Player Matchup

Kuzenbo
Kuzenbo
FRANK7148
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,209 Elo+
Party 1
Pele
Pele
Luch
Pele
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 26L
1,100 Elo+
Party 1
Merlin
Merlin
Sam Huntzy
Merlin
Level 123
God Stats
1W - 4L
1,310 SR
Queue Stats
12W - 33L
1,319 Elo+
Party 1
Hercules
Hercules
vincela
Hercules
Level 126
God Stats
2W - 1L
1,869 SR
Queue Stats
34W - 55L
1,337 Elo+
Party 1
Martichoras
Martichoras
xMarkMaiders
Martichoras
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Team Averages
Level 93
1,587 SR
1,251 Elo+

VS

Team Averages
Level 136
1,670 SR
1,566 Elo+
Rama
Rama
AIsbell5
Rama
Level 189
God Stats
2W - 3L
1,528 SR
Queue Stats
34W - 29L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BobbiRoss
Morgan Le Fay
Level 128
God Stats
10W - 8L
1,651 SR
Queue Stats
410W - 378L
1,468 Elo+
Solo
Nox
Nox
CheesePolice26
Nox
Level 107
God Stats
2W - 2L
1,875 SR
Queue Stats
126W - 95L
1,616 Elo+
Party 2
Fenrir
Fenrir
LondonTheStinky
Fenrir
Level 82
God Stats
4W - 1L
1,528 SR
Queue Stats
57W - 65L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
TTVcontoxin
Sylvanus
Level 175
God Stats
2W - 1L
1,767 SR
Queue Stats
40W - 41L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FRANK7148
Kuzenbo
6
0 / 4 / 0
4,404
440
1,727
7,401
6,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Luch
Pele
9
1 / 7 / 1
4,998
500
3,887
10,124
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
Sam Huntzy
Merlin
10
0 / 4 / 0
5,384
538
1,756
5,017
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
vincela
Hercules
11
1 / 1 / 1
6,013
601
1,598
6,422
5,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
xMarkMaiders
Martichoras
7
0 / 6 / 0
4,155
416
2,796
6,535
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
9 / 0 / 3
7,504
750
9,083
6,127
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
BobbiRoss
Morgan Le Fay
11
1 / 0 / 2
6,168
617
2,709
4,674
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
6,397
640
4,280
4,009
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 4
6,955
696
5,378
7,240
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
TTVcontoxin
Sylvanus
9
3 / 0 / 7
5,910
591
4,387
7,028
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
22
22
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
9
0
3
10.5
W
Morgan Le Fay
BobbiRoss
Morgan Le Fay
1
0
2
2
W
2
2
1
1.25
L
Kuzenbo
FRANK7148
Kuzenbo
0
4
0
0
W
7
0
4
9
L
Pele
Luch
Pele
1
7
1
0.21
L
Merlin
Sam Huntzy
Merlin
0
4
0
0
W
Sylvanus
TTVcontoxin
Sylvanus
3
0
7
6.5
L
Hercules
vincela
Hercules
1
1
1
1.5
L
Martichoras
xMarkMaiders
Martichoras
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,764
Damage
25,837
35,499
Taken
29,078
17,364
Mitigated
13,372
8,060
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,083
7,594
0
1,872
6,127
2,084
0
1,503
4,624
0
54,340
W
Morgan Le Fay
BobbiRoss
Morgan Le Fay
2,709
118
0
814
4,674
1,467
875
662
4,012
37,792
2,889
W
4,280
239
0
871
4,009
1,633
0
130
3,879
38,548
1,468
L
Kuzenbo
FRANK7148
Kuzenbo
1,727
839
0
1,478
7,401
6,230
0
1,601
5,800
7,342
0
W
5,378
1,912
0
2,042
7,240
3,052
0
347
6,893
0
51,536
L
Pele
Luch
Pele
3,887
1,399
0
2,892
10,124
2,627
0
2,622
7,502
0
24,058
L
Merlin
Sam Huntzy
Merlin
1,756
0
0
812
5,017
1,593
0
1,800
3,217
38,498
0
W
Sylvanus
TTVcontoxin
Sylvanus
4,387
1,326
1,480
3,744
7,028
5,136
40
1,059
5,969
18,581
0
L
Hercules
vincela
Hercules
1,598
100
0
2,080
6,422
5,087
0
3,529
2,893
6,667
31,820
L
Martichoras
xMarkMaiders
Martichoras
2,796
853
0
798
6,535
1,827
0
1,458
5,077
0
22,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
32,934
241
Minions Killed
377
0
Camps Cleared
0
946,234
Distance Traveled
989,781
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,504
750
92
9
0
178,373
0
W
Morgan Le Fay
6,168
617
86
9
0
209,358
0
W
Nox
6,397
640
86
9
0
198,929
0
L
Kuzenbo
4,404
440
12
1
0
191,781
0
W
Fenrir
6,955
696
87
9
0
228,396
0
L
Pele
4,998
500
39
4
0
181,677
0
L
Merlin
5,384
538
81
8
0
213,341
0
W
Sylvanus
5,910
591
26
3
0
174,725
5
L
Hercules
6,013
601
79
8
0
185,381
1
L
Martichoras
4,155
416
30
3
0
174,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role