644
4,287
42,634
0
W
Danzaburou
Apollo0013
Danzaburou
5,392
2,811
0
3,079
8,560
2,397
0
1,204
7,244
0
47,495
W
Ymir
9,099
4,081
0
4,713
10,680
5,191
221
4,728
5,836
48,476
1,684
W
10,441
2,428
0
1,806
7,813
2,846
295
1,824
5,799
0
79,013
L
Nu Wa
Kuzzen_27
Nu Wa
7,137
1,332
0
217
5,822
1,276
0
2,071
3,751
40,008
1,625
L
6,138
4,109
0
4,773
7,344
2,601
0
11
7,333
0
68,151
L
Cabrakan
Panddito
Cabrakan
1,185
165
0
1,766
9,119
5,278
0
3,925
5,194
37,943
1,639
L
Achilles
6,013
1,219
0
2,267
13,081
8,837
0
2,218
10,863
0
20,877
W
Gilgamesh
tobaaarr17
Gilgamesh
2,800
354
0
554
8,097
5,133
0
2,256
5,691
4,451
13,400
L
Ao Kuang
xLemon24
Ao Kuang
6,514
1,574
0
4,710
14,365
4,670
0
3,966
10,399
44,179
2,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
35,088
412
Minions Killed
397
0
Camps Cleared
0
1,342,281
Distance Traveled
1,279,899
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,807
524
78
6
0
294,446
3
W
Danzaburou
6,978
537
85
7
0
277,845
1
W
Ymir
9,261
712
103
8
0
243,110
0
W
Pele
9,375
721
118
9
0
319,221
4
L
Nu Wa
6,911
532
66
5
0
240,161
2
L
Nut
7,434
572
145
11
0
251,659
4
L
Cabrakan
6,867
528
76
6
0
234,530
4
L
Achilles
6,641
511
26
2
0
283,837
1
W
Gilgamesh
6,519
501
28
2
0
207,659
0
L
Ao Kuang
7,235
557
84
6
0
269,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role