Player Matchup

Hercules
Hercules
Gold II
KillerSk1lls
Hercules
Gold II
Level 159
God Stats
44W - 56L
1,521 SR
Queue Stats
124W - 151L
1,632 MMR
Party 1
Ah Puch
Ah Puch
Gold II
d0minic92
Ah Puch
Gold II
Level 147
God Stats
70W - 64L
1,826 SR
Queue Stats
802W - 957L
1,697 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Βerk
Hou Yi
Gold II
Level 128
God Stats
5W - 1L
1,603 SR
Queue Stats
19W - 5L
1,777 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,650 SR
1,702 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,543 SR
1,520 MMR
Neith
Neith
Silver I
AstroApe2333
Neith
Silver I
Level 149
God Stats
2W - 1L
1,617 SR
Queue Stats
17W - 27L
1,520 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Gengarrx-
Baron Samedi
Bronze III
Level 88
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze IV
Gilly543
Gilgamesh
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KillerSk1lls
Hercules
17
5 / 4 / 7
11,534
769
7,906
24,373
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
d0minic92
Ah Puch
18
2 / 3 / 14
11,969
798
21,360
9,957
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hou Yi
Βerk
Hou Yi
18
11 / 4 / 3
13,569
905
20,527
15,845
5,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesVulcanNe ZhaAthenaKuzenbo

VS

Bans
SurtrThothBellonaMorgan Le FayKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,820
655
13,439
16,852
5,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Gengarrx-
Baron Samedi
16
5 / 6 / 3
11,002
733
12,430
14,395
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gilly543
Gilgamesh
16
3 / 4 / 7
10,712
714
10,536
25,100
26,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
18
Kills
11
11
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Baron Samedi
Gengarrx-
Baron Samedi
5
6
3
1.08
L
Gilgamesh
Gilly543
Gilgamesh
3
4
7
1.63
W
Hercules
KillerSk1lls
Hercules
5
4
7
2.13
W
Ah Puch
d0minic92
Ah Puch
2
3
14
3
W
Hou Yi
Βerk
Hou Yi
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
36,405
50,175
Taken
56,347
24,581
Mitigated
38,276
20,019
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,439
3,761
0
3,410
16,852
5,941
392
8,373
8,048
0
45,997
L
Baron Samedi
Gengarrx-
Baron Samedi
12,430
351
1,444
2,519
14,395
6,281
116
6,156
8,070
26,695
548
L
Gilgamesh
Gilly543
Gilgamesh
10,536
1,393
158
2,712
25,100
26,054
0
6,171
18,285
1,837
30,726
W
Hercules
KillerSk1lls
Hercules
7,906
2,325
0
12,948
24,373
15,789
496
6,437
17,239
0
20,854
W
Ah Puch
d0minic92
Ah Puch
21,360
301
0
2,568
9,957
3,379
681
1,833
7,932
69,098
727
W
Hou Yi
Βerk
Hou Yi
20,527
10,161
0
4,503
15,845
5,413
845
3,998
11,401
0
79,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
31,534
221
Minions Killed
154
0
Camps Cleared
0
847,177
Distance Traveled
808,932
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,820
655
56
4
0
235,556
0
L
Baron Samedi
11,002
733
53
4
0
263,695
2
L
Gilgamesh
10,712
714
45
3
0
309,681
0
W
Hercules
11,534
769
26
2
0
296,132
1
W
Ah Puch
11,969
798
112
7
0
285,958
0
W
Hou Yi
13,569
905
83
6
0
265,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role