Player Matchup

Yu Huang
Yu Huang
AlereIgnitα
Yu Huang
Level 195
God Stats
4W - 0L
1,735 SR
Queue Stats
169W - 79L
1,699 Elo+
Party 1
Horus
Horus
Child Of EL
Horus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 105L
1,491 Elo+
Solo
Izanami
Izanami
Hillsbrad
Izanami
Level 146
God Stats
4W - 2L
1,609 SR
Queue Stats
298W - 277L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
Kingangell
Ratatoskr
Level 157
God Stats
1W - 1L
1,823 SR
Queue Stats
170W - 78L
1,740 Elo+
Party 1
Charon
Charon
PseudoStorm
Charon
Level 158
God Stats
2W - 1L
1,441 SR
Queue Stats
130W - 112L
1,627 Elo+
Solo
Team Averages
Level 162
1,622 SR
1,611 Elo+

VS

Team Averages
Level 118
1,554 SR
1,497 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
IcedXknife
Freya
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,620 Elo+
Solo
Xbalanque
Xbalanque
MrSappAttack
Xbalanque
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 197L
1,501 Elo+
Solo
Sylvanus
Sylvanus
XxfirefoxX1361
Sylvanus
Level 121
God Stats
13W - 10L
1,670 SR
Queue Stats
1,106W - 1,101L
1,511 Elo+
Solo
Skadi
Skadi
plutosreturn
Skadi
Level 108
God Stats
0W - 1L
1,602 SR
Queue Stats
30W - 45L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlereIgnitα
Yu Huang
16
7 / 3 / 12
10,129
921
15,952
8,867
3,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 24
9,443
858
8,402
18,823
14,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Hillsbrad
Izanami
16
10 / 3 / 10
10,095
918
11,045
9,205
3,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Kingangell
Ratatoskr
16
7 / 3 / 13
9,911
901
9,614
12,448
4,810
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charon
17
8 / 1 / 19
11,211
1,019
13,787
11,875
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 7 / 5
8,087
735
9,170
11,443
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
15
5 / 4 / 0
8,930
812
10,113
10,232
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xbalanque
MrSappAttack
Xbalanque
11
0 / 7 / 2
6,669
606
5,314
8,877
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
15
4 / 6 / 2
9,372
852
10,147
20,380
23,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 8 / 4
7,605
691
5,725
11,962
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
32
Kills
9
11
Deaths
32
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
7
5
0.36
W
Yu Huang
AlereIgnitα
Yu Huang
7
3
12
4.33
W
0
1
24
12
W
Izanami
Hillsbrad
Izanami
10
3
10
5
L
Freya
5
4
0
1.25
W
Ratatoskr
Kingangell
Ratatoskr
7
3
13
4.5
L
Xbalanque
MrSappAttack
Xbalanque
0
7
2
0.14
W
Charon
8
1
19
17.5
L
Sylvanus
4
6
2
0.83
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,800
Damage
40,469
61,218
Taken
62,894
37,220
Mitigated
38,559
26,894
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,170
8,018
454
923
11,443
3,755
0
6,200
5,243
0
27,901
W
Yu Huang
AlereIgnitα
Yu Huang
15,952
928
765
1,549
8,867
3,922
935
1,857
7,010
30,654
0
W
8,402
2,739
3,436
9,641
18,823
14,198
220
4,578
14,245
0
12,552
W
Izanami
Hillsbrad
Izanami
11,045
6,927
1,625
1,915
9,205
3,614
4,394
3,704
5,501
0
29,862
L
Freya
10,113
2,453
356
2,459
10,232
4,077
0
4,989
5,243
14,237
127
W
Ratatoskr
Kingangell
Ratatoskr
9,614
2,102
1,513
2,856
12,448
4,810
992
4,940
7,508
0
14,741
L
Xbalanque
MrSappAttack
Xbalanque
5,314
847
0
738
8,877
2,740
0
2,907
5,970
0
9,469
W
Charon
13,787
1,570
1,582
2,012
11,875
10,676
820
5,156
6,719
28,855
567
L
Sylvanus
10,147
2,002
1,730
4,381
20,380
23,970
0
9,012
11,368
15,008
0
L
5,725
1,712
0
387
11,962
4,017
0
6,064
5,898
0
14,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
40,663
128
Minions Killed
88
0
Camps Cleared
0
1,095,094
Distance Traveled
854,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,087
735
41
4
0
182,632
0
W
Yu Huang
10,129
921
31
3
0
200,956
0
W
Horus
9,443
858
15
1
0
232,311
0
W
Izanami
10,095
918
39
4
0
202,028
0
L
Freya
8,930
812
11
1
0
198,163
0
W
Ratatoskr
9,911
901
10
1
0
237,139
0
L
Xbalanque
6,669
606
11
1
0
142,097
0
W
Charon
11,211
1,019
33
3
0
222,660
0
L
Sylvanus
9,372
852
10
1
0
167,228
0
L
Skadi
7,605
691
15
1
0
164,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role