Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CeylonGOD
Cthulhu
Level 103
God Stats
34W - 24L
1,594 SR
Queue Stats
205W - 184L
1,489 Elo+
Solo
Hercules
Hercules
KaiserSkylight
Hercules
Level 128
God Stats
10W - 6L
1,314 SR
Queue Stats
59W - 59L
1,439 Elo+
Solo
Fenrir
Fenrir
VICENT92
Fenrir
Level 106
God Stats
6W - 8L
1,573 SR
Queue Stats
237W - 239L
1,480 Elo+
Party 1
Tiamat
Tiamat
davidcanov
Tiamat
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 194L
1,463 Elo+
Party 1
Team Averages
Level 114
1,496 SR
1,474 Elo+

VS

Team Averages
Level 94
1,531 SR
1,475 Elo+
Cabrakan
Cabrakan
Ewangggg__
Cabrakan
Level 83
God Stats
17W - 17L
1,649 SR
Queue Stats
154W - 139L
1,500 Elo+
Solo
Poseidon
Poseidon
Liebenholtz
Poseidon
Level 125
God Stats
4W - 2L
1,256 SR
Queue Stats
82W - 86L
1,509 Elo+
Solo
Yemoja
Yemoja
Solomon-Detod
Yemoja
Level 52
God Stats
3W - 4L
1,500 SR
Queue Stats
458W - 449L
1,506 Elo+
Solo
Hercules
Hercules
Syldara2nd
Hercules
Level 121
God Stats
19W - 15L
1,616 SR
Queue Stats
460W - 462L
1,392 Elo+
Solo
Medusa
Medusa
Xartorias13X
Medusa
Level 87
God Stats
2W - 0L
1,635 SR
Queue Stats
93W - 51L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 1
5,793
414
1,961
8,328
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
CeylonGOD
Cthulhu
10
1 / 4 / 2
6,498
464
6,864
13,098
8,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
12
2 / 6 / 0
7,738
553
9,207
17,205
13,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
VICENT92
Fenrir
13
2 / 7 / 0
7,362
526
7,470
14,728
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
davidcanov
Tiamat
11
0 / 5 / 0
6,338
453
4,404
8,880
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ewangggg__
Cabrakan
14
7 / 0 / 6
8,626
616
5,231
6,874
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Liebenholtz
Poseidon
17
9 / 1 / 4
9,818
701
12,999
8,194
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 10
8,122
580
3,720
10,175
6,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
Syldara2nd
Hercules
14
2 / 2 / 6
8,453
604
9,786
13,189
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
9 / 1 / 3
9,601
686
15,433
11,420
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
27
27
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
L
Cthulhu
CeylonGOD
Cthulhu
1
4
2
0.5
W
Cabrakan
Ewangggg__
Cabrakan
7
0
6
10
L
Hercules
2
6
0
0.33
W
Poseidon
Liebenholtz
Poseidon
9
1
4
11
W
0
1
10
5
W
Hercules
Syldara2nd
Hercules
2
2
6
2.5
L
Fenrir
VICENT92
Fenrir
2
7
0
0.29
W
Medusa
9
1
3
10.5
L
Tiamat
davidcanov
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
47,169
62,239
Taken
49,852
33,886
Mitigated
32,804
12,515
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,961
842
0
1,812
8,328
2,512
0
334
7,994
0
26,218
L
Cthulhu
CeylonGOD
Cthulhu
6,864
280
200
2,514
13,098
8,831
0
5,316
7,741
23,498
0
W
Cabrakan
Ewangggg__
Cabrakan
5,231
560
0
4,335
6,874
4,586
78
1,071
5,775
47,382
901
L
Hercules
9,207
3,022
0
4,669
17,205
13,806
0
4,618
11,848
0
52,508
W
Poseidon
Liebenholtz
Poseidon
12,999
1,860
0
2,343
8,194
3,027
0
3,177
4,922
86,481
1,350
W
3,720
792
3,958
3,432
10,175
6,981
0
4,270
5,880
22,134
0
W
Hercules
Syldara2nd
Hercules
9,786
3,134
0
5,752
13,189
13,768
0
576
12,613
0
57,893
L
Fenrir
VICENT92
Fenrir
7,470
1,433
0
1,789
14,728
5,845
0
6,200
8,479
0
50,341
W
Medusa
15,433
6,362
0
2,115
11,420
4,442
436
2,316
9,052
0
84,126
L
Tiamat
davidcanov
Tiamat
4,404
274
0
1,531
8,880
2,892
0
5,504
3,376
30,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
44,620
317
Minions Killed
517
0
Camps Cleared
0
1,305,635
Distance Traveled
1,424,808
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,793
414
49
4
0
194,119
0
L
Cthulhu
6,498
464
18
1
0
290,722
3
W
Cabrakan
8,626
616
91
7
0
296,784
0
L
Hercules
7,738
553
102
7
0
263,008
2
W
Poseidon
9,818
701
154
11
0
321,036
4
W
Yemoja
8,122
580
28
2
0
237,496
0
W
Hercules
8,453
604
103
7
0
319,162
0
L
Fenrir
7,362
526
75
5
0
275,358
0
W
Medusa
9,601
686
141
10
0
250,330
2
L
Tiamat
6,338
453
73
5
0
282,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role