Player Matchup

Olorun
Olorun
GregoryBoggins
Olorun
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,535 Elo+
Party 1
Ishtar
Ishtar
Leprous7
Ishtar
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moonman3XK
Cu Chulainn
Level 65
God Stats
2W - 1L
1,216 SR
Queue Stats
208W - 242L
1,432 Elo+
Solo
Hera
Hera
NonSecluded
Hera
Level 159
God Stats
3W - 2L
1,713 SR
Queue Stats
79W - 77L
1,555 Elo+
Solo
Scylla
Scylla
Senater1994
Scylla
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
89W - 84L
1,528 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,510 Elo+

VS

Team Averages
Level 124
1,547 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BDEzaythoven
Hera
Level 168
God Stats
2W - 1L
1,425 SR
Queue Stats
61W - 51L
1,544 Elo+
Party 2
Ishtar
Ishtar
Gabe GSF
Ishtar
Level 122
God Stats
2W - 0L
1,808 SR
Queue Stats
51W - 39L
1,580 Elo+
Solo
Cerberus
Cerberus
PHIAZEN TTV
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
7,779
864
6,107
9,526
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Leprous7
Ishtar
13
1 / 4 / 6
7,230
803
6,873
8,153
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Moonman3XK
Cu Chulainn
13
1 / 4 / 5
7,404
823
7,392
15,547
10,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 4
8,321
925
7,638
5,878
1,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
11
0 / 5 / 3
6,650
739
3,184
6,114
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 1 / 9
9,096
1,011
7,287
7,015
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
 
Chaac
14
5 / 3 / 7
8,462
940
8,338
9,548
10,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 7
9,087
1,010
11,501
6,096
2,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Gabe GSF
Ishtar
15
2 / 2 / 11
8,414
935
8,961
6,597
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PHIAZEN TTV
Cerberus
14
4 / 4 / 10
8,737
971
6,079
11,363
7,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
20
20
Deaths
12
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
9
8.5
W
Chaac
 
Chaac
5
3
7
2.83
W
5
2
7
4.25
W
Ishtar
Gabe GSF
Ishtar
2
2
11
3.75
L
5
5
3
1.3
L
Ishtar
Leprous7
Ishtar
1
4
6
1
L
Cu Chulainn
Moonman3XK
Cu Chulainn
1
4
5
0.88
L
5
2
4
3.5
W
Cerberus
PHIAZEN TTV
Cerberus
4
4
10
2.25
L
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
42,166
45,218
Taken
40,619
20,232
Mitigated
25,731
12,324
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,287
2,971
2,854
4,348
7,015
2,613
790
2,514
4,501
0
20,021
W
Chaac
 
Chaac
8,338
245
804
1,999
9,548
10,202
0
4,308
5,240
0
15,338
W
11,501
1,118
789
929
6,096
2,292
1,685
2,800
3,296
27,661
801
W
Ishtar
Gabe GSF
Ishtar
8,961
6,476
326
286
6,597
2,674
2,326
2,048
4,549
0
18,405
L
6,107
2,749
3,436
2,368
9,526
3,466
0
4,171
5,355
10,334
328
L
Ishtar
Leprous7
Ishtar
6,873
3,626
279
463
8,153
2,901
0
3,876
4,277
0
11,279
L
Cu Chulainn
Moonman3XK
Cu Chulainn
7,392
763
228
4,674
15,547
10,177
0
3,560
11,987
0
14,268
L
7,638
1,725
311
308
5,878
1,913
0
2,937
2,941
21,331
0
W
Cerberus
PHIAZEN TTV
Cerberus
6,079
374
325
2,268
11,363
7,950
0
5,022
6,341
9,695
796
L
Scylla
3,184
45
119
138
6,114
1,775
0
2,607
3,507
13,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
43,796
95
Minions Killed
125
0
Camps Cleared
0
842,408
Distance Traveled
925,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,096
1,011
41
5
0
183,965
0
W
Chaac
8,462
940
10
1
0
186,368
0
W
Hera
9,087
1,010
42
5
0
194,022
0
W
Ishtar
8,414
935
10
1
0
189,073
0
L
Olorun
7,779
864
6
1
0
163,831
0
L
Ishtar
7,230
803
11
1
0
191,806
0
L
Cu Chulainn
7,404
823
17
2
0
170,320
0
L
Hera
8,321
925
40
4
0
170,989
0
W
Cerberus
8,737
971
22
2
0
172,302
0
L
Scylla
6,650
739
21
2
0
145,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role